Player Matchup

Cu Chulainn
Cu Chulainn
DaBear591350
Cu Chulainn
Level 94
God Stats
5W - 13L
1,352 SR
Queue Stats
112W - 127L
1,398 Elo+
Solo
Kukulkan
Kukulkan
N0_BRA_TATA_SAG
Kukulkan
Level 113
God Stats
6W - 12L
1,358 SR
Queue Stats
631W - 684L
1,348 Elo+
Party 1
Atlas
Atlas
UndeckedTitan52
Atlas
Level 103
God Stats
1W - 3L
1,469 SR
Queue Stats
35W - 54L
1,377 Elo+
Solo
Cliodhna
Cliodhna
avatar_rokus_son
Cliodhna
Level 71
God Stats
4W - 6L
1,410 SR
Queue Stats
144W - 179L
1,385 Elo+
Solo
Cupid
Cupid
ll_SHAMROK_ll
Cupid
Level 155
God Stats
3W - 2L
1,558 SR
Queue Stats
166W - 171L
1,403 Elo+
Party 1
Team Averages
Level 107
1,430 SR
1,382 Elo+

VS

Team Averages
Level 91
1,514 SR
1,370 Elo+
Rama
Rama
BlackShadow9373
Rama
Level 105
God Stats
4W - 2L
1,516 SR
Queue Stats
105W - 119L
1,341 Elo+
Party 2
Yemoja
Yemoja
Devil_Pheonix_ZR
Yemoja
Level 85
God Stats
26W - 22L
1,425 SR
Queue Stats
128W - 131L
1,381 Elo+
Solo
Fenrir
Fenrir
Eliasgametv
Fenrir
Level 66
God Stats
3W - 3L
1,451 SR
Queue Stats
82W - 108L
1,379 Elo+
Party 2
Xing Tian
Xing Tian
Greenben77
Xing Tian
Level 125
God Stats
4W - 1L
1,651 SR
Queue Stats
336W - 352L
1,390 Elo+
Solo
Freya
Freya
iNightfa1l
Freya
Level 73
God Stats
26W - 23L
1,526 SR
Queue Stats
182W - 203L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaBear591350
Cu Chulainn
17
2 / 4 / 5
10,689
486
13,461
29,154
24,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
3 / 6 / 0
9,794
445
8,530
9,481
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 5
8,853
402
10,264
23,419
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
9 / 6 / 4
12,289
559
14,376
18,752
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 4
12,655
575
15,709
17,179
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,328
469
11,107
17,170
5,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 7
9,991
454
5,010
20,476
15,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
2 / 6 / 6
9,792
445
6,202
14,531
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Greenben77
Xing Tian
19
4 / 3 / 11
11,972
544
15,866
24,437
28,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
20
14 / 3 / 2
13,375
608
24,031
18,886
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
20
Kills
22
22
Deaths
21
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Cu Chulainn
DaBear591350
Cu Chulainn
2
4
5
1.13
W
0
5
7
0.7
W
Fenrir
2
6
6
0.83
W
Xing Tian
Greenben77
Xing Tian
4
3
11
3.17
L
Kukulkan
3
6
0
0.5
L
1
4
5
0.88
L
9
6
4
1.83
W
Freya
14
3
2
5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,340
Damage
62,216
97,985
Taken
95,500
58,346
Mitigated
61,140
34,165
Healing
37,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,107
8,511
0
6,172
17,170
5,222
0
3,094
13,916
0
66,746
L
Cu Chulainn
DaBear591350
Cu Chulainn
13,461
1,923
0
8,808
29,154
24,388
172
14,515
14,119
5,284
57,977
W
5,010
1,556
6,919
5,574
20,476
15,167
985
4,414
16,062
27,062
0
W
Fenrir
6,202
1,790
0
4,477
14,531
4,862
0
1,993
12,538
0
44,212
W
Xing Tian
Greenben77
Xing Tian
15,866
1,365
0
5,027
24,437
28,566
142
3,618
20,819
72,962
0
L
Kukulkan
8,530
1,481
0
710
9,481
4,186
57
6,048
3,319
48,232
4,927
L
10,264
4,232
352
7,566
23,419
13,372
120
11,048
12,217
31,550
0
L
14,376
1,469
0
5,962
18,752
7,903
379
6,933
11,655
0
88,935
W
Freya
24,031
11,053
0
9,266
18,886
7,323
5,351
6,579
12,307
70,747
0
L
15,709
10,392
280
10,487
17,179
8,497
2,345
5,387
11,768
0
114,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
55,458
558
Minions Killed
443
0
Camps Cleared
0
1,858,157
Distance Traveled
1,859,104
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,328
469
111
5
0
338,730
3
L
Cu Chulainn
10,689
486
90
4
0
410,134
6
W
Yemoja
9,991
454
39
2
0
390,244
7
W
Fenrir
9,792
445
59
3
0
343,554
1
W
Xing Tian
11,972
544
130
6
0
413,739
11
L
Kukulkan
9,794
445
102
5
0
285,890
6
L
Atlas
8,853
402
38
2
0
328,039
2
L
Cliodhna
12,289
559
150
7
0
450,521
1
W
Freya
13,375
608
104
5
0
372,837
2
L
Cupid
12,655
575
178
8
0
383,573
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role