Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
xRomanoff
Nox
Level 128
God Stats
78W - 84L
1,472 SR
Queue Stats
248W - 240L
1,496 Elo+
Solo
King Arthur
King Arthur
zaphyroot
King Arthur
Level 125
God Stats
1W - 1L
1,562 SR
Queue Stats
429W - 338L
1,525 Elo+
Party 2
Team Averages
Level 114
1,507 SR
1,504 Elo+

VS

Team Averages
Level 111
1,568 SR
1,531 Elo+
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ChicoDeAzucar
Ah Puch
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,466 Elo+
Solo
Sol
Sol
II ZxJoKeRxZ II
Sol
Level 109
God Stats
2W - 1L
1,833 SR
Queue Stats
449W - 500L
1,480 Elo+
Party 3
Jing Wei
Jing Wei
ZumbiD
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mirokisan
Tsukuyomi
Level 127
God Stats
15W - 16L
1,508 SR
Queue Stats
676W - 715L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
5 / 0 / 2
4,700
783
5,103
3,489
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
 
Athena
6
2 / 1 / 2
4,161
694
1,333
4,164
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
 
Bastet
6
1 / 0 / 3
3,716
619
2,034
3,644
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
4,060
677
708
1,228
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
zaphyroot
King Arthur
7
2 / 1 / 0
4,069
678
1,822
3,766
1,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
1 / 3 / 0
3,465
578
1,616
5,235
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
7
1 / 2 / 0
4,078
680
2,020
3,620
997
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,191
532
400
1,727
505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ZumbiD
Jing Wei
5
0 / 3 / 1
3,306
551
2,036
3,616
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
mirokisan
Tsukuyomi
2
0 / 1 / 0
2,798
466
308
1,592
232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
2
6
W
Athena
 
Athena
2
1
2
3
W
Bastet
 
Bastet
1
0
3
2.5
L
Cerberus
 
Cerberus
1
3
0
0.33
L
Ah Puch
1
2
0
0.5
L
0
2
0
0
L
Jing Wei
ZumbiD
Jing Wei
0
3
1
0.17
L
Tsukuyomi
mirokisan
Tsukuyomi
0
1
0
0
W
1
0
2
2
W
King Arthur
zaphyroot
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,000
Damage
6,380
16,291
Taken
15,790
5,028
Mitigated
4,012
5,257
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,103
3,104
0
1,650
3,489
956
0
558
2,931
0
26,259
W
Athena
 
Athena
1,333
537
121
1,344
4,164
1,634
128
729
3,435
7,488
0
W
Bastet
 
Bastet
2,034
727
0
700
3,644
812
0
541
3,103
0
12,577
L
Cerberus
 
Cerberus
1,616
310
0
1,157
5,235
1,750
0
1,468
3,767
4,862
0
L
Ah Puch
2,020
284
0
1,300
3,620
997
62
0
3,620
18,045
0
L
400
140
0
235
1,727
505
0
213
1,514
6,849
1,632
L
Jing Wei
ZumbiD
Jing Wei
2,036
1,855
0
701
3,616
528
0
291
3,323
0
9,970
L
Tsukuyomi
mirokisan
Tsukuyomi
308
150
0
841
1,592
232
0
69
1,523
0
1,778
W
708
197
0
490
1,228
360
253
307
921
17,559
0
W
King Arthur
zaphyroot
King Arthur
1,822
354
0
952
3,766
1,266
0
1,853
1,913
0
14,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
16,838
158
Minions Killed
79
0
Camps Cleared
0
593,000
Distance Traveled
525,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,700
783
48
8
0
109,930
2
W
Athena
4,161
694
18
3
0
116,593
0
W
Bastet
3,716
619
29
5
0
118,895
1
L
Cerberus
3,465
578
6
1
0
147,045
1
L
Ah Puch
4,078
680
30
5
0
102,530
2
L
Sol
3,191
532
16
3
0
93,161
0
L
Jing Wei
3,306
551
20
3
0
142,489
0
L
Tsukuyomi
2,798
466
7
1
0
40,441
0
W
Nox
4,060
677
30
5
0
110,727
1
W
King Arthur
4,069
678
33
6
0
136,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role