Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Ivan4589
Apollo
Level 69
God Stats
2W - 2L
1,191 SR
Queue Stats
20W - 18L
1,459 Elo+
Party 3
Thanatos
Thanatos
SnakeyTheBeast
Thanatos
Level 105
God Stats
10W - 1L
1,978 SR
Queue Stats
17W - 9L
1,674 Elo+
Party 1
Sobek
Sobek
Toxic
Sobek
Level 115
God Stats
9W - 4L
1,745 SR
Queue Stats
12W - 7L
1,680 Elo+
Party 1
Hades
Hades
Xenthas
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,674 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,597 Elo+

VS

Team Averages
Level 100
1,661 SR
1,596 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eli2711
Bacchus
Level 49
God Stats
11W - 7L
1,585 SR
Queue Stats
23W - 16L
1,616 Elo+
Party 2
Sol
Sol
Halk477
Sol
Level 118
God Stats
9W - 4L
1,814 SR
Queue Stats
311W - 290L
1,627 Elo+
Party 2
Pele
Pele
Tirrag
Pele
Level 129
God Stats
10W - 6L
1,886 SR
Queue Stats
394W - 391L
1,621 Elo+
Party 2
Neith
Neith
Xeptus
Neith
Level 155
God Stats
9W - 11L
1,519 SR
Queue Stats
586W - 566L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 7
8,224
587
7,115
5,994
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ivan4589
Apollo
14
2 / 5 / 3
8,175
584
3,939
8,603
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
6 / 2 / 3
8,585
613
6,419
9,769
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
Toxic
Sobek
12
2 / 1 / 11
7,904
565
5,012
9,320
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Xenthas
Hades
13
4 / 0 / 5
8,549
611
7,576
9,086
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 4 / 0
5,682
406
4,609
8,730
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
Eli2711
Bacchus
10
0 / 3 / 4
6,817
487
4,679
9,038
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
4 / 2 / 1
8,665
619
8,329
6,116
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Tirrag
Pele
12
4 / 5 / 1
7,453
532
6,008
11,695
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Xeptus
Neith
13
1 / 2 / 1
7,412
529
4,439
7,488
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
9
9
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
7
5.5
L
Hercules
 
Hercules
0
4
0
0
L
Bacchus
Eli2711
Bacchus
0
3
4
0.67
L
Sol
4
2
1
2.25
W
Apollo
Ivan4589
Apollo
2
5
3
0.7
W
Thanatos
6
2
3
3.75
L
Pele
Tirrag
Pele
4
5
1
0.9
W
Sobek
Toxic
Sobek
2
1
11
7.5
W
Hades
Xenthas
Hades
4
0
5
6.5
L
Neith
Xeptus
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
28,064
42,772
Taken
43,067
19,800
Mitigated
20,425
25,194
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,115
901
912
2,894
5,994
1,807
834
993
5,001
44,420
0
L
Hercules
 
Hercules
4,609
1,446
0
1,787
8,730
5,018
0
4,922
3,808
0
22,941
L
Bacchus
Eli2711
Bacchus
4,679
513
191
1,958
9,038
7,638
0
5,619
3,306
10,625
1,258
L
Sol
8,329
3,611
0
3,209
6,116
1,431
1,342
1,248
4,868
70,889
0
W
Apollo
Ivan4589
Apollo
3,939
2,477
0
1,818
8,603
2,719
1,024
5,741
2,862
0
50,938
W
Thanatos
6,419
1,801
0
8,500
9,769
3,500
1,177
488
9,253
0
40,999
L
Pele
Tirrag
Pele
6,008
1,608
0
1,660
11,695
3,668
0
3,643
7,966
0
42,140
W
Sobek
Toxic
Sobek
5,012
554
0
3,384
9,320
7,501
404
4,226
5,094
16,311
0
W
Hades
Xenthas
Hades
7,576
1,357
1,080
6,606
9,086
4,273
770
561
8,216
43,706
0
L
Neith
Xeptus
Neith
4,439
1,733
0
1,719
7,488
2,670
0
3,924
3,416
0
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
36,029
405
Minions Killed
391
0
Camps Cleared
0
1,430,257
Distance Traveled
1,261,200
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,224
587
96
7
0
275,463
3
L
Hercules
5,682
406
42
3
0
194,610
1
L
Bacchus
6,817
487
17
1
0
282,721
3
L
Sol
8,665
619
133
10
0
275,867
2
W
Apollo
8,175
584
106
8
0
250,487
6
W
Thanatos
8,585
613
75
5
0
312,735
3
L
Pele
7,453
532
84
6
0
267,619
1
W
Sobek
7,904
565
19
1
0
313,889
6
W
Hades
8,549
611
109
8
0
277,683
5
L
Neith
7,412
529
115
8
0
240,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role