Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Moelicious
Serqet
Level 106
God Stats
4W - 3L
1,589 SR
Queue Stats
220W - 217L
1,467 Elo+
Solo
Apollo
Apollo
NaCl-i
Apollo
Level 103
God Stats
18W - 12L
1,622 SR
Queue Stats
659W - 624L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
sljag
Erlang Shen
Level 126
God Stats
103W - 44L
1,673 SR
Queue Stats
856W - 822L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
swashbuckler03
Baba Yaga
Level 100
God Stats
16W - 12L
1,546 SR
Queue Stats
210W - 224L
1,477 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,510 Elo+

VS

Team Averages
Level 122
1,609 SR
1,491 Elo+
Raijin
Raijin
KittySlayerUtley
Raijin
Level 123
God Stats
1W - 1L
1,742 SR
Queue Stats
204W - 210L
1,466 Elo+
Solo
Izanami
Izanami
Mixlen4
Izanami
Level 77
God Stats
14W - 10L
1,632 SR
Queue Stats
368W - 352L
1,507 Elo+
Solo
Sol
Sol
QCkeeper7
Sol
Level 114
God Stats
109W - 108L
1,515 SR
Queue Stats
560W - 554L
1,454 Elo+
Solo
Ne Zha
Ne Zha
StarLiner49
Ne Zha
Level 156
God Stats
5W - 6L
1,543 SR
Queue Stats
327W - 309L
1,490 Elo+
Solo
Atlas
Atlas
plastique_Dream
Atlas
Level 141
God Stats
15W - 14L
1,613 SR
Queue Stats
218W - 191L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 0 / 3
9,034
531
5,296
8,213
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Moelicious
Serqet
15
2 / 1 / 1
8,724
513
4,314
12,116
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
NaCl-i
Apollo
17
5 / 1 / 3
10,392
611
9,863
10,691
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
sljag
Erlang Shen
17
4 / 0 / 1
10,068
592
6,967
11,589
7,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
swashbuckler03
Baba Yaga
15
3 / 2 / 1
9,260
545
6,846
7,040
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,293
488
5,407
8,717
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mixlen4
Izanami
14
1 / 8 / 0
8,479
499
6,125
13,121
3,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
7,444
438
4,626
10,253
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
0 / 2 / 1
7,364
433
3,978
9,367
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
7,108
418
4,893
9,458
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
19
Kills
4
4
Deaths
20
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
3
6.5
L
3
4
0
0.75
L
Izanami
Mixlen4
Izanami
1
8
0
0.13
W
Serqet
Moelicious
Serqet
2
1
1
2.5
W
Apollo
NaCl-i
Apollo
5
1
3
6.5
L
0
6
0
0
L
Ne Zha
0
2
1
0.25
L
0
0
2
1
W
Erlang Shen
sljag
Erlang Shen
4
0
1
4.5
W
Baba Yaga
swashbuckler03
Baba Yaga
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
25,029
49,649
Taken
50,916
28,320
Mitigated
18,532
18,370
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,296
360
266
2,902
8,213
9,214
0
2,798
5,337
20,597
0
L
5,407
847
0
1,529
8,717
2,866
0
6,061
2,015
48,940
0
L
Izanami
Mixlen4
Izanami
6,125
4,445
0
2,567
13,121
3,149
571
819
11,978
0
70,279
W
Serqet
Moelicious
Serqet
4,314
731
0
5,703
12,116
4,540
0
2,987
9,053
0
55,474
W
Apollo
NaCl-i
Apollo
9,863
5,017
0
4,542
10,691
4,116
919
1,487
9,204
0
85,936
L
4,626
2,237
0
3,578
10,253
4,033
0
0
10,253
45,976
0
L
Ne Zha
3,978
565
0
4,294
9,367
2,664
0
1,222
7,857
0
46,610
L
4,893
1,865
0
1,693
9,458
5,820
0
3,548
5,439
18,924
0
W
Erlang Shen
sljag
Erlang Shen
6,967
2,823
0
3,100
11,589
7,635
0
4,080
7,509
0
68,698
W
Baba Yaga
swashbuckler03
Baba Yaga
6,846
519
0
1,857
7,040
2,815
142
3,175
3,620
65,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
38,688
529
Minions Killed
467
0
Camps Cleared
0
1,785,274
Distance Traveled
1,470,797
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,034
531
25
1
0
318,503
1
L
Raijin
8,293
488
109
6
0
226,641
1
L
Izanami
8,479
499
149
9
0
292,194
2
W
Serqet
8,724
513
95
6
0
370,964
9
W
Apollo
10,392
611
150
9
0
362,198
1
L
Sol
7,444
438
92
5
0
268,317
0
L
Ne Zha
7,364
433
82
5
0
352,987
0
L
Atlas
7,108
418
35
2
0
330,658
6
W
Erlang Shen
10,068
592
125
7
0
373,343
3
W
Baba Yaga
9,260
545
134
8
0
360,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role