Player Matchup

Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Kathmandu
Tsukuyomi
Platinum III
Level 122
God Stats
4W - 8L
1,569 SR
Queue Stats
272W - 260L
1,888 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
W0NKS
Cu Chulainn
Platinum I
Level 160
God Stats
10W - 7L
1,654 SR
Queue Stats
333W - 339L
1,868 MMR
Party 1
Fafnir
Fafnir
Diamond V
zDarthDaddy
Fafnir
Diamond V
Level 97
God Stats
18W - 22L
1,635 SR
Queue Stats
279W - 270L
2,010 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,572 SR
1,753 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,598 SR
1,919 MMR
Fenrir
Fenrir
Diamond IV
Blôndie
Fenrir
Diamond IV
Level 154
God Stats
19W - 16L
1,650 SR
Queue Stats
297W - 289L
2,034 MMR
Solo
Nox
Nox
Platinum II
Hamtaboy
Nox
Platinum II
Level 128
God Stats
3W - 4L
1,602 SR
Queue Stats
97W - 96L
1,822 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
IamDuckYM0M0
Xbalanque
Platinum IV
Level 153
God Stats
2W - 3L
1,453 SR
Queue Stats
57W - 48L
1,908 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
JulioV2
Sun Wukong
Platinum I
Level 146
God Stats
11W - 7L
1,592 SR
Queue Stats
424W - 432L
1,810 MMR
Solo
Thoth
Thoth
Platinum I
iNote
Thoth
Platinum I
Level 152
God Stats
3W - 0L
1,691 SR
Queue Stats
99W - 82L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 7 / 2
11,791
513
20,281
17,403
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
18
1 / 4 / 1
11,136
484
9,711
17,975
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Kathmandu
Tsukuyomi
16
2 / 6 / 1
10,589
460
11,119
16,786
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
W0NKS
Cu Chulainn
19
2 / 5 / 0
12,443
541
16,753
27,070
22,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
16
0 / 5 / 3
10,683
464
4,872
20,968
27,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetOdinLokiArtio

VS

Bans
AchillesMulanFreyaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blôndie
Fenrir
20
11 / 1 / 6
14,005
609
15,115
16,840
10,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 0 / 14
12,445
541
6,641
17,078
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
IamDuckYM0M0
Xbalanque
20
4 / 3 / 13
13,443
584
15,216
19,993
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
JulioV2
Sun Wukong
20
3 / 1 / 8
14,499
630
17,768
29,699
23,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thoth
iNote
Thoth
20
6 / 2 / 5
13,570
590
14,033
9,807
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
27
27
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
2
0.43
L
Chronos
 
Chronos
1
4
1
0.38
W
Fenrir
Blôndie
Fenrir
11
1
6
14
W
3
0
14
10
W
Xbalanque
IamDuckYM0M0
Xbalanque
4
3
13
3.5
W
Sun Wukong
JulioV2
Sun Wukong
3
1
8
7
L
Tsukuyomi
Kathmandu
Tsukuyomi
2
6
1
0.42
L
Cu Chulainn
W0NKS
Cu Chulainn
2
5
0
0.4
W
Thoth
iNote
Thoth
6
2
5
4.25
L
Fafnir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
68,773
100,202
Taken
93,417
68,593
Mitigated
58,588
32,757
Healing
43,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,281
6,868
519
3,776
17,403
6,191
1,020
803
16,600
0
111,694
L
Chronos
 
Chronos
9,711
4,733
0
4,694
17,975
6,080
740
6,071
11,904
100,718
0
W
Fenrir
Blôndie
Fenrir
15,115
2,466
0
5,077
16,840
10,599
1,110
2,488
14,278
0
105,925
W
6,641
691
4,217
5,292
17,078
12,529
103
5,527
11,395
38,876
0
W
Xbalanque
IamDuckYM0M0
Xbalanque
15,216
6,150
0
10,274
19,993
7,920
5,217
1,935
18,058
0
118,249
W
Sun Wukong
JulioV2
Sun Wukong
17,768
3,698
0
16,275
29,699
23,930
261
2,829
26,790
820
122,414
L
Tsukuyomi
Kathmandu
Tsukuyomi
11,119
1,279
0
5,439
16,786
6,327
54
2,615
14,171
0
86,105
L
Cu Chulainn
W0NKS
Cu Chulainn
16,753
4,937
0
11,986
27,070
22,643
0
1,713
25,357
4,858
102,011
W
Thoth
iNote
Thoth
14,033
624
0
2,535
9,807
3,610
1,080
3,393
6,330
105,874
0
L
Fafnir
4,872
530
1,501
4,842
20,968
27,352
104
9,620
11,348
19,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
67,962
729
Minions Killed
790
0
Camps Cleared
0
2,203,725
Distance Traveled
2,299,282
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,791
513
184
8
0
419,611
6
L
Chronos
11,136
484
194
8
0
461,381
9
W
Fenrir
14,005
609
140
6
0
541,693
14
W
Nox
12,445
541
65
3
0
432,352
8
W
Xbalanque
13,443
584
177
8
0
395,718
3
W
Sun Wukong
14,499
630
222
10
0
471,802
2
L
Tsukuyomi
10,589
460
116
5
0
488,780
6
L
Cu Chulainn
12,443
541
214
9
0
425,246
4
W
Thoth
13,570
590
186
8
0
457,717
9
L
Fafnir
10,683
464
21
1
0
408,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role