Player Matchup

Cupid
Cupid
ArcailRV
Cupid
Level 105
God Stats
2W - 2L
1,552 SR
Queue Stats
75W - 68L
1,506 Elo+
Party 2
Zeus
Zeus
Xxortiz16xX
Zeus
Level 77
God Stats
2W - 7L
1,176 SR
Queue Stats
204W - 226L
1,472 Elo+
Solo
Horus
Horus
edgaredh
Horus
Level 72
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 36L
1,490 Elo+
Party 2
Team Averages
Level 85
1,409 SR
1,489 Elo+

VS

Team Averages
Level 65
1,572 SR
1,455 Elo+
Agni
Agni
Nizp
Agni
Level 65
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 17L
1,492 Elo+
Party 1
Atlas
Atlas
RefleR
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,544 Elo+
Party 1
Skadi
Skadi
putputput
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArcailRV
Cupid
18
6 / 2 / 12
12,583
740
13,899
14,482
5,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 5 / 8
13,750
809
28,135
13,514
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
edgaredh
Horus
17
3 / 2 / 15
11,989
705
6,046
20,793
24,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Nizp
Agni
17
5 / 8 / 3
11,898
700
13,005
15,280
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
RefleR
Atlas
16
1 / 6 / 6
11,646
685
11,802
24,927
28,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
putputput
Skadi
17
3 / 7 / 6
11,829
696
12,139
14,565
4,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
9
9
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
ArcailRV
Cupid
6
2
12
6
L
Agni
Nizp
Agni
5
8
3
0.81
L
Atlas
RefleR
Atlas
1
6
6
0.67
W
12
5
8
3.2
W
Horus
edgaredh
Horus
3
2
15
5.25
L
Skadi
putputput
Skadi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,080
Damage
36,946
48,789
Taken
54,772
35,089
Mitigated
37,681
17,042
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ArcailRV
Cupid
13,899
6,360
728
3,001
14,482
5,801
2,555
8,782
5,700
0
54,131
L
Agni
Nizp
Agni
13,005
323
283
2,616
15,280
4,716
0
7,523
7,757
42,711
0
L
Atlas
RefleR
Atlas
11,802
2,943
566
1,549
24,927
28,657
0
13,096
11,831
33,311
0
W
28,135
3,564
0
930
13,514
4,919
198
8,205
5,309
78,205
0
W
Horus
edgaredh
Horus
6,046
2,398
3,914
8,469
20,793
24,369
392
8,128
12,665
1,876
14,665
L
Skadi
putputput
Skadi
12,139
5,232
513
780
14,565
4,308
0
8,562
6,003
0
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
35,373
188
Minions Killed
164
9
Camps Cleared
5
927,817
Distance Traveled
820,261
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,583
740
77
5
2
317,118
3
L
Agni
11,898
700
52
3
3
256,859
0
L
Atlas
11,646
685
39
2
0
300,680
3
W
Zeus
13,750
809
102
6
7
295,372
2
W
Horus
11,989
705
9
1
0
315,327
1
L
Skadi
11,829
696
73
4
2
262,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role