Player Matchup

Bastet
Bastet
Platinum III
Levi178
Bastet
Platinum III
Level 58
God Stats
7W - 3L
1,909 SR
Queue Stats
41W - 30L
1,911 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
blackout-dagger
Morgan Le Fay
Gold II
Level 128
God Stats
7W - 8L
1,608 SR
Queue Stats
146W - 147L
1,695 MMR
Party 1
Cerberus
Cerberus
Platinum V
flamesorrow
Cerberus
Platinum V
Level 146
God Stats
4W - 4L
1,688 SR
Queue Stats
104W - 104L
1,616 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,735 SR
1,741 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,632 SR
1,703 MMR
Aphrodite
Aphrodite
Gold III
AdorkableAri
Aphrodite
Gold III
Level 132
God Stats
10W - 6L
1,636 SR
Queue Stats
24W - 30L
1,391 MMR
Party 2
Poseidon
Poseidon
Platinum V
TimmE
Poseidon
Platinum V
Level 150
God Stats
14W - 15L
1,477 SR
Queue Stats
169W - 178L
1,773 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
melisthegoat
Gilgamesh
Gold III
Level 64
God Stats
3W - 0L
1,783 SR
Queue Stats
13W - 3L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Levi178
Bastet
16
10 / 7 / 5
12,832
755
16,993
16,855
6,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
blackout-dagger
Morgan Le Fay
15
4 / 8 / 6
11,514
677
18,117
13,667
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
flamesorrow
Cerberus
16
1 / 6 / 13
11,952
703
15,915
28,237
31,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bans
SolArtioChaacSobekMulan

VS

Bans
AthenaMedusaCabrakanAh Muzen CabGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdorkableAri
Aphrodite
18
3 / 4 / 11
11,695
688
8,719
17,361
6,102
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
TimmE
Poseidon
17
9 / 9 / 7
12,736
749
13,574
17,463
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
melisthegoat
Gilgamesh
19
9 / 2 / 11
13,468
792
27,766
24,314
21,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
15
Kills
21
21
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdorkableAri
Aphrodite
3
4
11
2.13
L
Bastet
Levi178
Bastet
10
7
5
1.79
W
Poseidon
TimmE
Poseidon
9
9
7
1.39
L
Morgan Le Fay
blackout-dagger
Morgan Le Fay
4
8
6
0.88
L
Cerberus
flamesorrow
Cerberus
1
6
13
1.25
W
Gilgamesh
melisthegoat
Gilgamesh
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
50,059
58,759
Taken
59,138
44,033
Mitigated
32,504
16,688
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdorkableAri
Aphrodite
8,719
1,074
8,812
9,660
17,361
6,102
608
12,493
4,868
38,171
0
L
Bastet
Levi178
Bastet
16,993
4,691
738
2,828
16,855
6,727
170
7,878
8,530
0
27,590
W
Poseidon
TimmE
Poseidon
13,574
1,271
315
2,533
17,463
4,729
722
6,921
10,542
40,915
0
L
Morgan Le Fay
blackout-dagger
Morgan Le Fay
18,117
1,647
1,227
1,874
13,667
5,996
558
3,037
10,110
55,868
0
L
Cerberus
flamesorrow
Cerberus
15,915
808
1,172
8,849
28,237
31,310
0
11,578
15,762
38,205
0
W
Gilgamesh
melisthegoat
Gilgamesh
27,766
8,458
345
3,388
24,314
21,673
1,337
15,300
9,014
0
56,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
37,899
187
Minions Killed
181
6
Camps Cleared
9
843,720
Distance Traveled
858,794
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,695
688
64
4
2
282,306
1
L
Bastet
12,832
755
28
2
2
291,219
4
W
Poseidon
12,736
749
67
4
3
251,221
3
L
Morgan Le Fay
11,514
677
82
5
4
267,434
2
L
Cerberus
11,952
703
77
5
0
285,067
3
W
Gilgamesh
13,468
792
50
3
4
325,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role