Player Matchup

Khepri
Khepri
BeetusDefeatus
Khepri
Level 48
God Stats
2W - 0L
1,973 SR
Queue Stats
15W - 6L
1,688 Elo+
Party 2
Da Ji
Da Ji
CursedCarry3067
Da Ji
Level 126
God Stats
2W - 1L
1,303 SR
Queue Stats
47W - 14L
1,747 Elo+
Party 2
Achilles
Achilles
Environmint
Achilles
Level 92
God Stats
4W - 1L
1,811 SR
Queue Stats
40W - 14L
1,739 Elo+
Party 2
Geb
Geb
Fluffymuffyn
Geb
Level 25
God Stats
4W - 1L
1,628 SR
Queue Stats
52W - 17L
1,736 Elo+
Party 2
Scylla
Scylla
ODST ARBITER11
Scylla
Level 134
God Stats
2W - 0L
1,884 SR
Queue Stats
52W - 16L
1,742 Elo+
Party 2
Team Averages
Level 85
1,720 SR
1,731 Elo+

VS

Team Averages
Level 109
1,610 SR
1,655 Elo+
Anubis
Anubis
ColdBreeze17257
Anubis
Level 43
God Stats
0W - 2L
1,610 SR
Queue Stats
312W - 98L
1,674 Elo+
Party 1
Hel
Hel
HarleyQuinn9058
Hel
Level 108
God Stats
4W - 6L
1,552 SR
Queue Stats
572W - 352L
1,638 Elo+
Party 1
Rama
Rama
TheOregonDucky0
Rama
Level 145
God Stats
1W - 1L
1,739 SR
Queue Stats
585W - 383L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yoter2
Kumbhakarna
Level 120
God Stats
2W - 3L
1,523 SR
Queue Stats
245W - 113L
1,745 Elo+
Party 1
Achilles
Achilles
the master59
Achilles
Level 127
God Stats
0W - 1L
1,626 SR
Queue Stats
442W - 272L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
11,500
1,150
6,463
9,736
11,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 9
12,081
1,208
18,398
13,051
5,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Environmint
Achilles
17
7 / 2 / 10
12,068
1,207
16,484
12,092
14,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 19
11,595
1,160
12,513
10,063
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 13
11,392
1,139
24,999
4,767
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

312

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,669
1,067
11,825
17,353
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 3
9,569
957
7,452
14,887
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 4 / 3
10,492
1,049
7,948
14,585
5,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kumbhakarna
Yoter2
Kumbhakarna
15
1 / 2 / 4
10,676
1,068
6,123
17,374
20,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
the master59
Achilles
15
1 / 7 / 4
10,113
1,011
8,098
19,662
17,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
25
Kills
6
6
Deaths
25
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
2
8
2
0.38
W
9
3
9
4.5
W
Achilles
Environmint
Achilles
7
2
10
6
W
1
0
19
10.5
L
0
4
3
0.38
W
5
1
13
11.5
L
2
4
3
0.88
L
Kumbhakarna
Yoter2
Kumbhakarna
1
2
4
1.5
L
Achilles
the master59
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,857
Damage
41,446
49,709
Taken
83,861
43,178
Mitigated
54,972
7,258
Healing
21,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,463
593
2,356
1,781
9,736
11,161
0
4,234
5,201
9,944
0
L
11,825
526
0
2,726
17,353
7,336
0
6,032
11,321
44,256
0
W
18,398
3,905
0
519
13,051
5,549
0
7,223
5,659
0
24,764
W
Achilles
Environmint
Achilles
16,484
2,917
0
468
12,092
14,478
0
4,960
6,731
0
33,763
W
12,513
599
0
1,036
10,063
9,894
0
6,560
3,421
29,429
0
L
7,452
1,134
7,435
4,316
14,887
4,602
0
6,550
8,337
17,614
0
W
24,999
2,168
216
882
4,767
2,096
0
2,423
2,255
47,443
0
L
7,948
4,285
0
541
14,585
5,064
0
9,545
5,040
0
23,029
L
Kumbhakarna
Yoter2
Kumbhakarna
6,123
911
2,580
2,527
17,374
20,151
0
10,680
6,694
10,149
0
L
Achilles
the master59
Achilles
8,098
1,058
0
1,339
19,662
17,819
0
11,168
8,494
0
13,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,636
Gold Earned
51,519
147
Minions Killed
149
5
Camps Cleared
7
950,803
Distance Traveled
839,215
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,500
1,150
5
1
1
193,651
1
L
Anubis
10,669
1,067
80
8
1
154,131
0
W
Da Ji
12,081
1,208
9
1
0
176,578
0
W
Achilles
12,068
1,207
42
4
3
196,880
0
W
Geb
11,595
1,160
23
2
0
198,849
1
L
Hel
9,569
957
29
3
1
175,162
0
W
Scylla
11,392
1,139
68
7
1
184,845
1
L
Rama
10,492
1,049
24
2
3
140,231
0
L
Kumbhakarna
10,676
1,068
6
1
0
189,799
0
L
Achilles
10,113
1,011
10
1
2
179,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role