Player Matchup

Zeus
Zeus
 
Zeus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adalcar117
Izanami
Level 45
God Stats
1W - 0L
1,820 SR
Queue Stats
49W - 41L
1,411 Elo+
Solo
Set
Set
Daydreck
Set
Level 67
God Stats
107W - 111L
1,506 SR
Queue Stats
181W - 170L
1,506 Elo+
Party 1
Tyr
Tyr
HYP_panda2003
Tyr
Level 66
God Stats
6W - 6L
1,469 SR
Queue Stats
186W - 240L
1,407 Elo+
Solo
Cerberus
Cerberus
MinusDaMinns
Cerberus
Level 27
God Stats
33W - 31L
1,519 SR
Queue Stats
60W - 65L
1,469 Elo+
Party 1
Team Averages
Level 55
1,563 SR
1,459 Elo+

VS

Team Averages
Level 67
1,505 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Paleomatt
Baron Samedi
Level 89
God Stats
1W - 2L
1,663 SR
Queue Stats
13W - 15L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Toddwr88
Cthulhu
Level 60
God Stats
4W - 3L
1,516 SR
Queue Stats
69W - 92L
1,425 Elo+
Party 2
Da Ji
Da Ji
bugzzzzzzzz
Da Ji
Level 13
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
qwsddertt
Amaterasu
Level 89
God Stats
9W - 10L
1,491 SR
Queue Stats
25W - 24L
1,476 Elo+
Solo
Danzaburou
Danzaburou
sheadee
Danzaburou
Level 83
God Stats
4W - 6L
1,535 SR
Queue Stats
65W - 96L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 0 / 2
4,512
752
1,673
893
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Adalcar117
Izanami
6
0 / 4 / 2
3,725
621
1,345
4,136
866
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
3 / 0 / 2
4,869
812
1,911
3,235
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,206
701
2,534
3,695
971
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
MinusDaMinns
Cerberus
5
0 / 3 / 0
3,417
570
796
5,170
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paleomatt
Baron Samedi
6
0 / 3 / 0
3,703
617
825
3,142
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Toddwr88
Cthulhu
6
2 / 1 / 4
4,258
710
3,129
3,947
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,260
210
0
0
0
Amaterasu
qwsddertt
Amaterasu
7
0 / 0 / 0
3,982
664
1,608
4,222
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
sheadee
Danzaburou
8
5 / 1 / 1
4,690
782
3,863
3,937
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
7
7
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
W
Izanami
Adalcar117
Izanami
0
4
2
0.25
W
3
0
2
4
W
0
0
0
0
W
Cerberus
MinusDaMinns
Cerberus
0
3
0
0
L
Baron Samedi
Paleomatt
Baron Samedi
0
3
0
0
L
Cthulhu
Toddwr88
Cthulhu
2
1
4
4
L
0
0
0
0
L
Amaterasu
qwsddertt
Amaterasu
0
0
0
0
L
Danzaburou
sheadee
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,259
Damage
9,425
17,129
Taken
15,248
4,535
Mitigated
6,940
5,237
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,673
186
0
0
893
235
0
523
370
16,974
0
W
Izanami
Adalcar117
Izanami
1,345
923
118
482
4,136
866
0
1,424
2,712
0
12,336
W
1,911
697
0
1,937
3,235
875
0
968
2,267
0
15,931
W
2,534
581
0
1,385
3,695
971
0
0
3,535
0
20,163
W
Cerberus
MinusDaMinns
Cerberus
796
32
147
1,168
5,170
1,588
0
1,039
4,131
5,850
0
L
Baron Samedi
Paleomatt
Baron Samedi
825
38
0
773
3,142
947
0
1,147
1,995
14,124
0
L
Cthulhu
Toddwr88
Cthulhu
3,129
646
0
671
3,947
2,750
163
959
2,988
9,257
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
qwsddertt
Amaterasu
1,608
756
0
1,616
4,222
1,912
0
0
4,222
0
18,059
L
Danzaburou
sheadee
Danzaburou
3,863
1,842
248
1,894
3,937
1,331
699
363
3,574
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
17,893
162
Minions Killed
126
0
Camps Cleared
0
626,804
Distance Traveled
460,044
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,512
752
47
8
0
129,241
1
W
Izanami
3,725
621
30
5
0
114,494
0
W
Set
4,869
812
38
6
0
138,027
1
W
Tyr
4,206
701
40
7
0
138,796
2
W
Cerberus
3,417
570
7
1
0
106,246
0
L
Baron Samedi
3,703
617
27
5
0
115,591
2
L
Cthulhu
4,258
710
13
2
0
124,577
1
L
Da Ji
1,260
210
0
0
0
0
0
L
Amaterasu
3,982
664
44
7
0
110,840
0
L
Danzaburou
4,690
782
42
7
0
109,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role