Player Matchup

Tyr
Tyr
BobDabalina
Tyr
Level 103
God Stats
16W - 17L
1,514 SR
Queue Stats
59W - 46L
1,564 Elo+
Party 2
Medusa
Medusa
JamesGhetti
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,426 Elo+
Party 2
Eset
Eset
TheBingchow
Eset
Level 125
God Stats
5W - 2L
1,501 SR
Queue Stats
103W - 92L
1,532 Elo+
Party 2
Mulan
Mulan
TheMadDabber
Mulan
Level 125
God Stats
4W - 4L
1,585 SR
Queue Stats
21W - 24L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
TrippyLyfe
Kuzenbo
Level 118
God Stats
18W - 9L
1,631 SR
Queue Stats
65W - 51L
1,555 Elo+
Party 2
Team Averages
Level 98
1,546 SR
1,511 Elo+

VS

Team Averages
Level 69
1,602 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BeyondNyx
Nemesis
Level 117
God Stats
6W - 3L
1,674 SR
Queue Stats
156W - 167L
1,480 Elo+
Party 1
Zeus
Zeus
CreamyDadPuss
Zeus
Level 44
God Stats
1W - 0L
1,691 SR
Queue Stats
10W - 9L
1,494 Elo+
Party 3
Agni
Agni
ItzHighNoonan
Agni
Level 20
God Stats
4W - 1L
1,645 SR
Queue Stats
5W - 2L
1,636 Elo+
Party 3
Bellona
Bellona
MaryJames
Bellona
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 6
9,172
540
9,642
14,822
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
12
0 / 8 / 3
7,512
442
4,259
10,498
3,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 6 / 6
9,078
534
8,967
11,568
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 1
8,506
500
7,121
10,510
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TrippyLyfe
Kuzenbo
11
3 / 4 / 1
7,697
453
5,600
14,690
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 2
8,086
476
4,201
11,168
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
BeyondNyx
Nemesis
16
3 / 2 / 7
9,224
543
6,194
10,982
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 5 / 9
9,414
554
14,154
11,454
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 5 / 10
9,300
547
9,691
8,565
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MaryJames
Bellona
14
10 / 4 / 8
9,918
583
11,220
16,502
16,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
20
Kills
26
26
Deaths
20
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
2
0.5
W
Nemesis
BeyondNyx
Nemesis
3
2
7
3.25
L
9
6
6
2
W
5
5
9
1.9
W
7
5
10
2.4
L
Medusa
0
8
3
0.19
W
Bellona
MaryJames
Bellona
10
4
8
3.5
L
5
6
6
1.33
L
3
2
1
1.75
L
Kuzenbo
TrippyLyfe
Kuzenbo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
45,460
62,088
Taken
58,671
29,343
Mitigated
34,906
15,895
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,201
904
75
3,400
11,168
8,174
38
16
10,755
0
41,157
W
Nemesis
BeyondNyx
Nemesis
6,194
2,725
0
5,031
10,982
3,973
0
1,941
8,920
0
67,273
L
9,642
1,160
0
4,218
14,822
4,890
0
8,311
5,354
0
41,019
W
14,154
2,585
294
2,891
11,454
3,590
709
4,086
7,326
64,437
0
W
9,691
765
152
629
8,565
2,846
915
3,793
4,735
34,420
0
L
Medusa
4,259
2,243
0
1,070
10,498
3,665
0
2,102
8,224
0
34,554
W
Bellona
MaryJames
Bellona
11,220
3,885
475
4,136
16,502
16,323
17
4,062
11,966
0
47,253
L
8,967
440
191
2,854
11,568
3,527
0
6,078
5,015
35,896
0
L
7,121
1,480
0
3,407
10,510
5,365
744
590
9,484
0
45,189
L
Kuzenbo
TrippyLyfe
Kuzenbo
5,600
1,785
324
3,831
14,690
11,896
0
5,393
8,222
28,158
2,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
45,942
363
Minions Killed
435
0
Camps Cleared
0
1,517,508
Distance Traveled
1,584,461
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,086
476
86
5
0
334,011
6
W
Nemesis
9,224
543
112
7
0
351,805
3
L
Tyr
9,172
540
67
4
0
336,587
0
W
Zeus
9,414
554
108
6
0
283,804
4
W
Agni
9,300
547
67
4
0
309,052
0
L
Medusa
7,512
442
64
4
0
267,803
1
W
Bellona
9,918
583
62
4
0
305,789
0
L
Eset
9,078
534
77
5
0
307,227
5
L
Mulan
8,506
500
111
7
0
280,237
0
L
Kuzenbo
7,697
453
44
3
0
325,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role