Player Matchup

Agni
Agni
AKUM40N1
Agni
Level 83
God Stats
16W - 23L
1,367 SR
Queue Stats
277W - 436L
1,292 Elo+
Solo
Loki
Loki
RAG3xxV3NOM
Loki
Level 69
God Stats
16W - 21L
1,376 SR
Queue Stats
189W - 262L
1,319 Elo+
Solo
Medusa
Medusa
dualtalent86
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,350 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,320 Elo+

VS

Team Averages
Level 80
1,499 SR
1,414 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Imperial_God26
Bacchus
Level 55
God Stats
22W - 24L
1,447 SR
Queue Stats
77W - 94L
1,381 Elo+
Party 1
Freya
Freya
Osama-bin-ploten
Freya
Level 77
God Stats
0W - 1L
1,550 SR
Queue Stats
190W - 260L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
9 / 0 / 13
10,385
865
9,101
5,325
2,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 3 / 10
9,524
794
7,137
7,836
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
7 / 1 / 12
9,887
824
13,369
7,880
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 9 / 1
8,713
726
6,060
16,833
6,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 7 / 3
8,021
668
3,121
12,580
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 1
7,796
650
5,750
11,033
3,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
4
4
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
9
1
0.39
W
Agni
9
0
13
15.5
L
0
7
3
0.21
L
1
6
1
0.25
W
6
3
10
3.67
W
Medusa
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
14,931
21,041
Taken
40,446
10,196
Mitigated
22,061
5,864
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,060
2,891
212
2,010
16,833
6,854
0
4,405
12,154
0
21,854
W
Agni
9,101
845
715
3,215
5,325
2,786
828
1,675
3,650
27,953
0
L
3,121
121
0
648
12,580
11,396
0
2,765
9,396
16,016
0
L
5,750
1,579
0
2,986
11,033
3,811
0
2,273
8,611
21,242
0
W
7,137
1,190
0
494
7,836
4,261
895
4,186
3,650
0
17,054
W
Medusa
13,369
5,750
446
994
7,880
3,149
783
3,605
4,275
0
40,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
24,530
124
Minions Killed
83
6
Camps Cleared
3
632,547
Distance Traveled
519,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,713
726
29
2
0
188,108
0
W
Agni
10,385
865
38
3
1
212,061
2
L
Bacchus
8,021
668
23
2
1
162,635
0
L
Freya
7,796
650
31
3
2
168,732
1
W
Loki
9,524
794
18
2
2
213,255
1
W
Medusa
9,887
824
68
6
3
207,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role