Player Matchup

Sol
Sol
Djemm1nem
Sol
Level 109
God Stats
5W - 9L
1,370 SR
Queue Stats
658W - 633L
1,492 Elo+
Party 2
Zeus
Zeus
Nagasuu1
Zeus
Level 115
God Stats
7W - 1L
1,739 SR
Queue Stats
119W - 116L
1,511 Elo+
Party 2
Pele
Pele
Roaddogjr
Pele
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,499 Elo+
Party 4
Atlas
Atlas
xXVil-lainXx
Atlas
Level 124
God Stats
14W - 14L
1,524 SR
Queue Stats
128W - 122L
1,514 Elo+
Party 2
Kali
Kali
xfunkymonk3y
Kali
Level 57
God Stats
2W - 1L
1,534 SR
Queue Stats
208W - 197L
1,518 Elo+
Party 4
Team Averages
Level 92
1,533 SR
1,507 Elo+

VS

Team Averages
Level 123
1,556 SR
1,462 Elo+
Chronos
Chronos
MuslimWhale
Chronos
Level 154
God Stats
10W - 10L
1,578 SR
Queue Stats
408W - 434L
1,560 Elo+
Party 3
Gilgamesh
Gilgamesh
Rhino735891
Gilgamesh
Level 65
God Stats
0W - 1L
1,481 SR
Queue Stats
24W - 34L
1,471 Elo+
Party 3
Thanatos
Thanatos
ZuesOnlyfans
Thanatos
Level 115
God Stats
6W - 6L
1,631 SR
Queue Stats
292W - 304L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
iovani_Tsunami
Aphrodite
Level 137
God Stats
9W - 7L
1,591 SR
Queue Stats
93W - 87L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxrudyzxx
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
11,731
617
15,869
15,203
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
6 / 6 / 8
10,508
553
14,571
13,264
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
1 / 3 / 0
9,923
522
5,765
16,054
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 2 / 8
10,556
556
8,011
14,074
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
6 / 3 / 2
11,168
588
8,279
16,277
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MuslimWhale
Chronos
15
2 / 4 / 4
9,605
506
8,513
16,793
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Rhino735891
Gilgamesh
13
1 / 7 / 3
8,116
427
6,412
13,276
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ZuesOnlyfans
Thanatos
16
10 / 6 / 0
10,758
566
15,440
18,446
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
iovani_Tsunami
Aphrodite
16
0 / 2 / 5
10,039
528
8,976
10,711
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xxrudyzxx
Morgan Le Fay
14
2 / 8 / 2
8,828
465
11,055
13,247
4,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
27
Kills
15
15
Deaths
27
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Chronos
MuslimWhale
Chronos
2
4
4
1
W
Zeus
6
6
8
1.67
L
Gilgamesh
Rhino735891
Gilgamesh
1
7
3
0.36
W
Pele
1
3
0
0.33
L
Thanatos
ZuesOnlyfans
Thanatos
10
6
0
1.67
L
Aphrodite
iovani_Tsunami
Aphrodite
0
2
5
1.25
W
7
2
8
5.5
W
6
3
2
2.33
L
Morgan Le Fay
xxrudyzxx
Morgan Le Fay
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
50,396
74,872
Taken
72,473
34,689
Mitigated
28,113
24,183
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,869
7,289
0
10,119
15,203
4,984
1,680
4,455
10,531
86,394
0
L
Chronos
MuslimWhale
Chronos
8,513
2,045
0
2,979
16,793
5,707
147
9,734
6,933
64,909
5,593
W
Zeus
14,571
897
260
1,826
13,264
3,305
623
6,059
7,171
56,769
0
L
Gilgamesh
Rhino735891
Gilgamesh
6,412
1,611
199
1,743
13,276
5,151
0
10,827
2,369
0
16,165
W
Pele
5,765
1,498
0
2,445
16,054
5,111
0
5,516
9,374
99
66,710
L
Thanatos
ZuesOnlyfans
Thanatos
15,440
5,626
0
12,166
18,446
7,097
0
5,846
11,298
0
65,517
L
Aphrodite
iovani_Tsunami
Aphrodite
8,976
744
2,313
7,263
10,711
5,455
98
4,245
6,402
64,065
0
W
8,011
2,091
771
3,707
14,074
14,555
246
6,027
7,771
37,158
0
W
8,279
3,966
0
5,055
16,277
6,734
0
5,870
9,820
0
77,571
L
Morgan Le Fay
xxrudyzxx
Morgan Le Fay
11,055
927
165
1,360
13,247
4,703
956
7,113
5,748
49,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,886
Gold Earned
47,346
555
Minions Killed
463
0
Camps Cleared
0
1,877,450
Distance Traveled
1,738,512
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,731
617
161
8
0
357,040
3
L
Chronos
9,605
506
130
7
0
359,170
1
W
Zeus
10,508
553
93
5
0
353,790
4
L
Gilgamesh
8,116
427
29
2
0
323,370
0
W
Pele
9,923
522
134
7
0
393,793
4
L
Thanatos
10,758
566
83
4
0
376,815
1
L
Aphrodite
10,039
528
138
7
0
355,805
6
W
Atlas
10,556
556
54
3
0
357,745
4
W
Kali
11,168
588
113
6
0
415,082
3
L
Morgan Le Fay
8,828
465
83
4
0
323,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role