Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sir_Damasco
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,787 SR
Queue Stats
21W - 20L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
fedeperamoya
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 1
Set
Set
thomasgolu123
Set
Level 123
God Stats
0W - 2L
1,492 SR
Queue Stats
69W - 89L
1,417 Elo+
Party 1
Team Averages
Level 74
1,593 SR
1,446 Elo+

VS

Team Averages
Level 58
1,550 SR
1,383 Elo+
Medusa
Medusa
Da_Best_JD
Medusa
Level 29
God Stats
2W - 1L
1,621 SR
Queue Stats
4W - 6L
1,284 Elo+
Party 2
Cupid
Cupid
Lil-Chief-GV
Cupid
Level 123
God Stats
4W - 7L
1,543 SR
Queue Stats
238W - 245L
1,412 Elo+
Party 2
Chaac
Chaac
omg_itskevin
Chaac
Level 23
God Stats
18W - 15L
1,486 SR
Queue Stats
30W - 28L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sir_Damasco
Ah Muzen Cab
20
5 / 4 / 7
15,890
691
23,626
20,357
8,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
fedeperamoya
Zhong Kui
19
5 / 9 / 3
14,810
644
21,949
26,858
16,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 8
15,249
663
15,082
21,074
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Da_Best_JD
Medusa
19
1 / 8 / 16
14,320
623
17,927
19,585
4,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 5
17,525
762
22,041
22,570
6,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 12
15,102
657
16,540
25,522
21,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
14
Kills
18
18
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Da_Best_JD
Medusa
1
8
16
1.13
W
13
3
5
5.17
L
Ah Muzen Cab
Sir_Damasco
Ah Muzen Cab
5
4
7
2.13
L
Zhong Kui
fedeperamoya
Zhong Kui
5
9
3
0.72
W
4
3
12
3.33
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,657
Damage
56,508
68,289
Taken
67,677
38,864
Mitigated
32,202
17,176
Healing
30,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Da_Best_JD
Medusa
17,927
10,467
892
3,414
19,585
4,684
906
6,606
12,558
0
37,156
W
22,041
15,458
4,320
11,664
22,570
6,147
2,912
5,406
16,416
0
93,634
L
Ah Muzen Cab
Sir_Damasco
Ah Muzen Cab
23,626
14,072
0
8,431
20,357
8,836
1,024
54
19,915
0
88,350
L
Zhong Kui
fedeperamoya
Zhong Kui
21,949
662
0
6,004
26,858
16,739
196
198
25,907
81,434
0
W
16,540
3,485
739
9,724
25,522
21,371
425
10,779
14,558
0
49,388
L
15,082
4,293
0
2,741
21,074
13,289
222
111
20,540
0
49,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
46,947
253
Minions Killed
261
12
Camps Cleared
8
1,070,068
Distance Traveled
1,231,980
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,320
623
46
2
0
413,827
5
W
Cupid
17,525
762
155
7
2
401,302
1
L
Ah Muzen Cab
15,890
691
85
4
4
343,912
1
L
Zhong Kui
14,810
644
111
5
2
347,018
2
W
Chaac
15,102
657
60
3
6
416,851
6
L
Set
15,249
663
57
2
6
379,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role