Player Matchup

Achilles
Achilles
Feezy11
Achilles
Level 105
God Stats
5W - 4L
1,700 SR
Queue Stats
253W - 223L
1,557 Elo+
Solo
Raijin
Raijin
Ichigo346
Raijin
Level 121
God Stats
6W - 9L
1,554 SR
Queue Stats
326W - 308L
1,559 Elo+
Solo
Atlas
Atlas
KurtisFTW
Atlas
Level 128
God Stats
9W - 6L
1,621 SR
Queue Stats
167W - 147L
1,612 Elo+
Party 2
Xbalanque
Xbalanque
OmegaK50
Xbalanque
Level 158
God Stats
42W - 33L
1,630 SR
Queue Stats
512W - 483L
1,582 Elo+
Party 2
Da Ji
Da Ji
Quantic0
Da Ji
Level 155
God Stats
6W - 2L
1,764 SR
Queue Stats
237W - 232L
1,619 Elo+
Party 2
Team Averages
Level 133
1,654 SR
1,586 Elo+

VS

Team Averages
Level 111
1,569 SR
1,593 Elo+
Achilles
Achilles
AbominableSnowmn
Achilles
Level 132
God Stats
3W - 2L
1,592 SR
Queue Stats
344W - 261L
1,677 Elo+
Party 3
Discordia
Discordia
Boomhev
Discordia
Level 159
God Stats
1W - 0L
1,498 SR
Queue Stats
109W - 87L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
Tacomnivore
Ne Zha
Level 120
God Stats
17W - 11L
1,686 SR
Queue Stats
389W - 327L
1,629 Elo+
Party 3
Chiron
Chiron
fishstick44
Chiron
Level 84
God Stats
2W - 1L
1,522 SR
Queue Stats
159W - 185L
1,466 Elo+
Party 3
Sylvanus
Sylvanus
nordreconia
Sylvanus
Level 61
God Stats
2W - 1L
1,549 SR
Queue Stats
47W - 40L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feezy11
Achilles
17
3 / 5 / 1
10,384
519
7,216
19,104
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Ichigo346
Raijin
17
4 / 5 / 0
10,937
547
13,891
13,539
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
KurtisFTW
Atlas
14
0 / 4 / 5
8,755
438
5,618
18,645
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
OmegaK50
Xbalanque
17
5 / 4 / 1
10,323
516
14,390
14,959
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Da Ji
Quantic0
Da Ji
15
1 / 8 / 3
8,957
448
8,338
16,829
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,570
579
14,978
14,560
15,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Boomhev
Discordia
20
5 / 0 / 6
12,589
629
13,544
13,303
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
9 / 1 / 5
11,762
588
11,852
13,950
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
19
6 / 4 / 3
12,305
615
16,651
16,301
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
nordreconia
Sylvanus
15
2 / 4 / 6
10,280
514
6,558
18,675
18,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
26
26
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Discordia
Boomhev
Discordia
5
0
6
8
L
Achilles
Feezy11
Achilles
3
5
1
0.7
L
Raijin
Ichigo346
Raijin
4
5
0
0.8
L
Atlas
KurtisFTW
Atlas
0
4
5
0.63
L
Xbalanque
OmegaK50
Xbalanque
5
4
1
1.38
L
Da Ji
Quantic0
Da Ji
1
8
3
0.31
W
Ne Zha
9
1
5
11.5
W
Chiron
6
4
3
1.88
W
Sylvanus
nordreconia
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,453
Damage
63,583
83,076
Taken
76,789
48,147
Mitigated
48,409
20,071
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,978
4,275
0
3,538
14,560
15,085
832
849
12,207
0
66,643
W
Discordia
Boomhev
Discordia
13,544
1,259
107
2,831
13,303
4,911
72
7,272
5,679
118,940
0
L
Achilles
Feezy11
Achilles
7,216
680
0
6,631
19,104
15,722
0
955
16,206
0
65,292
L
Raijin
Ichigo346
Raijin
13,891
254
0
1,058
13,539
4,052
0
7,658
5,755
77,454
0
L
Atlas
KurtisFTW
Atlas
5,618
1,881
0
2,497
18,645
16,828
0
6,245
11,532
19,270
0
L
Xbalanque
OmegaK50
Xbalanque
14,390
7,265
0
5,226
14,959
5,371
0
2,477
12,482
0
91,215
L
Da Ji
Quantic0
Da Ji
8,338
2,531
0
4,659
16,829
6,174
0
2,767
14,062
0
64,921
W
Ne Zha
11,852
3,653
0
6,944
13,950
4,765
0
2,599
10,574
0
76,709
W
Chiron
16,651
5,496
744
3,510
16,301
5,151
624
2,410
13,830
0
104,229
W
Sylvanus
nordreconia
Sylvanus
6,558
2,103
5,913
5,860
18,675
18,497
136
5,559
12,284
18,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
58,506
614
Minions Killed
620
0
Camps Cleared
0
1,802,536
Distance Traveled
2,028,938
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,570
579
117
6
0
418,802
4
W
Discordia
12,589
629
201
10
0
417,845
3
L
Achilles
10,384
519
147
7
0
369,998
4
L
Raijin
10,937
547
173
9
0
346,048
8
L
Atlas
8,755
438
26
1
0
372,499
2
L
Xbalanque
10,323
516
163
8
0
363,504
10
L
Da Ji
8,957
448
105
5
0
350,487
4
W
Ne Zha
11,762
588
110
6
0
466,136
8
W
Chiron
12,305
615
161
8
0
365,630
3
W
Sylvanus
10,280
514
31
2
0
360,525
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role