Player Matchup

Ymir
Ymir
BIGPoppa7591
Ymir
Level 88
God Stats
5W - 0L
1,848 SR
Queue Stats
15W - 10L
1,437 Elo+
Solo
Bakasura
Bakasura
Edgar_2194
Bakasura
Level 122
God Stats
1W - 2L
1,178 SR
Queue Stats
100W - 104L
1,399 Elo+
Solo
Danzaburou
Danzaburou
ProfessorBasss
Danzaburou
Level 78
God Stats
16W - 6L
1,670 SR
Queue Stats
61W - 42L
1,461 Elo+
Solo
Nox
Nox
RiSe Reverse 69
Nox
Level 102
God Stats
1W - 0L
1,703 SR
Queue Stats
443W - 506L
1,370 Elo+
Solo
Chaac
Chaac
WeeDTrollER13
Chaac
Level 99
God Stats
15W - 5L
1,642 SR
Queue Stats
438W - 458L
1,431 Elo+
Solo
Team Averages
Level 98
1,608 SR
1,420 Elo+

VS

Team Averages
Level 85
1,434 SR
1,348 Elo+
Odin
Odin
DRhotWebcam
Odin
Level 88
God Stats
0W - 2L
1,357 SR
Queue Stats
110W - 104L
1,411 Elo+
Solo
Ra
Ra
HapticProphet
Ra
Level 87
God Stats
2W - 6L
1,364 SR
Queue Stats
259W - 266L
1,320 Elo+
Solo
Heimdallr
Heimdallr
NIGHTHAWK88G
Heimdallr
Level 79
God Stats
7W - 11L
1,428 SR
Queue Stats
221W - 251L
1,330 Elo+
Solo
Cliodhna
Cliodhna
SAVAGE_NINJA_223
Cliodhna
Level 104
God Stats
5W - 6L
1,392 SR
Queue Stats
178W - 217L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
montez1408
Baron Samedi
Level 66
God Stats
27W - 17L
1,627 SR
Queue Stats
209W - 256L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
11,679
508
8,566
23,350
25,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Edgar_2194
Bakasura
19
6 / 9 / 6
12,567
546
14,939
22,565
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
ProfessorBasss
Danzaburou
20
9 / 4 / 5
14,404
626
17,697
18,320
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
9,849
428
3,511
7,954
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 3
13,331
580
15,929
17,274
12,884
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
11,831
514
9,885
18,047
19,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 11 / 2
12,613
548
11,577
21,708
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
NIGHTHAWK88G
Heimdallr
16
2 / 6 / 6
10,169
442
7,749
12,726
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 6
13,380
582
17,776
19,850
10,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
montez1408
Baron Samedi
16
3 / 5 / 8
10,822
471
14,076
15,656
13,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
26
Kills
26
27
Deaths
28
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
5
5
3
1.3
W
Bakasura
Edgar_2194
Bakasura
6
9
6
1
L
6
11
2
0.64
L
Heimdallr
NIGHTHAWK88G
Heimdallr
2
6
6
0.83
W
Danzaburou
ProfessorBasss
Danzaburou
9
4
5
2.88
W
3
5
2
0.8
L
10
1
6
13
W
4
4
3
1.38
L
Baron Samedi
montez1408
Baron Samedi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,642
Damage
61,063
89,463
Taken
87,987
58,587
Mitigated
55,079
24,551
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,566
2,041
54
2,191
23,350
25,185
0
9,391
13,314
57,042
0
L
9,885
3,609
521
5,083
18,047
19,041
555
412
15,765
8,311
50,745
W
Bakasura
Edgar_2194
Bakasura
14,939
9,732
0
4,150
22,565
8,521
0
6,050
16,167
0
67,656
L
11,577
2,186
122
4,570
21,708
8,400
3,405
5,305
15,724
83,423
0
L
Heimdallr
NIGHTHAWK88G
Heimdallr
7,749
3,105
0
2,440
12,726
3,601
830
923
11,520
0
44,070
W
Danzaburou
ProfessorBasss
Danzaburou
17,697
8,900
0
8,626
18,320
8,860
820
6,438
11,375
0
109,478
W
3,511
582
0
875
7,954
3,137
0
2,745
5,209
38,523
0
L
17,776
3,045
0
4,008
19,850
10,394
653
2,590
16,454
0
114,578
W
15,929
2,071
218
8,437
17,274
12,884
0
1,727
14,594
6,082
101,890
L
Baron Samedi
montez1408
Baron Samedi
14,076
1,543
882
4,375
15,656
13,643
293
3,626
11,520
57,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
58,815
618
Minions Killed
597
0
Camps Cleared
0
1,919,870
Distance Traveled
1,957,365
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,679
508
54
2
0
410,791
4
L
Odin
11,831
514
118
5
0
393,460
3
W
Bakasura
12,567
546
116
5
0
438,004
0
L
Ra
12,613
548
157
7
0
348,640
5
L
Heimdallr
10,169
442
90
4
0
308,117
0
W
Danzaburou
14,404
626
178
8
0
435,177
5
W
Nox
9,849
428
81
4
0
179,475
1
L
Cliodhna
13,380
582
151
7
0
518,396
1
W
Chaac
13,331
580
189
8
0
456,423
1
L
Baron Samedi
10,822
471
81
4
0
388,752
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role