Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CN1D4R14 R3X
Izanami
Level 43
God Stats
2W - 2L
1,609 SR
Queue Stats
74W - 77L
1,438 Elo+
Solo
Ullr
Ullr
Sponge pie 24
Ullr
Level 69
God Stats
0W - 3L
1,197 SR
Queue Stats
9W - 21L
1,205 Elo+
Solo
Merlin
Merlin
snoowwhites
Merlin
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,288 Elo+
Solo
Thanatos
Thanatos
wettCoochiee
Thanatos
Level 65
God Stats
3W - 7L
1,247 SR
Queue Stats
45W - 39L
1,429 Elo+
Solo
Team Averages
Level 71
1,411 SR
1,372 Elo+

VS

Team Averages
Level 85
1,503 SR
1,396 Elo+
Anhur
Anhur
AfIsHoUtOfWaTeR
Anhur
Level 65
God Stats
9W - 19L
1,269 SR
Queue Stats
218W - 267L
1,396 Elo+
Party 1
Mulan
Mulan
Drax02
Mulan
Level 146
God Stats
8W - 2L
1,707 SR
Queue Stats
308W - 318L
1,478 Elo+
Solo
Scylla
Scylla
OlympianAce
Scylla
Level 64
God Stats
5W - 1L
1,465 SR
Queue Stats
164W - 180L
1,348 Elo+
Party 1
Da Ji
Da Ji
dipplen
Da Ji
Level 66
God Stats
9W - 5L
1,529 SR
Queue Stats
83W - 108L
1,307 Elo+
Solo
Cthulhu
Cthulhu
racso23_23
Cthulhu
Level 83
God Stats
10W - 7L
1,548 SR
Queue Stats
183W - 188L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 2 / 0
2,891
578
730
2,098
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CN1D4R14 R3X
Izanami
3
0 / 1 / 0
2,897
579
802
2,176
201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,857
571
303
2,022
161
Merlin
3
0 / 2 / 0
2,865
573
228
1,051
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
wettCoochiee
Thanatos
5
1 / 4 / 0
3,535
707
1,826
5,087
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
4,021
804
2,668
2,126
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Drax02
Mulan
7
3 / 0 / 1
4,499
900
2,368
3,211
1,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
7
5 / 0 / 0
4,612
922
2,406
1,540
255
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
dipplen
Da Ji
5
0 / 1 / 2
3,603
721
848
2,057
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
racso23_23
Cthulhu
6
0 / 0 / 0
3,533
707
261
2,817
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
11
11
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
3
0
0
3
L
Izanami
CN1D4R14 R3X
Izanami
0
1
0
0
W
Mulan
Drax02
Mulan
3
0
1
3.5
W
Scylla
5
0
0
5
L
0
2
0
0
W
Da Ji
dipplen
Da Ji
0
1
2
1
W
Cthulhu
racso23_23
Cthulhu
0
0
0
0
L
Merlin
0
2
0
0
L
Thanatos
wettCoochiee
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,889
Damage
8,551
12,434
Taken
11,751
2,828
Mitigated
4,280
3,973
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
730
117
0
443
2,098
835
0
0
1,950
4,272
0
W
2,668
954
0
1,098
2,126
430
679
0
2,126
0
12,718
L
Izanami
CN1D4R14 R3X
Izanami
802
692
0
368
2,176
201
0
133
2,019
0
8,814
W
Mulan
Drax02
Mulan
2,368
740
0
1,742
3,211
1,499
0
801
2,370
0
17,218
W
Scylla
2,406
430
0
1,034
1,540
255
872
77
1,423
12,645
0
L
303
83
12
342
2,022
161
0
78
1,918
0
2,984
W
Da Ji
dipplen
Da Ji
848
322
0
790
2,057
422
0
0
2,057
0
9,920
W
Cthulhu
racso23_23
Cthulhu
261
0
0
1,381
2,817
1,674
277
0
2,817
13,421
0
L
Merlin
228
0
0
60
1,051
291
0
710
229
2,410
0
L
Thanatos
wettCoochiee
Thanatos
1,826
981
0
2,748
5,087
1,340
0
1,438
3,373
0
10,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,045
Gold Earned
20,268
56
Minions Killed
142
0
Camps Cleared
0
394,410
Distance Traveled
519,695
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,891
578
4
1
0
74,509
1
W
Anhur
4,021
804
27
5
0
109,498
2
L
Izanami
2,897
579
12
2
0
72,231
1
W
Mulan
4,499
900
49
10
0
99,780
0
W
Scylla
4,612
922
21
4
0
100,794
1
L
Ullr
2,857
571
5
1
0
79,041
0
W
Da Ji
3,603
721
21
4
0
87,557
0
W
Cthulhu
3,533
707
24
5
0
122,066
1
L
Merlin
2,865
573
6
1
0
61,985
0
L
Thanatos
3,535
707
29
6
0
106,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role