Player Matchup

Thoth
Thoth
LisobornBonBon
Thoth
Level 25
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 7L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
LiveForHonour
Kukulkan
Level 63
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 1
Merlin
Merlin
Rexxar93
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,569 Elo+
Party 3
Izanami
Izanami
kratos24326
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 3
Artemis
Artemis
paposamp
Artemis
Level 65
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 3
Team Averages
Level 64
1,528 SR
1,337 Elo+

VS

Team Averages
Level 93
1,325 SR
1,379 Elo+
Charybdis
Charybdis
El-Puerro_Shanks
Charybdis
Level 109
God Stats
6W - 14L
1,283 SR
Queue Stats
646W - 653L
1,412 Elo+
Party 4
Zhong Kui
Zhong Kui
El-Puerro_Wayne
Zhong Kui
Level 100
God Stats
4W - 8L
1,272 SR
Queue Stats
436W - 460L
1,407 Elo+
Party 4
Odin
Odin
Icepsih
Odin
Level 120
God Stats
1W - 1L
1,215 SR
Queue Stats
28W - 34L
1,445 Elo+
Party 2
Osiris
Osiris
Prizis
Osiris
Level 122
God Stats
1W - 0L
1,174 SR
Queue Stats
8W - 16L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
Sialistor
Jormungandr
Level 16
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 8
11,377
711
7,255
13,640
5,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LiveForHonour
Kukulkan
20
3 / 8 / 14
11,398
712
20,778
17,214
8,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Rexxar93
Merlin
17
6 / 9 / 4
11,135
696
15,171
13,428
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kratos24326
Izanami
15
2 / 9 / 8
9,669
604
7,667
14,396
5,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
paposamp
Artemis
17
5 / 8 / 9
10,574
661
12,820
14,778
6,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
12 / 5 / 14
12,821
801
14,950
13,910
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
El-Puerro_Wayne
Zhong Kui
17
7 / 6 / 12
11,394
712
10,636
15,389
10,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Icepsih
Odin
19
10 / 3 / 24
13,153
822
12,523
17,560
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Prizis
Osiris
20
9 / 3 / 24
13,069
817
21,050
20,989
27,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Sialistor
Jormungandr
20
5 / 3 / 25
13,474
842
8,510
19,680
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
142
20
Kills
43
43
Deaths
20
43
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Charybdis
12
5
14
3.8
W
Zhong Kui
El-Puerro_Wayne
Zhong Kui
7
6
12
2.17
W
Odin
Icepsih
Odin
10
3
24
7.33
L
4
9
8
0.89
L
Kukulkan
LiveForHonour
Kukulkan
3
8
14
1.25
W
Osiris
Prizis
Osiris
9
3
24
7
L
Merlin
Rexxar93
Merlin
6
9
4
0.89
W
Jormungandr
Sialistor
Jormungandr
5
3
25
5.83
L
Izanami
kratos24326
Izanami
2
9
8
0.67
L
Artemis
paposamp
Artemis
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,691
Damage
67,669
73,456
Taken
87,528
32,362
Mitigated
87,697
13,579
Healing
33,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
14,950
5,352
4,056
2,213
13,910
6,278
4,114
7,960
5,950
0
45,580
W
Zhong Kui
El-Puerro_Wayne
Zhong Kui
10,636
659
2,357
2,718
15,389
10,729
1,043
8,201
7,188
24,417
0
W
Odin
Icepsih
Odin
12,523
1,875
3,240
5,084
17,560
17,967
210
6,555
11,005
0
20,861
L
7,255
715
923
1,385
13,640
5,250
504
5,545
8,095
20,248
0
L
Kukulkan
LiveForHonour
Kukulkan
20,778
1,569
1,285
2,908
17,214
8,966
136
3,293
13,921
41,816
0
W
Osiris
Prizis
Osiris
21,050
3,279
3,711
7,222
20,989
27,625
285
10,417
10,572
429
37,700
L
Merlin
Rexxar93
Merlin
15,171
294
1,272
948
13,428
5,606
0
5,329
8,099
34,088
0
W
Jormungandr
Sialistor
Jormungandr
8,510
303
1,028
2,236
19,680
25,098
486
10,071
9,609
30,852
0
L
Izanami
kratos24326
Izanami
7,667
2,726
602
1,732
14,396
5,962
0
2,628
11,768
0
17,689
L
Artemis
paposamp
Artemis
12,820
5,330
424
2,100
14,778
6,578
48
2,686
12,092
0
17,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
63,911
145
Minions Killed
161
0
Camps Cleared
0
1,083,269
Distance Traveled
1,439,340
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,821
801
66
4
0
224,757
5
W
Zhong Kui
11,394
712
23
1
0
237,516
4
W
Odin
13,153
822
10
1
0
318,688
0
L
Thoth
11,377
711
30
2
0
165,709
0
L
Kukulkan
11,398
712
50
3
0
226,338
0
W
Osiris
13,069
817
29
2
0
340,890
2
L
Merlin
11,135
696
34
2
0
233,359
0
W
Jormungandr
13,474
842
33
2
0
317,489
0
L
Izanami
9,669
604
20
1
0
223,724
0
L
Artemis
10,574
661
11
1
0
234,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role