Player Matchup

Chaac
Chaac
BobertTheGreat
Chaac
Level 86
God Stats
27W - 21L
1,638 SR
Queue Stats
240W - 217L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
DaddCrumb
Amaterasu
Level 62
God Stats
7W - 6L
1,460 SR
Queue Stats
128W - 134L
1,507 Elo+
Party 1
Izanami
Izanami
Earbuddz
Izanami
Level 62
God Stats
4W - 2L
1,480 SR
Queue Stats
170W - 160L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Prodag
Ne Zha
Level 105
God Stats
2W - 2L
1,416 SR
Queue Stats
80W - 81L
1,523 Elo+
Solo
Poseidon
Poseidon
xSejix
Poseidon
Level 116
God Stats
4W - 3L
1,587 SR
Queue Stats
188W - 159L
1,548 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,537 Elo+

VS

Team Averages
Level 106
1,513 SR
1,485 Elo+
Tiamat
Tiamat
AceFries0814
Tiamat
Level 89
God Stats
4W - 6L
1,476 SR
Queue Stats
349W - 377L
1,443 Elo+
Solo
Izanami
Izanami
CorbyCake
Izanami
Level 86
God Stats
1W - 2L
1,510 SR
Queue Stats
152W - 155L
1,491 Elo+
Party 2
Arachne
Arachne
DoomsdayKitchen
Arachne
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 232L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
So Pxth3tic
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 407L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
ophidian1
Sun Wukong
Level 149
God Stats
13W - 9L
1,581 SR
Queue Stats
232W - 248L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
11,155
587
11,719
14,945
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
DaddCrumb
Amaterasu
16
7 / 5 / 4
10,710
564
8,448
17,822
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Earbuddz
Izanami
18
5 / 2 / 5
11,322
596
17,148
13,535
5,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Prodag
Ne Zha
16
2 / 5 / 5
10,122
533
7,275
16,244
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
xSejix
Poseidon
17
6 / 6 / 6
10,561
556
19,696
15,486
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 5 / 2
8,602
453
7,059
11,013
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CorbyCake
Izanami
16
7 / 9 / 4
10,740
565
15,670
19,389
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 3
11,044
581
16,725
18,219
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
So Pxth3tic
Kuzenbo
13
2 / 5 / 5
9,365
493
6,509
19,183
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ophidian1
Sun Wukong
16
0 / 3 / 2
9,776
515
8,611
20,278
16,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
24
Kills
19
19
Deaths
24
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
2
0.4
W
4
1
3
5.5
L
Izanami
CorbyCake
Izanami
7
9
4
1
W
Amaterasu
DaddCrumb
Amaterasu
7
5
4
1.8
L
9
2
3
5.25
W
Izanami
Earbuddz
Izanami
5
2
5
3.75
W
Ne Zha
Prodag
Ne Zha
2
5
5
0.9
L
Kuzenbo
So Pxth3tic
Kuzenbo
2
5
5
0.9
L
Sun Wukong
ophidian1
Sun Wukong
0
3
2
0.33
W
Poseidon
xSejix
Poseidon
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,286
Damage
54,574
78,032
Taken
88,082
58,632
Mitigated
53,666
34,893
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,059
1,144
0
3,079
11,013
5,114
0
0
11,013
42,680
0
W
11,719
3,054
0
8,608
14,945
19,267
1,001
284
14,659
0
67,812
L
Izanami
CorbyCake
Izanami
15,670
10,668
0
4,568
19,389
7,501
1,968
7,903
11,437
0
76,224
W
Amaterasu
DaddCrumb
Amaterasu
8,448
2,266
468
4,689
17,822
21,625
676
2,743
14,991
0
27,925
L
16,725
13,126
0
9,139
18,219
7,675
856
109
17,823
0
69,333
W
Izanami
Earbuddz
Izanami
17,148
12,954
437
4,803
13,535
5,331
2,267
5,742
7,445
0
99,888
W
Ne Zha
Prodag
Ne Zha
7,275
2,145
0
7,336
16,244
6,610
104
1,616
14,298
0
58,898
L
Kuzenbo
So Pxth3tic
Kuzenbo
6,509
2,337
663
4,250
19,183
16,740
32
7,795
11,020
32,857
959
L
Sun Wukong
ophidian1
Sun Wukong
8,611
2,229
0
6,383
20,278
16,636
235
2,716
16,786
0
65,101
W
Poseidon
xSejix
Poseidon
19,696
5,029
66
8,486
15,486
5,799
1,926
2,415
13,071
83,700
9,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
49,527
598
Minions Killed
495
0
Camps Cleared
0
1,833,023
Distance Traveled
1,650,915
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,602
453
84
4
0
267,256
8
W
Chaac
11,155
587
137
7
0
369,326
4
L
Izanami
10,740
565
139
7
0
315,828
4
W
Amaterasu
10,710
564
33
2
0
417,913
2
L
Arachne
11,044
581
83
4
0
396,735
0
W
Izanami
11,322
596
191
10
0
375,410
3
W
Ne Zha
10,122
533
102
5
0
347,459
4
L
Kuzenbo
9,365
493
52
3
0
338,256
0
L
Sun Wukong
9,776
515
137
7
0
332,840
1
W
Poseidon
10,561
556
135
7
0
322,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role