Player Matchup

Zeus
Zeus
IfYaAuntHadBalls
Zeus
Level 53
God Stats
15W - 13L
1,458 SR
Queue Stats
117W - 142L
1,333 Elo+
Party 1
Camazotz
Camazotz
dieNkill20
Camazotz
Level 127
God Stats
0W - 1L
1,660 SR
Queue Stats
229W - 191L
1,615 Elo+
Party 1
Hercules
Hercules
l-WOO-I
Hercules
Level 35
God Stats
4W - 6L
1,404 SR
Queue Stats
39W - 59L
1,310 Elo+
Party 1
Da Ji
Da Ji
ySkiieZ
Da Ji
Level 46
God Stats
47W - 40L
1,540 SR
Queue Stats
87W - 76L
1,429 Elo+
Party 2
Chronos
Chronos
yYuqiix_qvG
Chronos
Level 78
God Stats
5W - 2L
1,782 SR
Queue Stats
186W - 242L
1,341 Elo+
Party 2
Team Averages
Level 68
1,569 SR
1,405 Elo+

VS

Team Averages
Level 102
1,580 SR
1,594 Elo+
Hercules
Hercules
Amasaky
Hercules
Level 128
God Stats
2W - 4L
1,395 SR
Queue Stats
326W - 314L
1,469 Elo+
Solo
He Bo
He Bo
Bezerion
He Bo
Level 28
God Stats
3W - 0L
1,760 SR
Queue Stats
67W - 22L
1,713 Elo+
Party 3
Hou Yi
Hou Yi
Shamsedin_
Hou Yi
Level 122
God Stats
7W - 3L
1,622 SR
Queue Stats
50W - 32L
1,588 Elo+
Party 3
Chang'e
Chang'e
furkan19053101
Chang'e
Level 86
God Stats
1W - 0L
1,626 SR
Queue Stats
33W - 14L
1,671 Elo+
Party 3
Ao Kuang
Ao Kuang
qp-srcn-qp
Ao Kuang
Level 147
God Stats
3W - 0L
1,498 SR
Queue Stats
72W - 58L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,270
428
6,579
12,486
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
dieNkill20
Camazotz
14
7 / 5 / 2
9,372
551
9,098
14,234
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
l-WOO-I
Hercules
7
0 / 3 / 1
5,969
351
1,510
6,365
3,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
ySkiieZ
Da Ji
15
6 / 7 / 0
9,079
534
7,551
15,449
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
yYuqiix_qvG
Chronos
15
4 / 6 / 4
9,922
584
7,315
10,475
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amasaky
Hercules
12
0 / 2 / 11
8,234
484
2,858
12,327
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Bezerion
He Bo
19
14 / 4 / 3
11,561
680
14,563
10,928
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Shamsedin_
Hou Yi
17
10 / 3 / 3
10,751
632
12,210
12,831
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 7 / 2
8,895
523
6,620
11,437
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
qp-srcn-qp
Ao Kuang
16
3 / 4 / 11
9,937
585
7,117
13,957
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
19
Kills
30
30
Deaths
20
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amasaky
Hercules
0
2
11
2.75
W
He Bo
Bezerion
He Bo
14
4
3
3.88
L
2
9
1
0.28
W
Hou Yi
Shamsedin_
Hou Yi
10
3
3
3.83
L
Camazotz
dieNkill20
Camazotz
7
5
2
1.6
W
3
7
2
0.57
L
Hercules
l-WOO-I
Hercules
0
3
1
0.17
W
Ao Kuang
qp-srcn-qp
Ao Kuang
3
4
11
2.13
L
Da Ji
ySkiieZ
Da Ji
6
7
0
0.86
L
Chronos
yYuqiix_qvG
Chronos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
43,368
59,009
Taken
61,480
22,201
Mitigated
23,974
15,024
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amasaky
Hercules
2,858
682
0
3,340
12,327
7,173
40
5,162
7,043
0
22,214
W
He Bo
Bezerion
He Bo
14,563
841
0
2,099
10,928
3,618
0
2,679
8,095
73,875
0
L
6,579
1,154
0
2,071
12,486
1,669
0
2,368
10,036
36,888
0
W
Hou Yi
Shamsedin_
Hou Yi
12,210
5,843
0
4,489
12,831
5,210
2,594
3,697
9,090
0
75,684
L
Camazotz
dieNkill20
Camazotz
9,098
2,645
0
5,733
14,234
9,355
470
9,175
4,597
0
38,369
W
6,620
326
874
3,055
11,437
2,795
706
422
10,464
40,045
0
L
Hercules
l-WOO-I
Hercules
1,510
161
0
1,886
6,365
3,187
0
1,289
5,052
1,446
8,071
W
Ao Kuang
qp-srcn-qp
Ao Kuang
7,117
2,234
0
2,957
13,957
5,178
1,068
2,428
11,216
66,850
0
L
Da Ji
ySkiieZ
Da Ji
7,551
2,682
70
4,629
15,449
4,815
0
7,592
7,663
0
45,975
L
Chronos
yYuqiix_qvG
Chronos
7,315
900
0
635
10,475
3,175
0
6,936
3,361
49,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
49,378
352
Minions Killed
484
0
Camps Cleared
0
1,577,105
Distance Traveled
1,612,707
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,234
484
34
2
0
327,938
5
W
He Bo
11,561
680
139
8
0
330,584
2
L
Zeus
7,270
428
66
4
0
228,956
3
W
Hou Yi
10,751
632
125
7
0
289,276
4
L
Camazotz
9,372
551
76
4
0
328,030
1
W
Chang'e
8,895
523
74
4
0
309,828
2
L
Hercules
5,969
351
11
1
0
409,550
1
W
Ao Kuang
9,937
585
112
7
0
355,081
0
L
Da Ji
9,079
534
89
5
0
316,857
1
L
Chronos
9,922
584
110
6
0
293,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role