Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fall3nXspitfire
Ah Muzen Cab
Level 85
God Stats
2W - 3L
1,902 SR
Queue Stats
28W - 26L
1,541 Elo+
Party 1
Zeus
Zeus
bigman383xX
Zeus
Level 93
God Stats
4W - 2L
1,573 SR
Queue Stats
17W - 8L
1,702 Elo+
Party 1
Horus
Horus
iownalllolhi
Horus
Level 107
God Stats
11W - 5L
1,782 SR
Queue Stats
152W - 97L
1,698 Elo+
Party 1
Team Averages
Level 95
1,752 SR
1,647 Elo+

VS

Team Averages
Level 100
1,555 SR
1,528 Elo+
Hercules
Hercules
Camper9000
Hercules
Level 79
God Stats
1W - 4L
1,612 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Danzaburou
Danzaburou
DcUndead
Danzaburou
Level 105
God Stats
3W - 2L
1,568 SR
Queue Stats
15W - 14L
1,553 Elo+
Solo
Chang'e
Chang'e
MagusKitty
Chang'e
Level 116
God Stats
3W - 2L
1,485 SR
Queue Stats
3W - 2L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fall3nXspitfire
Ah Muzen Cab
17
5 / 5 / 8
13,219
734
14,894
14,768
6,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 10 / 6
11,709
651
20,025
17,137
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 8
13,508
750
10,332
24,267
37,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Camper9000
Hercules
18
4 / 7 / 13
13,000
722
17,232
29,719
29,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
DcUndead
Danzaburou
20
9 / 1 / 9
14,593
811
22,856
14,134
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MagusKitty
Chang'e
18
7 / 7 / 11
13,419
746
6,631
17,007
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
14
Kills
20
20
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Camper9000
Hercules
4
7
13
1.5
W
Danzaburou
DcUndead
Danzaburou
9
1
9
13.5
L
Ah Muzen Cab
Fall3nXspitfire
Ah Muzen Cab
5
5
8
1.8
W
Chang'e
MagusKitty
Chang'e
7
7
11
1.79
L
5
10
6
0.8
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
46,719
56,172
Taken
60,860
49,906
Mitigated
42,363
13,926
Healing
28,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Camper9000
Hercules
17,232
4,378
1,489
11,663
29,719
29,862
143
10,717
19,002
0
28,504
W
Danzaburou
DcUndead
Danzaburou
22,856
8,195
0
7,243
14,134
7,218
2,062
3,325
10,809
0
86,359
L
Ah Muzen Cab
Fall3nXspitfire
Ah Muzen Cab
14,894
5,878
134
2,865
14,768
6,584
1,505
1,630
12,588
0
52,347
W
Chang'e
MagusKitty
Chang'e
6,631
474
3,737
4,493
17,007
5,283
706
5,171
11,836
30,383
0
L
20,025
4,347
0
3,458
17,137
6,015
596
1,443
14,663
41,469
2,490
L
10,332
3,572
2,787
4,682
24,267
37,307
351
4,352
18,480
0
29,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
41,012
161
Minions Killed
200
5
Camps Cleared
10
840,576
Distance Traveled
994,490
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,000
722
38
2
1
308,860
3
W
Danzaburou
14,593
811
120
7
8
365,934
2
L
Ah Muzen Cab
13,219
734
81
5
2
300,775
1
W
Chang'e
13,419
746
42
2
1
319,696
0
L
Zeus
11,709
651
46
3
1
197,910
0
L
Horus
13,508
750
34
2
2
341,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role