Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ItsThe_Boogeyman
King Arthur
Level 128
God Stats
28W - 20L
1,663 SR
Queue Stats
1,013W - 696L
1,612 Elo+
Party 2
Cupid
Cupid
UnFamousz666
Cupid
Level 139
God Stats
5W - 7L
1,674 SR
Queue Stats
371W - 375L
1,493 Elo+
Solo
Team Averages
Level 131
1,612 SR
1,535 Elo+

VS

Team Averages
Level 120
1,671 SR
1,567 Elo+
Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GhostTayIor
Medusa
Level 82
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 11L
1,503 Elo+
Party 1
Sol
Sol
aki2fiesta4
Sol
Level 145
God Stats
11W - 3L
1,772 SR
Queue Stats
447W - 249L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 0
7,542
629
8,651
6,533
2,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ItsThe_Boogeyman
King Arthur
11
0 / 2 / 1
6,882
574
5,323
10,777
10,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 4 / 1
6,737
561
3,580
10,049
3,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 6
7,992
666
7,121
8,434
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
1 / 2 / 4
7,651
638
4,318
6,229
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 3
8,949
746
11,745
7,861
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
0
1
W
Atlas
 
Atlas
2
0
6
5
W
Medusa
1
2
4
1.5
L
King Arthur
ItsThe_Boogeyman
King Arthur
0
2
1
0.25
L
0
4
1
0.13
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
23,184
27,359
Taken
22,524
16,708
Mitigated
14,208
1,888
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,651
841
0
390
6,533
2,692
0
4,763
1,559
28,787
0
W
Atlas
 
Atlas
7,121
1,635
0
1,688
8,434
9,074
0
2,043
6,265
25,365
0
W
Medusa
4,318
2,563
0
0
6,229
2,311
325
2,865
3,244
0
19,872
L
King Arthur
ItsThe_Boogeyman
King Arthur
5,323
643
0
0
10,777
10,241
0
6,094
4,303
0
13,993
L
3,580
1,583
212
1,286
10,049
3,775
0
7,331
2,403
0
16,571
W
11,745
3,781
0
4,427
7,861
2,823
656
3,735
4,012
47,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
24,592
110
Minions Killed
159
2
Camps Cleared
8
653,545
Distance Traveled
674,319
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,542
629
52
4
1
223,216
4
W
Atlas
7,992
666
23
2
0
222,578
3
W
Medusa
7,651
638
40
3
5
212,566
4
L
King Arthur
6,882
574
19
2
1
218,814
3
L
Cupid
6,737
561
39
3
0
211,515
1
W
Sol
8,949
746
96
8
3
239,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role