Player Matchup

Bacchus
Bacchus
BeardedEagle
Bacchus
Level 124
God Stats
17W - 8L
1,729 SR
Queue Stats
836W - 624L
1,694 Elo+
Party 1
Skadi
Skadi
KidneyPenetrator
Skadi
Level 103
God Stats
8W - 1L
1,733 SR
Queue Stats
692W - 506L
1,658 Elo+
Party 1
Zeus
Zeus
iCrazyShooterr
Zeus
Level 48
God Stats
144W - 135L
1,605 SR
Queue Stats
202W - 207L
1,583 Elo+
Party 1
Team Averages
Level 92
1,689 SR
1,645 Elo+

VS

Team Averages
Level 83
1,594 SR
1,531 Elo+
Guan Yu
Guan Yu
BillyDilliest
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,634 Elo+
Solo
Kukulkan
Kukulkan
EranYeager
Kukulkan
Level 68
God Stats
4W - 3L
1,712 SR
Queue Stats
18W - 25L
1,471 Elo+
Party 2
Cernunnos
Cernunnos
HAPPYF33TT
Cernunnos
Level 69
God Stats
22W - 26L
1,570 SR
Queue Stats
150W - 153L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeardedEagle
Bacchus
16
9 / 2 / 9
11,688
835
10,746
13,789
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 16
10,610
758
10,944
7,539
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 4 / 7
10,937
781
13,365
10,265
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 4 / 3
9,810
701
8,868
14,802
15,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
EranYeager
Kukulkan
14
3 / 8 / 2
9,648
689
5,378
12,220
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
HAPPYF33TT
Cernunnos
13
1 / 7 / 5
9,453
675
5,415
12,752
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeardedEagle
Bacchus
9
2
9
6.75
L
Guan Yu
3
4
3
1.13
L
Kukulkan
EranYeager
Kukulkan
3
8
2
0.5
L
Cernunnos
HAPPYF33TT
Cernunnos
1
7
5
0.5
W
3
1
16
11
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
19,661
31,593
Taken
39,774
25,057
Mitigated
24,199
4,954
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeardedEagle
Bacchus
10,746
821
0
2,517
13,789
18,488
0
1,917
11,459
33,166
0
L
Guan Yu
8,868
1,448
1,579
5,418
14,802
15,880
0
5,512
9,050
0
19,942
L
Kukulkan
EranYeager
Kukulkan
5,378
357
102
729
12,220
4,101
0
8,951
3,041
37,566
0
L
Cernunnos
HAPPYF33TT
Cernunnos
5,415
2,240
0
1,829
12,752
4,218
0
9,114
3,418
0
25,533
W
10,944
4,770
0
1,339
7,539
2,316
2,061
677
6,862
0
36,864
W
13,365
1,089
60
1,038
10,265
4,253
372
2,994
7,271
38,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
28,911
152
Minions Killed
137
9
Camps Cleared
2
803,913
Distance Traveled
768,563
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,688
835
28
2
1
283,299
4
L
Guan Yu
9,810
701
15
1
0
281,586
1
L
Kukulkan
9,648
689
73
5
0
258,850
2
L
Cernunnos
9,453
675
49
4
2
228,127
0
W
Skadi
10,610
758
67
5
4
272,953
2
W
Zeus
10,937
781
57
4
4
247,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role