Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Big Pappy9798
Yemoja
Level 45
God Stats
2W - 10L
1,038 SR
Queue Stats
61W - 105L
1,201 Elo+
Solo
Charybdis
Charybdis
Carii5xx
Charybdis
Level 96
God Stats
2W - 4L
1,432 SR
Queue Stats
12W - 18L
1,321 Elo+
Solo
Bellona
Bellona
tayb629
Bellona
Level 23
God Stats
7W - 10L
1,410 SR
Queue Stats
23W - 35L
1,298 Elo+
Party 2
Team Averages
Level 60
1,376 SR
1,364 Elo+

VS

Team Averages
Level 64
1,510 SR
1,319 Elo+
Atlas
Atlas
DewRags 75
Atlas
Level 46
God Stats
1W - 1L
1,574 SR
Queue Stats
60W - 80L
1,279 Elo+
Party 1
Loki
Loki
Grimreaper6862
Loki
Level 47
God Stats
2W - 2L
1,506 SR
Queue Stats
71W - 92L
1,286 Elo+
Party 1
Tyr
Tyr
TheRNGguy
Tyr
Level 85
God Stats
85W - 77L
1,580 SR
Queue Stats
449W - 456L
1,374 Elo+
Solo
Olorun
Olorun
aurorka_3
Olorun
Level 31
God Stats
10W - 11L
1,479 SR
Queue Stats
32W - 38L
1,364 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 109
God Stats
650W - 697L
1,411 SR
Queue Stats
761W - 875L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 5 / 1
8,956
560
8,161
16,097
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
 
Chang'e
7
0 / 2 / 1
5,923
370
997
2,400
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 5
6,977
436
2,033
9,575
8,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Carii5xx
Charybdis
14
6 / 5 / 0
8,754
547
7,381
10,216
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
tayb629
Bellona
9
0 / 5 / 0
6,487
405
1,732
8,370
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 2 / 4
7,541
471
2,645
12,752
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 0 / 0
9,393
587
9,880
7,804
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 1 / 3
6,589
412
1,957
3,570
2,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
aurorka_3
Olorun
11
0 / 4 / 4
7,000
438
3,606
7,780
2,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 3 / 0
9,476
592
8,432
9,250
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
18
21
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
1
0.9
L
Chang'e
 
Chang'e
0
2
1
0.25
L
0
4
5
0.63
L
Charybdis
Carii5xx
Charybdis
6
5
0
1.2
W
Atlas
0
2
4
1
W
10
0
0
10
W
1
1
3
2.5
W
Olorun
aurorka_3
Olorun
0
4
4
0.5
W
7
3
0
2.33
L
Bellona
tayb629
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
26,520
46,658
Taken
41,156
24,413
Mitigated
22,290
15,654
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,161
4,097
0
11,386
16,097
6,370
1,556
5,959
10,138
0
56,512
L
Chang'e
 
Chang'e
997
34
4
357
2,400
667
0
845
1,555
11,035
0
L
2,033
1,142
591
306
9,575
8,177
567
2,691
6,884
15,898
0
L
Charybdis
Carii5xx
Charybdis
7,381
4,183
0
2,554
10,216
3,577
1,018
2,398
7,818
0
55,949
W
Atlas
2,645
1,095
0
372
12,752
12,534
18
851
11,901
31,348
0
W
9,880
4,224
0
2,956
7,804
2,081
0
211
7,593
0
40,932
W
1,957
1,157
0
344
3,570
2,062
286
0
3,570
0
13,521
W
Olorun
aurorka_3
Olorun
3,606
1,888
22
1,371
7,780
2,123
1,190
1,033
6,725
25,147
0
W
8,432
3,239
0
3,933
9,250
3,490
2,371
875
8,337
40,474
5,115
L
Bellona
tayb629
Bellona
1,732
849
0
456
8,370
5,622
1,494
1,723
6,647
0
19,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
39,999
305
Minions Killed
278
0
Camps Cleared
0
1,050,660
Distance Traveled
1,180,078
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,956
560
116
7
0
256,462
1
L
Chang'e
5,923
370
17
1
0
88,864
0
L
Yemoja
6,977
436
29
2
0
216,917
1
L
Charybdis
8,754
547
109
7
0
239,893
1
W
Atlas
7,541
471
47
3
0
220,338
0
W
Loki
9,393
587
64
4
0
356,081
0
W
Tyr
6,589
412
34
2
0
143,372
0
W
Olorun
7,000
438
38
2
0
211,240
0
W
Freya
9,476
592
95
6
0
249,047
5
L
Bellona
6,487
405
34
2
0
248,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role