Player Matchup

Erlang Shen
Erlang Shen
Conffusion
Erlang Shen
Level 86
God Stats
2W - 4L
1,298 SR
Queue Stats
19W - 35L
1,288 Elo+
Party 1
Loki
Loki
DocHolliday98
Loki
Level 60
God Stats
3W - 1L
1,476 SR
Queue Stats
17W - 35L
1,305 Elo+
Party 1
Medusa
Medusa
Gates1312
Medusa
Level 21
God Stats
2W - 1L
1,551 SR
Queue Stats
13W - 31L
1,277 Elo+
Party 1
Atlas
Atlas
Meloron
Atlas
Level 49
God Stats
4W - 9L
1,239 SR
Queue Stats
13W - 27L
1,289 Elo+
Party 1
Zeus
Zeus
machkah
Zeus
Level 160
God Stats
1W - 0L
1,838 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,345 Elo+

VS

Team Averages
Level 56
1,520 SR
1,312 Elo+
Thanatos
Thanatos
Dazydery
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
MacAaron
Kukulkan
Level 107
God Stats
1W - 4L
1,467 SR
Queue Stats
3W - 10L
1,127 Elo+
Party 2
Chaac
Chaac
MacMaslo
Chaac
Level 86
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2
Artio
Artio
jeanclaudo
Artio
Level 33
God Stats
1W - 2L
1,565 SR
Queue Stats
4W - 8L
1,471 Elo+
Solo
Charybdis
Charybdis
kahzy420
Charybdis
Level 45
God Stats
3W - 4L
1,471 SR
Queue Stats
70W - 71L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Conffusion
Erlang Shen
17
9 / 4 / 5
11,231
624
15,396
15,125
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 5
10,009
556
5,271
11,787
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Gates1312
Medusa
14
2 / 2 / 4
8,639
480
2,864
8,529
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Meloron
Atlas
14
2 / 4 / 9
9,662
537
4,357
19,014
9,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
machkah
Zeus
17
7 / 4 / 7
10,791
600
14,773
8,695
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dazydery
Thanatos
14
6 / 8 / 4
9,207
512
4,589
15,486
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MacAaron
Kukulkan
16
4 / 3 / 3
9,797
544
10,975
6,957
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MacMaslo
Chaac
14
3 / 11 / 2
8,634
480
9,091
19,984
9,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
9
0 / 5 / 4
7,068
393
2,940
10,916
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
kahzy420
Charybdis
16
4 / 1 / 2
9,340
519
10,518
9,799
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
26
Kills
17
17
Deaths
28
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Conffusion
Erlang Shen
9
4
5
2.88
L
Thanatos
Dazydery
Thanatos
6
8
4
1
W
6
3
5
2.83
W
Medusa
Gates1312
Medusa
2
2
4
2
L
Kukulkan
MacAaron
Kukulkan
4
3
3
1.83
L
Chaac
MacMaslo
Chaac
3
11
2
0.36
W
Atlas
Meloron
Atlas
2
4
9
1.63
L
Artio
0
5
4
0.4
L
Charybdis
kahzy420
Charybdis
4
1
2
5
W
Zeus
machkah
Zeus
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
38,113
63,150
Taken
63,142
30,211
Mitigated
29,076
15,321
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Conffusion
Erlang Shen
15,396
8,247
0
4,835
15,125
12,497
1,709
3,473
11,571
129
66,445
L
Thanatos
Dazydery
Thanatos
4,589
1,360
0
8,951
15,486
4,790
0
4,533
10,953
0
39,394
W
5,271
1,657
0
514
11,787
3,421
1,272
2,341
9,334
0
56,731
W
Medusa
Gates1312
Medusa
2,864
1,609
0
2,739
8,529
2,291
0
1,342
7,147
0
51,812
L
Kukulkan
MacAaron
Kukulkan
10,975
527
0
478
6,957
2,370
0
3,607
3,350
55,605
0
L
Chaac
MacMaslo
Chaac
9,091
1,868
0
7,225
19,984
9,262
794
3,095
16,889
0
34,541
W
Atlas
Meloron
Atlas
4,357
1,878
1,974
4,010
19,014
9,084
0
3,448
15,172
23,839
4,548
L
Artio
2,940
488
188
3,128
10,916
9,568
0
3,683
7,233
14,445
0
L
Charybdis
kahzy420
Charybdis
10,518
6,080
0
6,920
9,799
3,086
0
3,856
5,943
0
78,354
W
Zeus
machkah
Zeus
14,773
2,266
0
1,249
8,695
2,918
1,646
2,852
5,715
65,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
44,046
441
Minions Killed
404
0
Camps Cleared
0
1,754,651
Distance Traveled
1,610,883
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,231
624
112
6
0
316,003
4
L
Thanatos
9,207
512
66
4
0
325,084
4
W
Loki
10,009
556
88
5
0
378,478
6
W
Medusa
8,639
480
88
5
0
364,140
6
L
Kukulkan
9,797
544
116
6
0
338,807
8
L
Chaac
8,634
480
58
3
0
358,060
5
W
Atlas
9,662
537
38
2
0
363,603
9
L
Artio
7,068
393
15
1
0
261,718
4
L
Charybdis
9,340
519
149
8
0
327,214
5
W
Zeus
10,791
600
115
6
0
332,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role