Player Matchup

Kukulkan
Kukulkan
ElGatoVolador311
Kukulkan
Level 127
God Stats
16W - 14L
1,559 SR
Queue Stats
367W - 349L
1,521 Elo+
Solo
Chiron
Chiron
MrRandyWatson5C
Chiron
Level 160
God Stats
10W - 12L
1,500 SR
Queue Stats
495W - 488L
1,490 Elo+
Party 3
Geb
Geb
Sebass540
Geb
Level 116
God Stats
8W - 4L
1,769 SR
Queue Stats
34W - 37L
1,541 Elo+
Party 2
Thor
Thor
XTerrellTaylorX
Thor
Level 157
God Stats
0W - 1L
1,396 SR
Queue Stats
107W - 94L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
alphas155
Cu Chulainn
Level 153
God Stats
3W - 4L
1,593 SR
Queue Stats
83W - 92L
1,522 Elo+
Party 2
Team Averages
Level 143
1,563 SR
1,511 Elo+

VS

Team Averages
Level 116
1,553 SR
1,516 Elo+
Scylla
Scylla
Caveman Gamer01
Scylla
Level 145
God Stats
2W - 1L
1,660 SR
Queue Stats
135W - 120L
1,512 Elo+
Party 1
Rama
Rama
DrAgOn x LoD
Rama
Level 148
God Stats
1W - 2L
1,271 SR
Queue Stats
125W - 114L
1,506 Elo+
Party 1
Bastet
Bastet
Gosspel
Bastet
Level 63
God Stats
21W - 10L
1,672 SR
Queue Stats
226W - 202L
1,533 Elo+
Solo
Geb
Geb
ThatKidTray707
Geb
Level 157
God Stats
29W - 17L
1,629 SR
Queue Stats
1,040W - 1,035L
1,531 Elo+
Solo
Sol
Sol
Zazaa0
Sol
Level 67
God Stats
105W - 91L
1,534 SR
Queue Stats
114W - 106L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,961
620
1,807
3,761
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 3
4,432
554
4,364
4,217
1,230
8
3 / 1 / 1
5,045
631
2,827
5,543
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 0
3,959
495
715
2,719
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
alphas155
Cu Chulainn
8
0 / 1 / 1
4,565
571
2,085
5,540
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,343
668
2,872
2,585
752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 1
4,318
540
1,863
3,618
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Gosspel
Bastet
9
2 / 1 / 3
5,136
642
4,259
5,458
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 3
4,493
562
1,054
5,682
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Zazaa0
Sol
8
1 / 1 / 1
4,830
604
3,918
3,625
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
7
7
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
2
1
0.75
L
0
2
0
0
W
Bastet
Gosspel
Bastet
2
1
3
3.5
L
1
2
3
1.25
L
3
1
1
3.5
W
0
1
3
1.5
L
1
1
0
1
W
Sol
Zazaa0
Sol
1
1
1
1.5
L
Cu Chulainn
alphas155
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,798
Damage
13,966
21,780
Taken
20,968
8,038
Mitigated
6,759
8,467
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,872
377
0
1,175
2,585
752
0
650
1,809
25,990
0
W
1,863
1,682
0
0
3,618
784
0
295
3,323
0
19,851
L
1,807
46
0
587
3,761
1,192
0
1,432
2,329
29,004
0
W
Bastet
Gosspel
Bastet
4,259
1,377
0
2,486
5,458
1,438
0
1,731
3,725
0
23,564
L
4,364
1,189
303
1,287
4,217
1,230
0
1,136
3,041
0
20,103
L
2,827
269
199
2,141
5,543
2,643
0
1,011
4,532
16,306
0
W
1,054
73
377
1,826
5,682
2,749
0
1,802
3,852
9,166
0
L
715
477
0
1,313
2,719
585
0
308
2,411
0
7,364
W
Sol
Zazaa0
Sol
3,918
1,646
0
1,999
3,625
1,036
226
0
3,294
20,486
3,428
L
Cu Chulainn
alphas155
Cu Chulainn
2,085
163
0
2,637
5,540
2,388
0
3,286
2,254
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
24,120
206
Minions Killed
231
0
Camps Cleared
0
675,380
Distance Traveled
744,607
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,343
668
59
7
0
149,650
4
W
Rama
4,318
540
53
7
0
133,595
2
L
Kukulkan
4,961
620
67
8
0
146,083
2
W
Bastet
5,136
642
62
8
0
182,621
0
L
Chiron
4,432
554
46
6
0
134,248
1
L
Geb
5,045
631
20
3
0
156,764
3
W
Geb
4,493
562
11
1
0
131,990
2
L
Thor
3,959
495
26
3
0
86,212
0
W
Sol
4,830
604
46
6
0
146,751
1
L
Cu Chulainn
4,565
571
47
6
0
152,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role