Player Matchup

Artio
Artio
Eggydarkness
Artio
Level 160
God Stats
1W - 3L
1,524 SR
Queue Stats
269W - 255L
1,571 Elo+
Party 3
Zeus
Zeus
IfYaAuntHadBalls
Zeus
Level 53
God Stats
15W - 13L
1,465 SR
Queue Stats
117W - 142L
1,357 Elo+
Party 1
Bakasura
Bakasura
MongoMat3621
Bakasura
Level 49
God Stats
3W - 3L
1,579 SR
Queue Stats
95W - 61L
1,516 Elo+
Party 3
Skadi
Skadi
PieWeII
Skadi
Level 55
God Stats
2W - 5L
1,397 SR
Queue Stats
134W - 151L
1,417 Elo+
Party 1
Hercules
Hercules
l-WOO-I
Hercules
Level 35
God Stats
4W - 6L
1,498 SR
Queue Stats
39W - 59L
1,336 Elo+
Party 1
Team Averages
Level 70
1,493 SR
1,439 Elo+

VS

Team Averages
Level 55
1,505 SR
1,414 Elo+
Izanami
Izanami
CameronGlasgow
Izanami
Level 29
God Stats
5W - 3L
1,520 SR
Queue Stats
70W - 76L
1,443 Elo+
Party 4
Charybdis
Charybdis
Dirtnxp
Charybdis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,290 Elo+
Party 2
Loki
Loki
Lloydey
Loki
Level 108
God Stats
25W - 23L
1,557 SR
Queue Stats
54W - 52L
1,493 Elo+
Party 2
Scylla
Scylla
TheCrazyArmchair
Scylla
Level 59
God Stats
4W - 7L
1,368 SR
Queue Stats
160W - 199L
1,343 Elo+
Solo
Ares
Ares
xXHoUsToNXx1997
Ares
Level 69
God Stats
10W - 6L
1,579 SR
Queue Stats
299W - 317L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,979
598
1,815
5,129
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 2
6,607
661
4,655
5,441
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MongoMat3621
Bakasura
9
1 / 3 / 1
5,493
549
1,563
5,822
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
PieWeII
Skadi
8
0 / 2 / 0
5,193
519
2,884
4,923
1,385
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
l-WOO-I
Hercules
10
0 / 2 / 0
5,790
579
1,317
3,999
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,512
551
2,339
3,774
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Dirtnxp
Charybdis
7
0 / 1 / 1
4,999
500
530
2,627
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
Lloydey
Loki
9
6 / 3 / 1
6,228
623
4,754
6,742
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 2
6,476
648
1,359
5,000
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 1
6,167
617
3,668
8,470
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
11
11
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Charybdis
Dirtnxp
Charybdis
0
1
1
0.5
L
2
0
3
3.5
L
4
4
2
1.25
W
Loki
Lloydey
Loki
6
3
1
2.17
L
Bakasura
MongoMat3621
Bakasura
1
3
1
0.5
L
Skadi
PieWeII
Skadi
0
2
0
0
W
2
4
2
0.75
L
Hercules
l-WOO-I
Hercules
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
12,650
25,314
Taken
26,613
9,218
Mitigated
10,663
8,108
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,339
1,384
0
1,719
3,774
988
2,081
462
3,262
0
32,000
W
Charybdis
Dirtnxp
Charybdis
530
110
0
1,141
2,627
562
0
0
2,496
0
10,117
L
1,815
90
623
2,679
5,129
2,409
0
631
4,498
9,779
2,070
L
4,655
768
0
1,788
5,441
1,401
284
1,090
4,183
32,308
0
W
Loki
Lloydey
Loki
4,754
1,084
0
2,194
6,742
2,034
0
2,526
4,140
0
28,674
L
Bakasura
MongoMat3621
Bakasura
1,563
1,045
0
1,512
5,822
2,323
0
410
5,412
0
24,325
L
Skadi
PieWeII
Skadi
2,884
1,198
0
733
4,923
1,385
0
2,728
2,195
0
27,116
W
1,359
77
0
623
5,000
1,706
120
2,701
2,299
30,151
0
L
Hercules
l-WOO-I
Hercules
1,317
299
0
773
3,999
1,700
0
0
3,999
0
25,674
W
3,668
65
110
2,819
8,470
5,373
506
578
7,892
19,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
29,382
256
Minions Killed
243
0
Camps Cleared
0
1,018,181
Distance Traveled
898,516
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,512
551
68
7
0
187,249
2
W
Charybdis
4,999
500
23
2
0
140,008
1
L
Artio
5,979
598
20
2
0
180,512
3
L
Zeus
6,607
661
70
7
0
209,805
4
W
Loki
6,228
623
54
5
0
209,274
2
L
Bakasura
5,493
549
57
6
0
191,568
1
L
Skadi
5,193
519
51
5
0
205,024
3
W
Scylla
6,476
648
58
6
0
176,438
1
L
Hercules
5,790
579
58
6
0
231,272
4
W
Ares
6,167
617
40
4
0
185,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role