Player Matchup

Geb
Geb
Coolbitz
Geb
Level 117
God Stats
1W - 0L
1,797 SR
Queue Stats
263W - 154L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Kingram
Baron Samedi
Level 62
God Stats
3W - 3L
1,561 SR
Queue Stats
196W - 124L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
TheShadyDoctor
Danzaburou
Level 129
God Stats
2W - 2L
1,529 SR
Queue Stats
195W - 134L
1,626 Elo+
Party 2
Team Averages
Level 103
1,629 SR
1,646 Elo+

VS

Team Averages
Level 125
1,699 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
DarkLordBacon
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,527 SR
Queue Stats
16W - 14L
1,543 Elo+
Party 1
Hercules
Hercules
Lerös
Hercules
Level 106
God Stats
3W - 1L
1,784 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
Sakershaw
Cernunnos
Level 121
God Stats
3W - 1L
1,784 SR
Queue Stats
14W - 13L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
12,973
683
18,110
25,958
31,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Kingram
Baron Samedi
18
8 / 4 / 6
13,673
720
28,018
19,689
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheShadyDoctor
Danzaburou
17
5 / 3 / 8
13,707
721
17,085
17,944
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkLordBacon
Morgan Le Fay
17
6 / 7 / 5
13,260
698
16,842
22,947
9,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Lerös
Hercules
16
2 / 4 / 9
12,727
670
11,878
29,708
34,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Sakershaw
Cernunnos
17
4 / 7 / 7
12,594
663
20,826
19,328
7,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
18
Kills
12
12
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Morgan Le Fay
DarkLordBacon
Morgan Le Fay
6
7
5
1.21
W
Baron Samedi
Kingram
Baron Samedi
8
4
6
2.75
L
Hercules
Lerös
Hercules
2
4
9
1.63
L
Cernunnos
Sakershaw
Cernunnos
4
7
7
1.07
W
Danzaburou
TheShadyDoctor
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,213
Damage
49,546
63,591
Taken
71,983
47,236
Mitigated
51,428
19,994
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,110
2,590
0
7,566
25,958
31,643
482
6,391
19,567
32,927
0
L
Morgan Le Fay
DarkLordBacon
Morgan Le Fay
16,842
977
311
5,936
22,947
9,246
0
15,412
7,535
53,288
0
W
Baron Samedi
Kingram
Baron Samedi
28,018
3,986
3,322
3,276
19,689
9,152
705
6,201
13,488
61,116
0
L
Hercules
Lerös
Hercules
11,878
2,004
365
10,852
29,708
34,247
152
19,061
10,647
0
29,333
L
Cernunnos
Sakershaw
Cernunnos
20,826
10,181
0
2,645
19,328
7,935
506
11,810
7,518
0
51,140
W
Danzaburou
TheShadyDoctor
Danzaburou
17,085
7,664
0
5,830
17,944
6,441
1,059
4,572
13,372
0
56,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
38,581
175
Minions Killed
188
7
Camps Cleared
7
1,029,518
Distance Traveled
910,957
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,973
683
20
1
1
352,015
5
L
Morgan Le Fay
13,260
698
60
3
4
304,521
2
W
Baron Samedi
13,673
720
80
4
0
320,324
3
L
Hercules
12,727
670
36
2
0
339,934
2
L
Cernunnos
12,594
663
92
5
3
266,502
2
W
Danzaburou
13,707
721
75
4
6
357,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role