Player Matchup

Freya
Freya
DIRTBALL DABS
Freya
Level 105
God Stats
2W - 10L
1,161 SR
Queue Stats
576W - 631L
1,320 Elo+
Solo
Anhur
Anhur
PetaChipss
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
YOUNG DAHDAH
Terra
Level 130
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 14L
1,546 Elo+
Party 2
Mulan
Mulan
abaddondevil
Mulan
Level 140
God Stats
0W - 2L
1,169 SR
Queue Stats
74W - 94L
1,385 Elo+
Solo
Xbalanque
Xbalanque
im menace
Xbalanque
Level 145
God Stats
17W - 26L
1,380 SR
Queue Stats
1,331W - 1,332L
1,532 Elo+
Solo
Team Averages
Level 107
1,302 SR
1,457 Elo+

VS

Team Averages
Level 118
1,453 SR
1,459 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Gonxothegreat
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,309 Elo+
Solo
Scylla
Scylla
xWakAttackx6372
Scylla
Level 57
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 1L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,205
708
7,521
9,486
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
1 / 5 / 6
8,171
629
3,430
9,860
3,374
16
5 / 4 / 8
9,903
762
10,262
18,662
20,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 8 / 8
8,476
652
9,502
15,108
13,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
im menace
Xbalanque
17
3 / 4 / 7
9,101
700
14,909
14,579
5,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 1 / 14
10,315
793
6,344
20,243
28,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
 
Merlin
15
1 / 3 / 8
9,430
725
10,043
8,278
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
15
4 / 4 / 11
9,163
705
10,098
10,733
11,012
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 4 / 11
10,025
771
11,483
9,551
5,624
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 2 / 11
11,399
877
18,512
7,645
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
14
Kills
22
24
Deaths
14
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
14
9
W
Merlin
 
Merlin
1
3
8
1.67
W
Thor
 
Thor
4
4
11
2.38
L
4
3
3
1.83
W
4
4
11
2.38
L
Anhur
1
5
6
0.8
L
5
4
8
2.25
L
1
8
8
0.63
L
Xbalanque
im menace
Xbalanque
3
4
7
1.63
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,624
Damage
56,480
67,695
Taken
56,450
47,540
Mitigated
52,003
23,315
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,344
3,269
6,440
10,522
20,243
28,414
735
5,943
14,300
0
9,906
W
Merlin
 
Merlin
10,043
909
1,547
1,239
8,278
3,701
1,229
1,975
6,303
25,541
0
W
Thor
 
Thor
10,098
1,281
895
867
10,733
11,012
611
4,136
6,597
0
15,168
L
7,521
2,381
1,297
2,114
9,486
3,992
0
6,625
2,713
15,663
0
W
11,483
1,364
0
1,666
9,551
5,624
1,410
2,929
6,622
30,107
0
L
Anhur
3,430
1,736
341
498
9,860
3,374
700
6,258
3,400
0
10,563
L
10,262
1,160
5,288
5,076
18,662
20,927
0
8,594
9,766
20,338
0
L
9,502
1,068
463
409
15,108
13,325
174
7,143
7,813
0
15,980
L
Xbalanque
im menace
Xbalanque
14,909
7,625
2,468
5,361
14,579
5,922
646
10,408
3,965
0
34,667
W
18,512
1,422
2,569
1,441
7,645
3,252
637
2,800
4,845
38,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
50,332
115
Minions Killed
126
0
Camps Cleared
0
952,468
Distance Traveled
1,048,926
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,315
793
8
1
0
256,525
0
W
Merlin
9,430
725
36
3
0
177,331
1
W
Thor
9,163
705
2
0
0
195,436
0
L
Freya
9,205
708
18
1
0
192,153
0
W
Anubis
10,025
771
42
3
0
182,238
0
L
Anhur
8,171
629
17
1
0
171,038
0
L
Terra
9,903
762
19
1
0
217,035
0
L
Mulan
8,476
652
9
1
0
171,109
0
L
Xbalanque
9,101
700
52
4
0
201,133
4
W
Scylla
11,399
877
38
3
0
237,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role