Player Matchup

Discordia
Discordia
 
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
GMYBprince
Kali
Level 106
God Stats
17W - 22L
1,520 SR
Queue Stats
300W - 274L
1,539 Elo+
Party 3
Artio
Artio
Pato1991
Artio
Level 123
God Stats
18W - 12L
1,664 SR
Queue Stats
119W - 128L
1,512 Elo+
Solo
Danzaburou
Danzaburou
SenorLechugx
Danzaburou
Level 88
God Stats
2W - 1L
1,824 SR
Queue Stats
340W - 329L
1,565 Elo+
Party 2
Khepri
Khepri
Sir Tibbles6142
Khepri
Level 120
God Stats
49W - 38L
1,607 SR
Queue Stats
458W - 444L
1,506 Elo+
Party 2
Team Averages
Level 107
1,623 SR
1,524 Elo+

VS

Team Averages
Level 132
1,511 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SlyMarbo5060
Chiron
Level 126
God Stats
11W - 4L
1,710 SR
Queue Stats
105W - 132L
1,494 Elo+
Party 1
Atlas
Atlas
Tabbymonster57
Atlas
Level 148
God Stats
4W - 3L
1,613 SR
Queue Stats
231W - 221L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
TheticDragon55
Kukulkan
Level 114
God Stats
1W - 2L
1,184 SR
Queue Stats
58W - 59L
1,511 Elo+
Party 1
Loki
Loki
VingadorYoutube
Loki
Level 146
God Stats
10W - 10L
1,549 SR
Queue Stats
216W - 197L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
1 / 0 / 0
3,449
690
577
866
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
1 / 0 / 1
3,269
654
1,094
1,990
395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
Pato1991
Artio
5
0 / 0 / 1
3,252
650
1,794
2,638
1,607
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SenorLechugx
Danzaburou
4
0 / 2 / 0
2,801
560
1,555
3,191
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,057
611
1,129
3,596
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
3,093
619
716
3,319
947
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
6
3 / 0 / 0
3,549
710
3,507
1,926
479
Mace

Mace

+10
Physical Power

5
0 / 0 / 3
3,534
707
1,734
2,962
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
6
0 / 1 / 0
3,382
676
277
1,757
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,586
717
424
2,468
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
W
Tyr
 
Tyr
0
1
0
0
L
1
0
1
1.5
L
Artio
Pato1991
Artio
0
0
1
0.5
L
Danzaburou
SenorLechugx
Danzaburou
0
2
0
0
L
0
1
0
0
W
Chiron
3
0
0
3
W
0
0
3
1.5
W
Kukulkan
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,149
Damage
6,658
12,281
Taken
12,432
4,100
Mitigated
3,830
5,047
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
577
53
0
367
866
180
0
183
683
10,720
0
W
Tyr
 
Tyr
716
75
0
1,185
3,319
947
0
1,659
1,660
0
9,956
L
1,094
652
0
606
1,990
395
0
263
1,727
0
7,106
L
Artio
Pato1991
Artio
1,794
432
0
1,347
2,638
1,607
0
0
2,638
11,362
0
L
Danzaburou
SenorLechugx
Danzaburou
1,555
730
231
921
3,191
726
0
821
2,370
0
9,149
L
1,129
93
68
1,507
3,596
1,192
0
744
2,852
6,073
0
W
Chiron
3,507
1,943
563
767
1,926
479
0
558
1,368
0
15,260
W
1,734
1,070
0
1,052
2,962
1,459
0
571
2,391
6,782
0
W
Kukulkan
277
0
0
448
1,757
412
0
439
1,180
14,022
0
W
424
51
0
1,539
2,468
533
0
135
2,333
0
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,828
Gold Earned
17,144
81
Minions Killed
129
0
Camps Cleared
0
424,926
Distance Traveled
469,697
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,449
690
16
3
0
77,662
0
W
Tyr
3,093
619
21
4
0
104,560
1
L
Kali
3,269
654
18
4
0
72,965
1
L
Artio
3,252
650
18
4
0
87,436
1
L
Danzaburou
2,801
560
17
3
0
93,641
1
L
Khepri
3,057
611
12
2
0
93,222
0
W
Chiron
3,549
710
24
5
0
85,716
1
W
Atlas
3,534
707
10
2
0
83,011
1
W
Kukulkan
3,382
676
31
6
0
86,867
1
W
Loki
3,586
717
43
9
0
109,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role