Player Matchup

Poseidon
Poseidon
AbsolutelyNot552
Poseidon
Level 103
God Stats
2W - 0L
1,343 SR
Queue Stats
222W - 285L
1,293 Elo+
Solo
Artemis
Artemis
ElHembrudo16
Artemis
Level 101
God Stats
1W - 1L
1,298 SR
Queue Stats
242W - 263L
1,416 Elo+
Solo
Artio
Artio
FluxKillah
Artio
Level 63
God Stats
16W - 26L
1,369 SR
Queue Stats
170W - 241L
1,375 Elo+
Solo
Scylla
Scylla
NachoMilanesio
Scylla
Level 84
God Stats
3W - 3L
1,390 SR
Queue Stats
227W - 273L
1,359 Elo+
Solo
Tyr
Tyr
Superkoopa64
Tyr
Level 80
God Stats
5W - 5L
1,394 SR
Queue Stats
54W - 64L
1,443 Elo+
Solo
Team Averages
Level 86
1,359 SR
1,377 Elo+

VS

Team Averages
Level 91
1,456 SR
1,404 Elo+
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fromunduh
Arachne
Level 160
God Stats
87W - 65L
1,547 SR
Queue Stats
487W - 533L
1,457 Elo+
Solo
Anubis
Anubis
Holyscoopula
Anubis
Level 107
God Stats
2W - 4L
1,552 SR
Queue Stats
37W - 51L
1,326 Elo+
Solo
Apollo
Apollo
MichaelMan9999
Apollo
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,387 Elo+
Solo
Yemoja
Yemoja
loobinator
Yemoja
Level 45
God Stats
1W - 6L
1,180 SR
Queue Stats
115W - 125L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,502
500
6,641
10,311
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ElHembrudo16
Artemis
13
1 / 4 / 4
7,766
457
8,081
11,942
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
3 / 5 / 4
8,853
521
4,752
15,024
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 4
7,782
458
5,326
7,332
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 3 / 1
9,846
579
14,551
13,776
12,212
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 7 / 3
7,659
451
6,121
11,836
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Fromunduh
Arachne
16
5 / 1 / 1
9,445
556
7,359
14,594
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
15
6 / 4 / 1
9,430
555
11,260
14,623
7,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
5 / 1 / 0
7,367
433
5,630
5,267
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
loobinator
Yemoja
13
1 / 1 / 7
8,385
493
6,010
10,270
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
17
17
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
7
3
0.21
W
1
3
7
1.5
W
Artemis
ElHembrudo16
Artemis
1
4
4
0.75
W
Artio
3
5
4
1
L
Arachne
Fromunduh
Arachne
5
1
1
5.5
L
Anubis
6
4
1
1.63
L
5
1
0
5
W
0
2
4
1
W
9
3
1
3.17
L
Yemoja
loobinator
Yemoja
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
36,380
58,385
Taken
56,590
34,670
Mitigated
33,591
19,881
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,121
723
0
1,752
11,836
10,109
744
2,322
9,478
0
39,857
W
6,641
598
0
3,821
10,311
2,600
468
1,991
8,193
46,317
0
W
Artemis
ElHembrudo16
Artemis
8,081
3,382
0
4,845
11,942
3,697
1,788
2,293
9,609
0
55,524
W
Artio
4,752
1,266
151
4,139
15,024
13,900
0
6,057
8,927
21,120
0
L
Arachne
Fromunduh
Arachne
7,359
5,223
0
8,074
14,594
5,594
0
2,157
12,397
0
59,844
L
Anubis
11,260
784
0
6,334
14,623
7,996
874
6,403
8,004
62,787
0
L
5,630
3,312
0
2,306
5,267
1,341
0
1,115
4,152
0
29,307
W
5,326
585
0
1,503
7,332
2,261
0
3,186
4,103
47,792
0
W
14,551
2,733
547
4,875
13,776
12,212
304
3,743
9,608
0
49,696
L
Yemoja
loobinator
Yemoja
6,010
1,072
762
2,663
10,270
8,551
204
4,390
5,840
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
42,286
398
Minions Killed
383
0
Camps Cleared
0
1,533,918
Distance Traveled
1,374,211
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,659
451
60
4
0
322,706
0
W
Poseidon
8,502
500
89
5
0
271,118
5
W
Artemis
7,766
457
95
6
0
277,968
1
W
Artio
8,853
521
19
1
0
350,833
4
L
Arachne
9,445
556
106
6
0
346,556
0
L
Anubis
9,430
555
134
8
0
249,959
2
L
Apollo
7,367
433
55
3
0
152,703
1
W
Scylla
7,782
458
102
6
0
329,120
4
W
Tyr
9,846
579
93
5
0
304,879
3
L
Yemoja
8,385
493
28
2
0
302,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role