Player Matchup

Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DryestChair4106
Artemis
Level 129
God Stats
8W - 2L
1,802 SR
Queue Stats
279W - 286L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Zanarch33
Sun Wukong
Level 127
God Stats
2W - 5L
1,551 SR
Queue Stats
226W - 238L
1,410 Elo+
Party 2
Ullr
Ullr
dead clouds
Ullr
Level 125
God Stats
2W - 2L
1,473 SR
Queue Stats
39W - 32L
1,512 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,470 Elo+

VS

Team Averages
Level 131
1,567 SR
1,458 Elo+
Kuzenbo
Kuzenbo
BigEv
Kuzenbo
Level 138
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 24L
1,422 Elo+
Party 1
Agni
Agni
RomeoSBM
Agni
Level 128
God Stats
4W - 1L
1,626 SR
Queue Stats
39W - 44L
1,475 Elo+
Solo
Apollo
Apollo
WelshyLiam
Apollo
Level 160
God Stats
1W - 0L
1,451 SR
Queue Stats
64W - 62L
1,501 Elo+
Solo
Kali
Kali
eeriedud
Kali
Level 108
God Stats
2W - 0L
1,714 SR
Queue Stats
226W - 218L
1,465 Elo+
Solo
Danzaburou
Danzaburou
svxinitial
Danzaburou
Level 119
God Stats
1W - 0L
1,326 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 3 / 6
8,431
703
9,976
9,997
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
 
Tiamat
16
1 / 3 / 5
8,260
688
7,666
9,895
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 6
8,775
731
14,132
12,923
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zanarch33
Sun Wukong
14
4 / 5 / 7
8,526
711
6,990
16,396
16,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 7
8,234
686
6,679
12,570
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigEv
Kuzenbo
16
5 / 2 / 13
9,659
805
6,749
10,395
13,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
15
4 / 3 / 13
9,518
793
13,690
9,363
3,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
WelshyLiam
Apollo
16
3 / 4 / 19
9,522
794
10,581
12,718
5,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kali
16
3 / 3 / 13
9,941
828
11,012
16,252
8,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
svxinitial
Danzaburou
19
9 / 2 / 11
11,792
983
8,212
7,880
3,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
13
Kills
24
23
Deaths
14
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
6
1.67
L
Tiamat
 
Tiamat
1
3
5
1.17
W
Kuzenbo
BigEv
Kuzenbo
5
2
13
5.75
L
4
5
6
1.4
W
Agni
4
3
13
3.5
W
Apollo
WelshyLiam
Apollo
3
4
19
3.13
L
Sun Wukong
Zanarch33
Sun Wukong
4
5
7
1.5
L
2
7
7
0.79
W
Kali
3
3
13
3.17
W
Danzaburou
svxinitial
Danzaburou
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
50,244
61,781
Taken
56,608
34,586
Mitigated
34,606
13,898
Healing
27,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,976
757
297
2,347
9,997
3,527
170
3,387
6,433
19,165
0
L
Tiamat
 
Tiamat
7,666
96
527
2,643
9,895
5,204
313
3,731
6,026
16,075
0
W
Kuzenbo
BigEv
Kuzenbo
6,749
1,629
832
1,040
10,395
13,527
64
2,497
7,898
17,230
0
L
14,132
5,622
679
2,746
12,923
4,881
164
4,181
8,476
0
28,379
W
Agni
13,690
389
2,353
3,906
9,363
3,482
1,199
3,765
5,598
24,274
0
W
Apollo
WelshyLiam
Apollo
10,581
5,918
1,097
3,929
12,718
5,503
2,161
2,922
9,796
0
25,716
L
Sun Wukong
Zanarch33
Sun Wukong
6,990
987
311
1,905
16,396
16,483
0
4,488
11,528
0
17,550
L
6,679
2,674
1,006
1,437
12,570
4,491
0
3,610
8,876
0
17,779
W
Kali
11,012
2,002
2,612
6,969
16,252
8,668
339
5,501
10,751
0
18,390
W
Danzaburou
svxinitial
Danzaburou
8,212
4,313
1,394
3,389
7,880
3,426
1,624
2,957
4,923
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
50,432
110
Minions Killed
130
0
Camps Cleared
0
1,024,903
Distance Traveled
1,145,363
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,431
703
18
2
0
217,950
0
L
Tiamat
8,260
688
23
2
0
222,782
0
W
Kuzenbo
9,659
805
18
2
0
211,219
1
L
Artemis
8,775
731
39
3
0
178,582
0
W
Agni
9,518
793
15
1
0
223,916
2
W
Apollo
9,522
794
24
2
0
232,499
0
L
Sun Wukong
8,526
711
15
1
0
234,183
0
L
Ullr
8,234
686
15
1
0
171,406
0
W
Kali
9,941
828
23
2
0
257,941
3
W
Danzaburou
11,792
983
50
4
0
219,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role