Player Matchup

Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 148
God Stats
719W - 755L
1,437 SR
Queue Stats
733W - 783L
1,401 Elo+
Solo
Arachne
Arachne
DrunkxRockxLee
Arachne
Level 128
God Stats
25W - 20L
1,504 SR
Queue Stats
346W - 365L
1,433 Elo+
Solo
Vamana
Vamana
Gonzikiller12
Vamana
Level 119
God Stats
6W - 7L
1,475 SR
Queue Stats
342W - 352L
1,416 Elo+
Solo
Ah Puch
Ah Puch
HankScorpi007
Ah Puch
Level 141
God Stats
23W - 18L
1,523 SR
Queue Stats
291W - 290L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
ravendragon93
Sun Wukong
Level 85
God Stats
1W - 4L
1,140 SR
Queue Stats
268W - 288L
1,394 Elo+
Solo
Team Averages
Level 124
1,416 SR
1,425 Elo+

VS

Team Averages
Level 56
1,376 SR
1,367 Elo+
Nemesis
Nemesis
Fearz5740
Nemesis
Level 104
God Stats
5W - 4L
1,411 SR
Queue Stats
190W - 206L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITZghost6222
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,509 SR
Queue Stats
65W - 61L
1,443 Elo+
Solo
Freya
Freya
KillerPanda73
Freya
Level 47
God Stats
0W - 4L
1,120 SR
Queue Stats
186W - 216L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Magnolia_Scout
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,233 Elo+
Party 1
Cupid
Cupid
SeasonedSoiler
Cupid
Level 74
God Stats
3W - 3L
1,343 SR
Queue Stats
16W - 35L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 18
16,256
1,161
23,868
11,819
4,192
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
17 / 5 / 9
17,223
1,230
27,692
20,285
7,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 6 / 16
15,346
1,096
18,226
26,512
28,680
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
20
5 / 3 / 18
15,191
1,085
30,987
12,405
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ravendragon93
Sun Wukong
20
4 / 4 / 21
15,313
1,094
14,316
17,751
8,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fearz5740
Nemesis
20
1 / 16 / 10
14,285
1,020
16,915
32,685
13,065
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
ITZghost6222
Morgan Le Fay
20
6 / 3 / 8
16,265
1,162
26,630
14,775
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
5 / 2 / 6
15,171
1,084
9,127
14,462
3,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 7 / 8
14,515
1,037
8,385
35,992
36,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 9 / 8
16,283
1,163
22,162
23,562
6,873
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
37
Kills
21
21
Deaths
37
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
W
17
5
9
4.3
L
Nemesis
Fearz5740
Nemesis
1
16
10
0.38
W
4
6
16
2
W
Ah Puch
5
3
18
4.67
L
Morgan Le Fay
ITZghost6222
Morgan Le Fay
6
3
8
3.33
L
5
2
6
4
L
2
7
8
0.86
L
7
9
8
1.22
W
Sun Wukong
ravendragon93
Sun Wukong
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,089
Damage
83,219
88,772
Taken
121,476
54,411
Mitigated
65,180
18,622
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,868
15,286
0
0
11,819
4,192
0
2,201
9,618
0
55,722
W
27,692
20,160
0
6,422
20,285
7,998
0
10,828
9,457
0
36,812
L
Nemesis
Fearz5740
Nemesis
16,915
8,960
445
3,963
32,685
13,065
0
6,489
26,196
0
32,484
W
18,226
7,612
2,023
7,765
26,512
28,680
0
10,281
16,231
1,033
52,149
W
Ah Puch
30,987
32
0
1,606
12,405
4,732
0
8,381
4,024
63,265
0
L
Morgan Le Fay
ITZghost6222
Morgan Le Fay
26,630
2,964
0
1,444
14,775
4,911
0
5,504
9,271
60,879
0
L
9,127
2,402
108
3,837
14,462
3,605
0
5,893
8,569
35,809
0
L
8,385
1,942
773
688
35,992
36,726
0
8,439
27,553
3,438
33,100
L
22,162
13,928
230
2,510
23,562
6,873
0
5,394
18,168
0
51,954
W
Sun Wukong
ravendragon93
Sun Wukong
14,316
4,665
0
806
17,751
8,809
0
5,184
12,567
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,329
Gold Earned
76,519
269
Minions Killed
345
9
Camps Cleared
7
1,263,541
Distance Traveled
1,187,522
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,256
1,161
79
6
3
221,987
3
W
Arachne
17,223
1,230
28
2
3
239,445
0
L
Nemesis
14,285
1,020
37
3
2
227,014
0
W
Vamana
15,346
1,096
76
5
3
274,927
0
W
Ah Puch
15,191
1,085
75
5
0
272,291
0
L
Morgan Le Fay
16,265
1,162
99
7
2
231,940
0
L
Freya
15,171
1,084
60
4
1
240,331
0
L
Guan Yu
14,515
1,037
72
5
0
262,644
0
L
Cupid
16,283
1,163
77
6
2
225,593
0
W
Sun Wukong
15,313
1,094
11
1
0
254,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role