Player Matchup

Izanami
Izanami
Do You Celly
Izanami
Level 17
God Stats
13W - 8L
1,460 SR
Queue Stats
13W - 9L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
VB Pump
Guan Yu
Level 88
God Stats
5W - 2L
1,508 SR
Queue Stats
71W - 80L
1,396 Elo+
Party 2
Zeus
Zeus
VB Purp
Zeus
Level 77
God Stats
12W - 9L
1,410 SR
Queue Stats
37W - 51L
1,402 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,409 Elo+

VS

Team Averages
Level 95
1,678 SR
1,402 Elo+
Nike
Nike
DrippGodLee
Nike
Level 108
God Stats
1W - 1L
1,509 SR
Queue Stats
40W - 63L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Treigoon
Cthulhu
Level 29
God Stats
2W - 1L
1,988 SR
Queue Stats
8W - 14L
1,438 Elo+
Party 1
Vulcan
Vulcan
dubgutter
Vulcan
Level 149
God Stats
2W - 2L
1,538 SR
Queue Stats
24W - 29L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Do You Celly
Izanami
13
10 / 0 / 6
9,701
882
9,127
7,251
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
VB Pump
Guan Yu
13
5 / 5 / 12
9,162
833
5,893
11,708
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
VB Purp
Zeus
12
5 / 1 / 13
8,772
797
13,003
7,921
2,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,224
657
6,249
12,130
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Treigoon
Cthulhu
10
0 / 8 / 4
6,730
612
4,550
13,002
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
dubgutter
Vulcan
12
4 / 6 / 2
7,976
725
8,134
7,418
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
6
6
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Do You Celly
Izanami
10
0
6
13
L
2
6
4
0.67
L
Cthulhu
Treigoon
Cthulhu
0
8
4
0.25
W
Guan Yu
VB Pump
Guan Yu
5
5
12
2.2
W
Zeus
VB Purp
Zeus
5
1
13
11.5
L
Vulcan
dubgutter
Vulcan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
18,933
26,880
Taken
32,550
11,532
Mitigated
19,117
7,542
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Do You Celly
Izanami
9,127
5,111
646
1,095
7,251
2,391
928
2,847
4,001
0
29,799
L
6,249
1,610
0
550
12,130
6,934
0
3,244
8,634
0
22,460
L
Cthulhu
Treigoon
Cthulhu
4,550
169
170
372
13,002
9,615
0
6,710
6,165
15,653
0
W
Guan Yu
VB Pump
Guan Yu
5,893
1,559
414
2,436
11,708
6,599
79
4,404
6,569
0
22,594
W
Zeus
VB Purp
Zeus
13,003
1,608
560
2,391
7,921
2,542
466
4,604
2,746
32,143
0
L
Vulcan
dubgutter
Vulcan
8,134
1,960
0
385
7,418
2,568
0
3,471
3,804
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
21,930
119
Minions Killed
92
4
Camps Cleared
6
634,308
Distance Traveled
548,245
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,701
882
43
4
1
216,554
0
L
Nike
7,224
657
33
3
3
173,381
1
L
Cthulhu
6,730
612
31
3
0
177,132
3
W
Guan Yu
9,162
833
30
3
2
213,829
0
W
Zeus
8,772
797
46
4
1
203,925
1
L
Vulcan
7,976
725
28
3
3
197,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role