Player Matchup

Sun Wukong
Sun Wukong
Eljefe10274659
Sun Wukong
Level 28
God Stats
3W - 6L
1,472 SR
Queue Stats
70W - 88L
1,397 Elo+
Party 2
Izanami
Izanami
Ms_Sassafras_
Izanami
Level 30
God Stats
50W - 42L
1,492 SR
Queue Stats
91W - 93L
1,451 Elo+
Party 4
Chiron
Chiron
Schwarzkunstler
Chiron
Level 84
God Stats
2W - 6L
1,141 SR
Queue Stats
90W - 89L
1,459 Elo+
Party 4
Ra
Ra
showtime0h9
Ra
Level 89
God Stats
20W - 33L
1,388 SR
Queue Stats
276W - 295L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
trainerdelaney
Jormungandr
Level 26
God Stats
4W - 5L
1,442 SR
Queue Stats
58W - 60L
1,436 Elo+
Party 4
Team Averages
Level 51
1,387 SR
1,421 Elo+

VS

Team Averages
Level 90
1,455 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
HexagonalCrown7
Ah Muzen Cab
Level 113
God Stats
17W - 11L
1,557 SR
Queue Stats
150W - 137L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Monee OM
Nu Wa
Level 48
God Stats
10W - 11L
1,451 SR
Queue Stats
191W - 210L
1,445 Elo+
Party 3
Nike
Nike
Orlandooo OM
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 184L
1,455 Elo+
Party 3
Arachne
Arachne
Prismaticzx
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 1
Thor
Thor
xMuzzyyy
Thor
Level 149
God Stats
1W - 0L
1,268 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eljefe10274659
Sun Wukong
20
1 / 4 / 4
14,188
946
12,534
29,939
23,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
20
1 / 11 / 5
15,081
1,005
16,075
28,972
10,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 5 / 1
16,517
1,101
28,930
20,346
6,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 5 / 7
15,578
1,039
13,409
20,361
7,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
trainerdelaney
Jormungandr
20
2 / 9 / 5
14,854
990
15,012
32,382
36,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HexagonalCrown7
Ah Muzen Cab
20
4 / 1 / 17
16,078
1,072
23,134
12,588
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
Monee OM
Nu Wa
20
1 / 0 / 21
16,342
1,089
26,425
8,452
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 22
15,901
1,060
15,216
20,967
20,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Prismaticzx
Arachne
20
11 / 1 / 17
18,245
1,216
26,376
26,605
40,339
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
16 / 6 / 10
18,325
1,222
36,479
23,375
9,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
10
Kills
34
34
Deaths
10
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Eljefe10274659
Sun Wukong
1
4
4
0.75
W
Ah Muzen Cab
HexagonalCrown7
Ah Muzen Cab
4
1
17
12.5
W
Nu Wa
Monee OM
Nu Wa
1
0
21
11.5
L
Izanami
1
11
5
0.32
W
2
2
22
6.5
W
Arachne
Prismaticzx
Arachne
11
1
17
19.5
L
6
5
1
1.3
L
0
5
7
0.7
L
Jormungandr
trainerdelaney
Jormungandr
2
9
5
0.5
W
Thor
16
6
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,960
Damage
127,630
132,000
Taken
91,987
83,290
Mitigated
77,579
22,568
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Eljefe10274659
Sun Wukong
12,534
2,305
0
2,118
29,939
23,073
0
8,644
21,295
1,974
26,977
W
Ah Muzen Cab
HexagonalCrown7
Ah Muzen Cab
23,134
10,058
0
2,634
12,588
4,528
0
4,149
8,439
0
56,498
W
Nu Wa
Monee OM
Nu Wa
26,425
2,908
199
1,037
8,452
2,493
0
2,452
6,000
73,402
0
L
Izanami
16,075
8,887
259
2,644
28,972
10,589
0
5,788
23,184
1,397
71,918
W
15,216
901
0
912
20,967
20,831
0
7,906
13,061
10,593
26,112
W
Arachne
Prismaticzx
Arachne
26,376
17,798
0
8,318
26,605
40,339
0
7,797
18,808
0
36,450
L
28,930
7,971
1,561
3,105
20,346
6,207
0
3,812
16,534
0
63,035
L
13,409
1,566
6,002
4,116
20,361
7,376
0
5,336
15,025
71,061
0
L
Jormungandr
trainerdelaney
Jormungandr
15,012
4,169
0
2,763
32,382
36,045
0
6,700
25,682
52,354
0
W
Thor
36,479
5,996
0
0
23,375
9,388
0
8,197
14,887
0
60,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,218
Gold Earned
84,891
500
Minions Killed
305
9
Camps Cleared
9
1,370,075
Distance Traveled
1,514,748
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,188
946
35
2
0
305,133
1
W
Ah Muzen Cab
16,078
1,072
74
5
2
298,425
0
W
Nu Wa
16,342
1,089
116
8
1
290,184
0
L
Izanami
15,081
1,005
152
10
1
247,480
0
W
Nike
15,901
1,060
43
3
1
292,757
0
W
Arachne
18,245
1,216
15
1
2
351,555
1
L
Chiron
16,517
1,101
77
5
2
277,131
0
L
Ra
15,578
1,039
158
11
6
302,437
1
L
Jormungandr
14,854
990
78
5
0
237,894
0
W
Thor
18,325
1,222
57
4
3
281,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role