Player Matchup

Cliodhna
Cliodhna
Honcho_Blessed
Cliodhna
Level 34
God Stats
4W - 4L
1,594 SR
Queue Stats
44W - 69L
1,305 Elo+
Party 1
Skadi
Skadi
Igotdapowah
Skadi
Level 124
God Stats
74W - 44L
1,580 SR
Queue Stats
126W - 130L
1,358 Elo+
Solo
Atlas
Atlas
MagicMan_1017
Atlas
Level 85
God Stats
1W - 1L
1,675 SR
Queue Stats
289W - 326L
1,450 Elo+
Party 1
Izanami
Izanami
demonicfire4000
Izanami
Level 106
God Stats
7W - 9L
1,481 SR
Queue Stats
195W - 207L
1,425 Elo+
Party 1
Odin
Odin
oftheflamingo
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,469 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,401 Elo+

VS

Team Averages
Level 68
1,368 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Jormungandr131
Gilgamesh
Level 30
God Stats
1W - 0L
1,401 SR
Queue Stats
30W - 34L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
Lumberjack66
Sylvanus
Level 67
God Stats
1W - 2L
1,173 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 3
Discordia
Discordia
Sugar_Seduction
Discordia
Level 109
God Stats
47W - 46L
1,510 SR
Queue Stats
742W - 754L
1,448 Elo+
Party 2
Loki
Loki
Sugar_Tempation
Loki
Level 67
God Stats
9W - 27L
1,258 SR
Queue Stats
204W - 256L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THEn0t0ri0usV1P
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 377L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 6 / 1
9,480
431
6,221
16,373
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 6 / 1
10,049
457
10,373
14,037
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 5 / 2
8,897
404
7,720
21,586
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 0
8,419
383
5,810
10,850
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 0
9,706
441
4,389
17,015
12,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jormungandr131
Gilgamesh
20
8 / 0 / 4
13,797
627
15,448
14,517
12,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Lumberjack66
Sylvanus
14
2 / 1 / 7
10,417
474
6,737
17,401
20,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Sugar_Seduction
Discordia
19
3 / 2 / 7
12,498
568
12,135
8,272
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 8
11,385
518
8,722
14,815
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
THEn0t0ri0usV1P
Ah Muzen Cab
19
6 / 0 / 5
11,948
543
13,697
9,579
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
26
26
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
6
1
0.42
L
4
6
1
0.75
W
Gilgamesh
Jormungandr131
Gilgamesh
8
0
4
10
W
Sylvanus
Lumberjack66
Sylvanus
2
1
7
5.5
L
0
5
2
0.2
W
Discordia
Sugar_Seduction
Discordia
3
2
7
3.25
W
7
4
8
2.75
W
Ah Muzen Cab
THEn0t0ri0usV1P
Ah Muzen Cab
6
0
5
8.5
L
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
56,739
79,861
Taken
64,584
49,091
Mitigated
44,823
10,007
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,221
461
0
2,844
16,373
5,965
0
3,028
13,223
0
62,927
L
10,373
5,452
0
2,592
14,037
4,232
151
4,847
8,848
0
50,757
W
Gilgamesh
Jormungandr131
Gilgamesh
15,448
4,380
0
2,674
14,517
12,342
714
786
13,731
9,463
82,847
W
Sylvanus
Lumberjack66
Sylvanus
6,737
1,281
1,953
6,459
17,401
20,322
496
3,193
14,208
22,557
0
L
7,720
2,415
0
1,752
21,586
23,415
0
6,992
14,452
32,369
0
W
Discordia
Sugar_Seduction
Discordia
12,135
569
113
2,669
8,272
2,908
828
737
7,448
103,703
0
W
8,722
1,448
0
4,593
14,815
5,139
416
1,238
13,577
0
54,977
W
Ah Muzen Cab
THEn0t0ri0usV1P
Ah Muzen Cab
13,697
6,240
0
4,705
9,579
4,112
2,903
1,766
7,813
0
109,350
L
5,810
4,573
0
2,349
10,850
2,824
0
1,659
9,149
0
47,263
L
4,389
574
0
470
17,015
12,655
0
2,985
13,948
0
66,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
60,045
501
Minions Killed
606
0
Camps Cleared
0
1,879,114
Distance Traveled
2,093,334
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,480
431
84
4
0
399,247
4
L
Skadi
10,049
457
110
5
0
354,368
9
W
Gilgamesh
13,797
627
183
8
0
453,959
0
W
Sylvanus
10,417
474
27
1
0
398,470
7
L
Atlas
8,897
404
53
2
0
383,185
4
W
Discordia
12,498
568
170
8
0
405,422
6
W
Loki
11,385
518
72
3
0
444,075
0
W
Ah Muzen Cab
11,948
543
154
7
0
391,408
4
L
Izanami
8,419
383
125
6
0
331,505
4
L
Odin
9,706
441
129
6
0
410,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role