Player Matchup

Charybdis
Charybdis
DeathFactor7
Charybdis
Level 155
God Stats
27W - 21L
1,650 SR
Queue Stats
278W - 216L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
OutOnParole
Cthulhu
Level 20
God Stats
3W - 4L
1,470 SR
Queue Stats
38W - 26L
1,555 Elo+
Party 2
Scylla
Scylla
UncleViny
Scylla
Level 150
God Stats
4W - 7L
1,531 SR
Queue Stats
254W - 214L
1,625 Elo+
Party 2
Aphrodite
Aphrodite
armsmai
Aphrodite
Level 92
God Stats
13W - 6L
1,689 SR
Queue Stats
471W - 315L
1,659 Elo+
Party 2
Bastet
Bastet
lehgiNdary
Bastet
Level 94
God Stats
14W - 2L
1,938 SR
Queue Stats
467W - 356L
1,691 Elo+
Party 2
Team Averages
Level 102
1,656 SR
1,645 Elo+

VS

Team Averages
Level 76
1,518 SR
1,560 Elo+
Danzaburou
Danzaburou
Aiwalzy
Danzaburou
Level 105
God Stats
25W - 22L
1,634 SR
Queue Stats
61W - 53L
1,592 Elo+
Party 3
Ymir
Ymir
Beanboybluer
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,480 Elo+
Party 3
Chaac
Chaac
DyroCast
Chaac
Level 155
God Stats
1W - 4L
1,522 SR
Queue Stats
108W - 93L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Malteados
Cliodhna
Level 45
God Stats
1W - 3L
1,575 SR
Queue Stats
53W - 57L
1,556 Elo+
Party 1
Ra
Ra
abc43
Ra
Level 38
God Stats
0W - 1L
1,358 SR
Queue Stats
18W - 18L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathFactor7
Charybdis
18
2 / 2 / 8
12,095
605
15,295
14,564
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
OutOnParole
Cthulhu
18
7 / 2 / 11
11,967
598
12,685
17,904
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
UncleViny
Scylla
18
7 / 2 / 6
12,180
609
14,647
10,385
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
armsmai
Aphrodite
18
7 / 3 / 13
12,352
618
10,799
21,168
9,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
lehgiNdary
Bastet
19
8 / 6 / 8
12,449
622
15,109
27,045
10,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiwalzy
Danzaburou
17
1 / 5 / 0
10,126
506
6,297
12,356
4,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 5 / 2
8,985
449
5,297
20,566
23,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
DyroCast
Chaac
14
4 / 5 / 4
9,687
484
16,557
20,933
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Malteados
Cliodhna
15
8 / 10 / 1
10,188
509
14,359
17,779
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
14
2 / 6 / 3
9,604
480
5,191
14,871
4,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
31
Kills
15
15
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aiwalzy
Danzaburou
1
5
0
0.2
L
0
5
2
0.2
W
Charybdis
DeathFactor7
Charybdis
2
2
8
3
L
Chaac
DyroCast
Chaac
4
5
4
1.2
L
Cliodhna
Malteados
Cliodhna
8
10
1
0.85
W
Cthulhu
OutOnParole
Cthulhu
7
2
11
6.25
W
Scylla
UncleViny
Scylla
7
2
6
5
L
Ra
2
6
3
0.58
W
Aphrodite
armsmai
Aphrodite
7
3
13
4.5
W
Bastet
lehgiNdary
Bastet
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
47,701
91,066
Taken
86,505
35,392
Mitigated
55,955
45,029
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aiwalzy
Danzaburou
6,297
2,395
0
3,227
12,356
4,853
610
3,971
8,361
0
92,265
L
5,297
264
0
980
20,566
23,232
58
9,285
11,171
32,249
0
W
Charybdis
DeathFactor7
Charybdis
15,295
9,441
0
4,924
14,564
4,373
2,722
552
13,881
0
108,916
L
Chaac
DyroCast
Chaac
16,557
3,608
0
6,432
20,933
16,337
178
9,773
10,919
0
58,010
L
Cliodhna
Malteados
Cliodhna
14,359
2,351
0
1,640
17,779
6,625
279
4,972
12,537
0
66,153
W
Cthulhu
OutOnParole
Cthulhu
12,685
860
842
4,116
17,904
8,157
364
3,382
14,160
60,667
0
W
Scylla
UncleViny
Scylla
14,647
2,421
132
2,512
10,385
2,852
628
2,289
7,410
75,964
2,681
L
Ra
5,191
944
125
4,201
14,871
4,908
0
9,324
5,222
54,833
0
W
Aphrodite
armsmai
Aphrodite
10,799
2,049
10,376
12,746
21,168
9,012
1,183
4,212
16,762
43,119
0
W
Bastet
lehgiNdary
Bastet
15,109
4,612
86
9,295
27,045
10,998
992
3,185
23,323
0
74,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
48,590
549
Minions Killed
526
0
Camps Cleared
0
2,015,273
Distance Traveled
1,777,570
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,126
506
143
7
0
387,389
4
L
Ymir
8,985
449
57
3
0
394,529
1
W
Charybdis
12,095
605
163
8
0
375,321
2
L
Chaac
9,687
484
103
5
0
355,234
1
L
Cliodhna
10,188
509
109
5
0
353,500
0
W
Cthulhu
11,967
598
99
5
0
431,320
8
W
Scylla
12,180
609
119
6
0
386,814
5
L
Ra
9,604
480
114
6
0
286,918
3
W
Aphrodite
12,352
618
54
3
0
385,231
5
W
Bastet
12,449
622
114
6
0
436,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role