Player Matchup

Chiron
Chiron
Harubia
Chiron
Level 28
God Stats
3W - 4L
1,532 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
JWSquigglyWorm
Cthulhu
Level 28
God Stats
2W - 3L
1,183 SR
Queue Stats
21W - 25L
1,306 Elo+
Party 1
Izanami
Izanami
SuperSlav6347
Izanami
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 54L
1,321 Elo+
Party 1
Team Averages
Level 37
1,405 SR
1,362 Elo+

VS

Team Averages
Level 68
1,583 SR
1,336 Elo+
Neith
Neith
CosplyFaerie
Neith
Level 33
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Agni
Agni
MaximumDanger
Agni
Level 102
God Stats
0W - 1L
1,440 SR
Queue Stats
46W - 74L
1,274 Elo+
Solo
Kumbhakarna
Kumbhakarna
frozeya
Kumbhakarna
Level 69
God Stats
1W - 1L
1,778 SR
Queue Stats
210W - 156L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Harubia
Chiron
13
7 / 0 / 7
8,295
830
11,039
6,848
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 12
7,717
772
6,748
8,400
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
12
5 / 2 / 10
7,953
795
8,793
6,971
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,325
633
3,573
7,278
2,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
6,291
629
7,388
6,998
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
frozeya
Kumbhakarna
8
0 / 8 / 0
5,824
582
3,415
17,286
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chiron
Harubia
Chiron
7
0
7
10.5
W
3
1
12
9
L
1
3
1
0.5
W
Izanami
5
2
10
5
L
Kumbhakarna
frozeya
Kumbhakarna
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
14,376
22,219
Taken
31,562
9,738
Mitigated
14,834
7,756
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,573
1,337
0
561
7,278
2,315
0
610
6,601
0
12,924
W
Chiron
Harubia
Chiron
11,039
5,783
707
2,183
6,848
2,253
907
2,790
3,722
0
30,730
W
6,748
551
376
1,612
8,400
4,999
0
4,541
3,499
16,496
0
L
7,388
706
0
1,612
6,998
2,035
0
1,047
5,762
20,677
0
W
Izanami
8,793
4,822
694
2,184
6,971
2,486
2,165
2,988
3,853
0
20,305
L
Kumbhakarna
frozeya
Kumbhakarna
3,415
488
205
2,207
17,286
10,484
0
4,732
11,982
10,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
18,440
100
Minions Killed
60
6
Camps Cleared
0
526,251
Distance Traveled
446,664
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,325
633
17
2
0
139,150
1
W
Chiron
8,295
830
47
5
2
178,127
2
W
Cthulhu
7,717
772
27
3
2
198,734
2
L
Agni
6,291
629
35
4
0
155,171
1
W
Izanami
7,953
795
26
3
2
149,390
0
L
Kumbhakarna
5,824
582
8
1
0
152,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role