Player Matchup

Fafnir
Fafnir
CHES_DEATHQ8
Fafnir
Level 67
God Stats
1W - 1L
1,698 SR
Queue Stats
90W - 98L
1,393 Elo+
Party 4
Medusa
Medusa
Darkiii94
Medusa
Level 20
God Stats
1W - 2L
1,441 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 4
Rama
Rama
PierceDev
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SWesker
Tsukuyomi
Level 55
God Stats
4W - 2L
1,669 SR
Queue Stats
25W - 18L
1,502 Elo+
Party 2
Tyr
Tyr
TheDarkShadow57
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,447 Elo+
Party 2
Team Averages
Level 41
1,562 SR
1,410 Elo+

VS

Team Averages
Level 64
1,578 SR
1,410 Elo+
Danzaburou
Danzaburou
Bögnisse
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 3
King Arthur
King Arthur
Fast1God
King Arthur
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 189L
1,302 Elo+
Party 1
The Morrigan
The Morrigan
Giannone
The Morrigan
Level 69
God Stats
3W - 2L
1,699 SR
Queue Stats
310W - 356L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
Kanapah
Ratatoskr
Level 47
God Stats
11W - 2L
1,767 SR
Queue Stats
92W - 101L
1,375 Elo+
Party 1
Sobek
Sobek
Penence
Sobek
Level 63
God Stats
2W - 1L
1,425 SR
Queue Stats
34W - 32L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 2
6,945
366
3,728
10,457
11,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
Darkiii94
Medusa
14
2 / 5 / 2
8,484
447
4,923
11,062
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
13
3 / 2 / 4
8,893
468
3,490
9,475
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SWesker
Tsukuyomi
16
11 / 5 / 2
10,554
555
16,595
15,753
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 5 / 4
9,285
489
9,172
14,949
15,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bögnisse
Danzaburou
15
6 / 2 / 3
10,070
530
11,705
12,113
5,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Fast1God
King Arthur
15
2 / 7 / 6
9,543
502
10,085
17,499
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Giannone
The Morrigan
16
3 / 3 / 6
10,499
553
8,041
5,406
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Kanapah
Ratatoskr
18
8 / 3 / 2
11,355
598
7,141
11,585
3,716
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Penence
Sobek
13
0 / 3 / 9
9,045
476
3,545
16,170
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
19
20
Deaths
18
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bögnisse
Danzaburou
6
2
3
3.75
L
Fafnir
0
3
2
0.33
L
Medusa
Darkiii94
Medusa
2
5
2
0.6
W
King Arthur
Fast1God
King Arthur
2
7
6
0.71
W
The Morrigan
Giannone
The Morrigan
3
3
6
2
W
Ratatoskr
Kanapah
Ratatoskr
8
3
2
3
W
Sobek
Penence
Sobek
0
3
9
1.5
L
Rama
3
2
4
2.5
L
Tsukuyomi
SWesker
Tsukuyomi
11
5
2
2.4
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
40,517
61,696
Taken
62,773
38,101
Mitigated
40,875
16,182
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bögnisse
Danzaburou
11,705
7,648
0
4,886
12,113
5,404
1,365
2,033
9,684
0
64,294
L
Fafnir
3,728
903
186
2,973
10,457
11,288
0
1,465
8,863
16,747
0
L
Medusa
Darkiii94
Medusa
4,923
2,011
168
1,743
11,062
2,581
633
1,637
9,343
0
49,249
W
King Arthur
Fast1God
King Arthur
10,085
1,748
0
2,595
17,499
12,044
117
320
17,179
2,525
34,857
W
The Morrigan
Giannone
The Morrigan
8,041
1,769
0
906
5,406
1,869
0
140
5,208
47,677
2,312
W
Ratatoskr
Kanapah
Ratatoskr
7,141
1,180
0
5,074
11,585
3,716
0
75
10,720
0
80,995
W
Sobek
Penence
Sobek
3,545
529
0
4,546
16,170
17,842
233
1,674
13,830
21,168
0
L
Rama
3,490
1,778
0
2,301
9,475
2,446
0
2,721
6,570
0
37,415
L
Tsukuyomi
SWesker
Tsukuyomi
16,595
4,877
0
4,703
15,753
5,846
0
2,494
13,050
0
72,275
L
9,172
2,685
0
4,108
14,949
15,940
566
1,882
11,963
4,484
51,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
50,512
391
Minions Killed
419
0
Camps Cleared
0
1,674,490
Distance Traveled
1,875,698
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,070
530
100
5
0
345,631
0
L
Fafnir
6,945
366
23
1
0
262,380
0
L
Medusa
8,484
447
90
5
0
332,773
2
W
King Arthur
9,543
502
61
3
0
364,274
2
W
The Morrigan
10,499
553
99
5
0
391,703
6
W
Ratatoskr
11,355
598
131
7
0
402,810
3
W
Sobek
9,045
476
28
1
0
371,280
5
L
Rama
8,893
468
81
4
0
355,086
8
L
Tsukuyomi
10,554
555
99
5
0
387,285
3
L
Tyr
9,285
489
98
5
0
336,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role