Player Matchup

Hachiman
Hachiman
Ketalol
Hachiman
Level 17
God Stats
12W - 10L
1,495 SR
Queue Stats
23W - 26L
1,455 Elo+
Party 1
Poseidon
Poseidon
Lordwinterduck
Poseidon
Level 64
God Stats
7W - 6L
1,499 SR
Queue Stats
200W - 251L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
MarshmallowManz
Hun Batz
Level 45
God Stats
3W - 0L
1,783 SR
Queue Stats
85W - 103L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MisterSandman09
Tsukuyomi
Level 84
God Stats
8W - 3L
1,618 SR
Queue Stats
371W - 471L
1,416 Elo+
Party 1
Atlas
Atlas
SteveIrwinFan
Atlas
Level 122
God Stats
8W - 6L
1,533 SR
Queue Stats
747W - 787L
1,484 Elo+
Party 1
Team Averages
Level 66
1,586 SR
1,445 Elo+

VS

Team Averages
Level 91
1,588 SR
1,516 Elo+
Scylla
Scylla
KIDSOLDIEROTX
Scylla
Level 120
God Stats
2W - 2L
1,805 SR
Queue Stats
26W - 33L
1,465 Elo+
Party 2
Sol
Sol
RoyalSavage302
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Horus
Horus
globalpapi6
Horus
Level 62
God Stats
4W - 3L
1,428 SR
Queue Stats
38W - 43L
1,445 Elo+
Party 2
Loki
Loki
sG1z
Loki
Level 109
God Stats
0W - 1L
1,630 SR
Queue Stats
41W - 41L
1,472 Elo+
Party 2
Atlas
Atlas
x816ickness
Atlas
Level 160
God Stats
3W - 7L
1,578 SR
Queue Stats
98W - 119L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ketalol
Hachiman
11
2 / 0 / 3
6,198
563
5,141
4,831
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
2 / 2 / 0
6,744
613
2,087
5,563
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
12
3 / 1 / 2
6,752
614
2,323
7,147
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
MisterSandman09
Tsukuyomi
10
3 / 1 / 2
6,462
587
4,204
4,483
2,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
6,257
569
3,331
6,395
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,511
501
3,303
4,615
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,267
479
4,412
5,601
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,511
501
504
4,905
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
sG1z
Loki
7
0 / 1 / 3
4,783
435
2,439
4,230
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 2
4,621
420
2,624
7,500
3,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
4
4
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Hachiman
Ketalol
Hachiman
2
0
3
3.5
W
Poseidon
2
2
0
1
W
Hun Batz
3
1
2
4
W
Tsukuyomi
MisterSandman09
Tsukuyomi
3
1
2
4
L
0
3
0
0
W
1
0
3
2.5
L
2
2
1
1.25
L
Loki
sG1z
Loki
0
1
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
13,282
28,419
Taken
26,851
11,193
Mitigated
9,801
10,432
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,303
213
0
0
4,615
1,191
0
1,228
3,313
25,055
0
W
Hachiman
Ketalol
Hachiman
5,141
3,174
0
1,434
4,831
1,539
1,871
2,873
1,958
0
32,033
W
Poseidon
2,087
477
0
1,479
5,563
1,488
445
1,526
3,953
35,268
0
W
Hun Batz
2,323
407
0
3,314
7,147
2,110
265
1,176
5,876
0
38,038
W
Tsukuyomi
MisterSandman09
Tsukuyomi
4,204
614
0
1,800
4,483
2,711
1,480
784
3,618
0
25,911
L
4,412
1,123
0
1,752
5,601
1,292
495
1,308
4,253
28,283
0
W
3,331
1,187
1,211
1,194
6,395
3,345
550
3,772
2,587
14,118
3,458
L
504
278
196
1,499
4,905
2,238
0
567
4,296
0
14,871
L
Loki
sG1z
Loki
2,439
695
0
1,006
4,230
1,118
0
496
3,674
0
12,762
L
2,624
614
552
1,771
7,500
3,962
0
1,038
6,414
11,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
25,693
295
Minions Killed
186
0
Camps Cleared
0
1,121,043
Distance Traveled
877,199
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,511
501
52
5
0
187,050
2
W
Hachiman
6,198
563
49
4
0
194,596
0
W
Poseidon
6,744
613
83
8
0
221,472
1
W
Hun Batz
6,752
614
81
7
0
255,631
0
W
Tsukuyomi
6,462
587
49
4
0
222,163
4
L
Sol
5,267
479
56
5
0
175,078
0
W
Atlas
6,257
569
33
3
0
227,181
5
L
Horus
5,511
501
40
4
0
145,832
0
L
Loki
4,783
435
27
2
0
149,324
0
L
Atlas
4,621
420
11
1
0
219,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role