Player Matchup

Sol
Sol
IceBearGang
Sol
Level 83
God Stats
105W - 63L
1,631 SR
Queue Stats
262W - 269L
1,547 Elo+
Solo
Bakasura
Bakasura
Nyhtedge
Bakasura
Level 99
God Stats
5W - 3L
1,480 SR
Queue Stats
128W - 147L
1,450 Elo+
Party 2
Ullr
Ullr
RDSI080804
Ullr
Level 123
God Stats
4W - 6L
1,582 SR
Queue Stats
284W - 246L
1,532 Elo+
Solo
Atlas
Atlas
Senpaisammm
Atlas
Level 100
God Stats
2W - 3L
1,625 SR
Queue Stats
95W - 105L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tooovie
Morgan Le Fay
Level 102
God Stats
16W - 19L
1,577 SR
Queue Stats
60W - 69L
1,497 Elo+
Party 2
Team Averages
Level 101
1,579 SR
1,503 Elo+

VS

Team Averages
Level 111
1,570 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Allistor
Fenrir
Level 126
God Stats
40W - 39L
1,572 SR
Queue Stats
479W - 484L
1,534 Elo+
Solo
Cthulhu
Cthulhu
ItsReallyIcy
Cthulhu
Level 90
God Stats
72W - 58L
1,648 SR
Queue Stats
181W - 188L
1,538 Elo+
Solo
Izanami
Izanami
VinsmokeTAT
Izanami
Level 126
God Stats
26W - 18L
1,629 SR
Queue Stats
329W - 352L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,289
561
11,798
11,809
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Nyhtedge
Bakasura
11
2 / 4 / 1
6,736
518
3,158
9,547
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
6,379
491
3,179
8,118
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
7,168
551
5,810
11,020
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Tooovie
Morgan Le Fay
12
5 / 3 / 2
7,636
587
8,182
7,779
4,793
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 1
7,527
579
9,036
13,612
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
 
Discordia
11
7 / 2 / 1
7,047
542
9,001
5,458
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Allistor
Fenrir
10
1 / 3 / 4
6,221
479
4,321
9,839
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ItsReallyIcy
Cthulhu
8
0 / 3 / 4
5,522
425
3,028
5,908
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
VinsmokeTAT
Izanami
11
3 / 3 / 1
6,745
519
5,600
9,873
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
14
14
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
0
1
3.5
L
Discordia
 
Discordia
7
2
1
3.75
L
Fenrir
Allistor
Fenrir
1
3
4
1
W
0
3
1
0.17
L
Cthulhu
ItsReallyIcy
Cthulhu
0
3
4
0.67
W
Bakasura
Nyhtedge
Bakasura
2
4
1
0.63
W
2
3
0
0.67
W
2
1
5
4.5
W
Morgan Le Fay
Tooovie
Morgan Le Fay
5
3
2
2
L
Izanami
VinsmokeTAT
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
30,986
48,273
Taken
44,690
22,820
Mitigated
21,799
18,900
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,036
628
151
8,361
13,612
10,500
280
8,279
5,333
51,164
0
L
Discordia
 
Discordia
9,001
265
0
936
5,458
1,536
0
1,459
3,951
32,989
0
L
Fenrir
Allistor
Fenrir
4,321
739
0
2,829
9,839
3,479
0
3,785
5,889
0
31,575
W
11,798
4,935
0
6,874
11,809
4,959
512
7,307
3,542
45,998
6,202
L
Cthulhu
ItsReallyIcy
Cthulhu
3,028
480
367
1,985
5,908
3,215
0
3,542
2,202
12,391
0
W
Bakasura
Nyhtedge
Bakasura
3,158
1,916
0
3,909
9,547
3,814
0
2,798
6,582
0
31,574
W
3,179
790
0
780
8,118
2,728
0
4,357
3,213
0
30,810
W
5,810
2,948
389
4,614
11,020
6,526
31
3,482
6,942
17,773
0
W
Morgan Le Fay
Tooovie
Morgan Le Fay
8,182
1,127
0
2,334
7,779
4,793
855
1,294
6,465
41,627
0
L
Izanami
VinsmokeTAT
Izanami
5,600
3,825
0
3,906
9,873
3,069
0
7,145
2,728
0
47,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
33,062
308
Minions Killed
345
0
Camps Cleared
0
1,211,184
Distance Traveled
1,159,628
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,527
579
108
8
0
261,691
1
L
Discordia
7,047
542
51
4
0
250,469
1
L
Fenrir
6,221
479
62
5
0
231,489
0
W
Sol
7,289
561
102
8
0
206,530
0
L
Cthulhu
5,522
425
18
1
0
186,894
1
W
Bakasura
6,736
518
73
6
0
261,459
4
W
Ullr
6,379
491
57
4
0
229,950
1
W
Atlas
7,168
551
17
1
0
269,836
6
W
Morgan Le Fay
7,636
587
59
5
0
243,409
5
L
Izanami
6,745
519
106
8
0
229,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role