Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BBQsauce83
Horus
Level 105
God Stats
4W - 4L
1,399 SR
Queue Stats
579W - 582L
1,536 Elo+
Party 2
Artio
Artio
Filipowicz
Artio
Level 102
God Stats
3W - 1L
1,362 SR
Queue Stats
593W - 524L
1,534 Elo+
Solo
Nu Wa
Nu Wa
VWJetta
Nu Wa
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 322L
1,529 Elo+
Party 2
Apollo
Apollo
WendyTheWalrus
Apollo
Level 103
God Stats
6W - 7L
1,502 SR
Queue Stats
498W - 518L
1,515 Elo+
Party 2
Team Averages
Level 95
1,453 SR
1,523 Elo+

VS

Team Averages
Level 107
1,573 SR
1,549 Elo+
Bastet
Bastet
BadgerMeat
Bastet
Level 124
God Stats
23W - 18L
1,632 SR
Queue Stats
343W - 331L
1,608 Elo+
Party 1
Chang'e
Chang'e
Not Ghostlyn
Chang'e
Level 105
God Stats
4W - 2L
1,648 SR
Queue Stats
99W - 98L
1,495 Elo+
Party 3
Skadi
Skadi
Super-Rio26
Skadi
Level 141
God Stats
9W - 16L
1,468 SR
Queue Stats
727W - 666L
1,540 Elo+
Party 1
Ymir
Ymir
UWBadger0
Ymir
Level 56
God Stats
110W - 96L
1,583 SR
Queue Stats
116W - 115L
1,535 Elo+
Party 1
Tyr
Tyr
antonicarmay205
Tyr
Level 109
God Stats
17W - 17L
1,533 SR
Queue Stats
331W - 281L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 3
5,920
592
3,065
3,567
3,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
10
2 / 0 / 2
6,182
618
1,902
5,109
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
9
3 / 0 / 2
5,933
593
2,801
8,723
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
VWJetta
Nu Wa
10
3 / 1 / 1
5,760
576
4,516
3,364
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
6,161
616
4,439
2,878
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadgerMeat
Bastet
13
1 / 0 / 0
6,344
634
4,975
6,569
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Not Ghostlyn
Chang'e
6
1 / 3 / 0
4,482
448
1,939
4,835
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 0
4,597
460
2,066
4,794
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 2 / 0
4,440
444
945
5,822
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 4 / 1
4,144
414
473
4,531
1,952
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Horus
2
0
2
3
L
Bastet
BadgerMeat
Bastet
1
0
0
1
W
Artio
3
0
2
4
L
Chang'e
Not Ghostlyn
Chang'e
1
3
0
0.33
L
0
3
0
0
L
Ymir
0
2
0
0
W
Nu Wa
VWJetta
Nu Wa
3
1
1
3.5
W
2
0
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
10,398
23,641
Taken
26,551
12,331
Mitigated
8,603
11,012
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,065
618
0
1,602
3,567
3,391
204
230
3,310
27,618
0
W
Horus
1,902
872
43
2,970
5,109
1,709
0
375
4,672
0
30,806
L
Bastet
BadgerMeat
Bastet
4,975
1,332
0
4,858
6,569
2,000
0
1,342
5,153
0
45,435
W
Artio
2,801
417
1,375
2,671
8,723
5,486
0
823
7,606
15,913
0
L
Chang'e
Not Ghostlyn
Chang'e
1,939
0
39
1,265
4,835
1,338
0
3,532
945
14,569
0
L
2,066
824
0
1,369
4,794
932
0
1,246
3,514
0
25,155
L
Ymir
945
420
0
643
5,822
2,381
0
1,646
4,092
11,703
0
W
Nu Wa
VWJetta
Nu Wa
4,516
1,220
0
1,182
3,364
848
0
1,134
2,040
26,531
0
W
4,439
3,177
0
1,169
2,878
897
409
37
2,841
0
42,396
L
473
38
0
885
4,531
1,952
0
2,066
2,465
0
8,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
24,007
308
Minions Killed
214
0
Camps Cleared
0
983,792
Distance Traveled
834,045
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,920
592
55
6
0
173,142
6
W
Horus
6,182
618
81
8
0
227,026
0
L
Bastet
6,344
634
97
10
0
235,014
2
W
Artio
5,933
593
31
3
0
208,053
5
L
Chang'e
4,482
448
31
3
0
138,535
0
L
Skadi
4,597
460
47
5
0
156,691
2
L
Ymir
4,440
444
22
2
0
184,389
0
W
Nu Wa
5,760
576
52
5
0
192,698
2
W
Apollo
6,161
616
89
9
0
182,873
2
L
Tyr
4,144
414
17
2
0
119,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role