Player Matchup

Susano
Susano
 
Susano
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MadHatterJake
Sol
Level 126
God Stats
0W - 2L
1,363 SR
Queue Stats
366W - 377L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Ragman0224
Danzaburou
Level 30
God Stats
4W - 5L
1,546 SR
Queue Stats
16W - 16L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Snaeth0
Guan Yu
Level 30
God Stats
1W - 2L
1,507 SR
Queue Stats
64W - 57L
1,491 Elo+
Solo
Team Averages
Level 55
1,483 SR
1,491 Elo+

VS

Team Averages
Level 77
1,358 SR
1,415 Elo+
Discordia
Discordia
EnriqueFolker17
Discordia
Level 128
God Stats
5W - 5L
1,452 SR
Queue Stats
931W - 1,101L
1,450 Elo+
Party 3
Bastet
Bastet
Invictodejinetes
Bastet
Level 108
God Stats
19W - 14L
1,591 SR
Queue Stats
687W - 862L
1,460 Elo+
Party 3
Izanami
Izanami
TeriTeri
Izanami
Level 16
God Stats
1W - 2L
1,227 SR
Queue Stats
5W - 10L
1,211 Elo+
Party 2
Odin
Odin
chronnos26
Odin
Level 103
God Stats
16W - 24L
1,414 SR
Queue Stats
356W - 486L
1,472 Elo+
Party 3
Ymir
Ymir
jotadio
Ymir
Level 32
God Stats
1W - 2L
1,108 SR
Queue Stats
48W - 43L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 4 / 1
6,298
484
4,456
9,421
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
9
0 / 4 / 4
5,970
459
2,805
10,823
3,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,672
513
3,508
9,183
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ragman0224
Danzaburou
10
4 / 2 / 1
6,772
521
7,178
7,442
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Snaeth0
Guan Yu
10
0 / 3 / 0
6,008
462
2,777
9,545
3,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnriqueFolker17
Discordia
12
2 / 2 / 6
7,096
546
9,496
4,790
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 2
7,134
549
5,478
8,236
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TeriTeri
Izanami
10
0 / 2 / 3
6,478
498
4,302
4,378
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 1
8,354
643
9,235
8,235
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
jotadio
Ymir
10
4 / 3 / 5
7,197
554
4,518
9,959
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
16
16
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
1
0.63
L
Geb
 
Geb
0
4
4
0.5
W
Discordia
EnriqueFolker17
Discordia
2
2
6
2.5
W
3
0
2
4
L
1
3
2
0.67
L
Danzaburou
Ragman0224
Danzaburou
4
2
1
2.25
L
Guan Yu
Snaeth0
Guan Yu
0
3
0
0
W
Izanami
TeriTeri
Izanami
0
2
3
0.75
W
7
0
1
7.5
W
Ymir
jotadio
Ymir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
33,029
46,414
Taken
35,598
13,622
Mitigated
15,875
11,300
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,456
1,086
0
2,180
9,421
2,460
0
1,876
7,062
0
27,533
L
Geb
 
Geb
2,805
822
1,023
1,849
10,823
3,166
0
3,571
6,789
9,519
0
W
Discordia
EnriqueFolker17
Discordia
9,496
375
0
384
4,790
1,596
184
2,396
2,212
43,590
0
W
5,478
2,129
0
5,118
8,236
2,426
0
887
7,043
0
39,301
L
3,508
1,057
0
2,834
9,183
2,293
0
5,441
3,190
37,481
0
L
Danzaburou
Ragman0224
Danzaburou
7,178
4,092
0
2,334
7,442
1,714
0
2,306
4,943
0
34,662
L
Guan Yu
Snaeth0
Guan Yu
2,777
537
0
1,080
9,545
3,989
630
0
8,992
0
25,581
W
Izanami
TeriTeri
Izanami
4,302
2,974
0
869
4,378
924
1,221
482
3,896
0
36,980
W
9,235
1,692
232
2,337
8,235
5,316
188
428
7,807
0
45,873
W
Ymir
jotadio
Ymir
4,518
1,176
0
1,749
9,959
5,613
234
2,120
7,839
13,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
36,259
271
Minions Killed
362
0
Camps Cleared
0
1,271,088
Distance Traveled
1,352,549
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,298
484
55
4
0
270,402
2
L
Geb
5,970
459
13
1
0
267,939
6
W
Discordia
7,096
546
81
6
0
265,646
4
W
Bastet
7,134
549
75
6
0
308,601
1
L
Sol
6,672
513
79
6
0
228,682
0
L
Danzaburou
6,772
521
61
5
0
248,251
0
L
Guan Yu
6,008
462
63
5
0
255,814
5
W
Izanami
6,478
498
92
7
0
238,915
4
W
Odin
8,354
643
92
7
0
271,202
5
W
Ymir
7,197
554
22
2
0
268,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role