Player Matchup

Bellona
Bellona
SnifflyJungle64
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tyrant Druth
Kumbhakarna
Level 128
God Stats
2W - 0L
1,628 SR
Queue Stats
160W - 166L
1,453 Elo+
Solo
Artemis
Artemis
hrenobaza
Artemis
Level 138
God Stats
4W - 2L
1,566 SR
Queue Stats
562W - 566L
1,441 Elo+
Solo
Raijin
Raijin
superkakarot
Raijin
Level 124
God Stats
1W - 2L
1,558 SR
Queue Stats
27W - 18L
1,573 Elo+
Solo
Hel
Hel
xXLucienXx
Hel
Level 87
God Stats
1W - 0L
1,554 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 1
Team Averages
Level 105
1,561 SR
1,501 Elo+

VS

Team Averages
Level 119
1,414 SR
1,516 Elo+
Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Marmxta
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,486 Elo+
Solo
Artemis
Artemis
Pipolu
Artemis
Level 160
God Stats
1W - 3L
1,465 SR
Queue Stats
175W - 155L
1,553 Elo+
Solo
Nike
Nike
Scorpion1990
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,520 Elo+
Solo
Osiris
Osiris
Younger Chazz
Osiris
Level 109
God Stats
1W - 7L
1,105 SR
Queue Stats
200W - 197L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 16
10,831
833
13,502
15,642
22,473
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Tyrant Druth
Kumbhakarna
18
4 / 2 / 24
11,652
896
10,545
21,884
29,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
hrenobaza
Artemis
18
5 / 4 / 17
10,854
835
18,017
16,471
8,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
20
8 / 1 / 20
11,999
923
24,754
15,198
9,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 15
10,690
822
13,277
15,726
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 6 / 3
9,872
759
11,479
18,594
9,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Marmxta
Ganesha
16
0 / 6 / 12
9,673
744
10,010
20,720
28,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Pipolu
Artemis
16
3 / 6 / 5
9,733
749
23,120
14,152
5,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 7
9,056
697
11,257
14,705
11,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 7 / 4
9,888
761
14,318
19,482
18,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
30
Kills
12
12
Deaths
30
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
3
0.58
L
Ganesha
Marmxta
Ganesha
0
6
12
1
L
Artemis
Pipolu
Artemis
3
6
5
0.92
L
3
5
7
1.3
W
8
3
16
5.33
W
Kumbhakarna
Tyrant Druth
Kumbhakarna
4
2
24
8
L
4
7
4
0.86
W
Artemis
hrenobaza
Artemis
5
4
17
3.38
W
Raijin
8
1
20
18
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,095
Damage
70,184
84,921
Taken
87,653
78,027
Mitigated
73,199
53,865
Healing
31,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,479
1,201
11,262
7,612
18,594
9,177
110
9,592
9,002
20,585
0
L
Ganesha
Marmxta
Ganesha
10,010
459
584
1,331
20,720
28,517
115
9,850
10,870
23,743
0
L
Artemis
Pipolu
Artemis
23,120
7,719
1,197
1,972
14,152
5,194
788
9,306
4,846
0
45,052
L
11,257
2,188
717
1,770
14,705
11,661
497
8,667
6,038
1,709
14,660
W
13,502
3,136
2,142
2,731
15,642
22,473
0
3,722
11,358
0
23,960
W
Kumbhakarna
Tyrant Druth
Kumbhakarna
10,545
1,299
2,764
3,778
21,884
29,918
302
5,921
15,608
16,170
0
L
14,318
4,357
1,609
3,680
19,482
18,650
312
11,161
8,321
0
25,660
W
Artemis
hrenobaza
Artemis
18,017
6,828
1,755
4,757
16,471
8,768
3,017
4,762
11,589
0
38,281
W
Raijin
24,754
2,283
1,627
1,585
15,198
9,042
1,623
3,120
11,995
58,344
0
W
13,277
1,163
21,737
10,989
15,726
7,826
369
4,762
10,925
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,026
Gold Earned
48,222
156
Minions Killed
121
0
Camps Cleared
0
1,292,308
Distance Traveled
1,045,569
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,872
759
21
2
0
200,703
0
L
Ganesha
9,673
744
1
0
0
199,158
3
L
Artemis
9,733
749
54
4
0
206,605
0
L
Nike
9,056
697
19
1
0
197,570
1
W
Bellona
10,831
833
14
1
0
267,346
3
W
Kumbhakarna
11,652
896
9
1
0
264,458
5
L
Osiris
9,888
761
26
2
0
241,533
1
W
Artemis
10,854
835
42
3
0
243,037
2
W
Raijin
11,999
923
80
6
0
239,172
4
W
Hel
10,690
822
11
1
0
278,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role