Player Matchup

Janus
Janus
Fbs Savage
Janus
Level 101
God Stats
1W - 0L
1,520 SR
Queue Stats
29W - 44L
1,365 Elo+
Party 1
Odin
Odin
GingerSlayer14
Odin
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
85W - 78L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hebert2558
Ah Muzen Cab
Level 104
God Stats
7W - 3L
1,508 SR
Queue Stats
591W - 597L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Vexpz
Ah Puch
Level 58
God Stats
2W - 0L
1,644 SR
Queue Stats
79W - 107L
1,389 Elo+
Party 1
Olorun
Olorun
trevster117
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,266 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,382 Elo+

VS

Team Averages
Level 82
1,500 SR
1,379 Elo+
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlackWolf818
Neith
Level 73
God Stats
0W - 1L
1,407 SR
Queue Stats
13W - 16L
1,398 Elo+
Party 2
Izanami
Izanami
ErnestoIslas
Izanami
Level 128
God Stats
23W - 24L
1,455 SR
Queue Stats
1,062W - 1,132L
1,410 Elo+
Solo
Persephone
Persephone
Lichrelic
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,314 Elo+
Solo
Loki
Loki
ROCKETMONKEY130
Loki
Level 65
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
7 / 4 / 12
12,070
805
11,705
12,779
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 12
10,614
708
6,344
16,080
20,011
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Hebert2558
Ah Muzen Cab
19
7 / 7 / 11
12,077
805
17,399
14,768
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Vexpz
Ah Puch
20
11 / 1 / 18
14,281
952
24,357
12,051
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
3 / 6 / 16
10,899
727
6,600
12,663
4,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
4 / 3 / 9
10,297
686
9,085
10,006
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 10
9,584
639
9,161
15,336
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
ErnestoIslas
Izanami
18
6 / 7 / 9
11,400
760
11,769
14,227
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Lichrelic
Persephone
17
4 / 8 / 6
10,348
690
6,490
13,808
4,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 7 / 11
11,355
757
18,861
17,508
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
68
32
Kills
23
23
Deaths
32
69
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
9
2.83
L
2
7
10
1
L
Izanami
ErnestoIslas
Izanami
6
7
9
1.5
W
Janus
7
4
12
3.25
W
4
5
12
2
W
Ah Muzen Cab
Hebert2558
Ah Muzen Cab
7
7
11
1.79
L
Persephone
Lichrelic
Persephone
4
8
6
0.88
L
7
7
11
1.79
W
Ah Puch
Vexpz
Ah Puch
11
1
18
20
W
Olorun
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
55,366
68,341
Taken
70,885
41,499
Mitigated
28,827
24,487
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,085
3,104
4,594
2,281
10,006
3,670
675
6,259
3,687
0
21,464
L
9,161
3,101
1,608
3,623
15,336
6,076
854
6,978
8,227
0
21,603
L
Izanami
ErnestoIslas
Izanami
11,769
7,101
360
1,436
14,227
7,013
0
7,504
6,530
0
36,248
W
Janus
11,705
353
836
2,986
12,779
4,918
868
1,569
10,950
32,626
0
W
6,344
1,357
2,288
2,642
16,080
20,011
149
1,464
14,415
0
10,463
W
Ah Muzen Cab
Hebert2558
Ah Muzen Cab
17,399
5,302
1,329
3,199
14,768
6,024
1,310
1,029
13,477
0
34,096
L
Persephone
Lichrelic
Persephone
6,490
685
566
1,641
13,808
4,051
0
9,671
3,883
13,161
0
L
18,861
2,649
663
4,429
17,508
8,017
458
11,491
5,893
0
25,961
W
Ah Puch
Vexpz
Ah Puch
24,357
753
1,108
6,080
12,051
5,767
476
1,392
10,421
50,001
0
W
Olorun
6,600
1,579
2,088
1,931
12,663
4,779
2,461
1,036
11,273
17,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,941
Gold Earned
52,984
163
Minions Killed
202
0
Camps Cleared
0
1,343,612
Distance Traveled
1,234,346
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,297
686
46
3
0
247,675
3
L
Neith
9,584
639
54
4
0
229,112
0
L
Izanami
11,400
760
63
4
0
216,306
0
W
Janus
12,070
805
57
4
0
262,000
1
W
Odin
10,614
708
2
0
0
268,452
0
W
Ah Muzen Cab
12,077
805
23
2
0
271,818
0
L
Persephone
10,348
690
25
2
0
261,194
1
L
Loki
11,355
757
14
1
0
280,059
1
W
Ah Puch
14,281
952
62
4
0
311,285
0
W
Olorun
10,899
727
19
1
0
230,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role