Player Matchup

Zeus
Zeus
Bunreath
Zeus
Level 157
God Stats
1W - 0L
1,781 SR
Queue Stats
251W - 238L
1,578 Elo+
Party 1
Cerberus
Cerberus
FacedHales
Cerberus
Level 156
God Stats
6W - 9L
1,405 SR
Queue Stats
486W - 450L
1,535 Elo+
Solo
Ne Zha
Ne Zha
SquirtOnMeDaddy
Ne Zha
Level 127
God Stats
2W - 1L
1,554 SR
Queue Stats
97W - 80L
1,615 Elo+
Party 1
Chernobog
Chernobog
ballsackbrad
Chernobog
Level 157
God Stats
8W - 8L
1,586 SR
Queue Stats
216W - 198L
1,613 Elo+
Party 1
Atlas
Atlas
dabnwithmadn
Atlas
Level 102
God Stats
15W - 10L
1,551 SR
Queue Stats
365W - 323L
1,548 Elo+
Party 1
Team Averages
Level 140
1,575 SR
1,578 Elo+

VS

Team Averages
Level 107
1,610 SR
1,568 Elo+
Mulan
Mulan
ATPrime
Mulan
Level 148
God Stats
5W - 5L
1,619 SR
Queue Stats
251W - 216L
1,578 Elo+
Solo
Chaac
Chaac
Boomhev
Chaac
Level 159
God Stats
0W - 1L
1,860 SR
Queue Stats
109W - 87L
1,641 Elo+
Party 2
Achilles
Achilles
TheBlackoutHere
Achilles
Level 65
God Stats
12W - 13L
1,553 SR
Queue Stats
123W - 124L
1,504 Elo+
Solo
Ra
Ra
chrisspher1
Ra
Level 104
God Stats
23W - 13L
1,686 SR
Queue Stats
457W - 386L
1,545 Elo+
Solo
Chiron
Chiron
nordreconia
Chiron
Level 61
God Stats
3W - 6L
1,330 SR
Queue Stats
47W - 40L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 5 / 8
11,513
576
18,989
11,900
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
FacedHales
Cerberus
15
1 / 6 / 17
9,416
471
6,364
26,392
32,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 6 / 15
10,234
512
10,861
17,310
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ballsackbrad
Chernobog
18
10 / 5 / 8
11,546
577
17,386
16,838
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 5
9,976
499
7,505
10,913
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ATPrime
Mulan
19
8 / 5 / 3
11,561
578
17,970
22,000
9,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Boomhev
Chaac
18
5 / 5 / 5
11,421
571
14,167
22,970
17,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
16
5 / 5 / 8
10,912
546
11,346
16,874
23,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
2 / 6 / 6
10,577
529
7,288
11,200
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
5 / 6 / 6
10,296
515
10,657
16,292
5,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
27
Kills
25
25
Deaths
27
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
ATPrime
Mulan
8
5
3
1.9
L
Chaac
Boomhev
Chaac
5
5
5
1.5
W
Zeus
9
5
8
2.6
W
Cerberus
FacedHales
Cerberus
1
6
17
1.58
W
4
6
15
1.92
L
Achilles
5
5
8
1.8
W
Chernobog
ballsackbrad
Chernobog
10
5
8
2.8
L
2
6
6
0.83
W
3
3
5
1.83
L
Chiron
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
61,428
83,353
Taken
89,336
62,878
Mitigated
60,414
23,285
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ATPrime
Mulan
17,970
3,264
0
5,816
22,000
9,534
0
8,294
13,310
0
104,846
L
Chaac
Boomhev
Chaac
14,167
3,726
0
6,417
22,970
17,474
0
9,678
12,503
0
79,139
W
Zeus
18,989
2,331
0
1,326
11,900
4,071
0
766
11,108
71,335
0
W
Cerberus
FacedHales
Cerberus
6,364
309
475
5,891
26,392
32,325
42
1,507
24,797
26,914
0
W
10,861
2,989
0
4,914
17,310
7,019
257
1,372
15,828
0
51,470
L
Achilles
11,346
4,449
0
3,108
16,874
23,964
1,086
5,957
10,694
0
48,948
W
Chernobog
ballsackbrad
Chernobog
17,386
12,439
0
6,502
16,838
8,332
487
2,440
14,098
0
80,709
L
7,288
97
626
2,721
11,200
3,945
0
3,100
7,877
72,184
0
W
7,505
1,819
0
4,177
10,913
11,131
874
852
10,045
53,216
0
L
Chiron
10,657
3,930
779
4,402
16,292
5,497
462
4,090
12,081
0
56,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
54,767
482
Minions Killed
625
0
Camps Cleared
0
1,822,226
Distance Traveled
1,820,838
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,561
578
136
7
0
392,201
2
L
Chaac
11,421
571
167
8
0
354,146
2
W
Zeus
11,513
576
132
7
0
346,381
2
W
Cerberus
9,416
471
36
2
0
342,953
4
W
Ne Zha
10,234
512
78
4
0
399,680
1
L
Achilles
10,912
546
61
3
0
373,583
2
W
Chernobog
11,546
577
146
7
0
351,227
4
L
Ra
10,577
529
146
7
0
318,659
5
W
Atlas
9,976
499
90
5
0
381,985
0
L
Chiron
10,296
515
115
6
0
382,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role