Player Matchup

Cliodhna
Cliodhna
AllTh3Work
Cliodhna
Level 84
God Stats
20W - 17L
1,618 SR
Queue Stats
155W - 157L
1,492 Elo+
Party 2
Freya
Freya
CyanWidow
Freya
Level 124
God Stats
8W - 6L
1,579 SR
Queue Stats
249W - 213L
1,575 Elo+
Party 2
Ymir
Ymir
Eskinore
Ymir
Level 127
God Stats
19W - 18L
1,474 SR
Queue Stats
276W - 257L
1,536 Elo+
Solo
Chaac
Chaac
IDontPlay00
Chaac
Level 127
God Stats
4W - 2L
1,578 SR
Queue Stats
22W - 9L
1,616 Elo+
Solo
Danzaburou
Danzaburou
PinkNalyd
Danzaburou
Level 108
God Stats
9W - 5L
1,615 SR
Queue Stats
162W - 163L
1,512 Elo+
Solo
Team Averages
Level 114
1,573 SR
1,546 Elo+

VS

Team Averages
Level 141
1,465 SR
1,502 Elo+
Pele
Pele
BryBry604
Pele
Level 125
God Stats
7W - 5L
1,552 SR
Queue Stats
242W - 220L
1,496 Elo+
Party 1
Rama
Rama
CrimsonSwift13
Rama
Level 156
God Stats
2W - 5L
1,252 SR
Queue Stats
462W - 441L
1,497 Elo+
Solo
Freya
Freya
RELIQUE 23
Freya
Level 122
God Stats
3W - 6L
1,584 SR
Queue Stats
185W - 189L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
YKJG3
Gilgamesh
Level 146
God Stats
9W - 11L
1,583 SR
Queue Stats
104W - 128L
1,527 Elo+
Solo
Cerberus
Cerberus
ZekeyXKyoma255
Cerberus
Level 156
God Stats
0W - 2L
1,352 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllTh3Work
Cliodhna
10
3 / 1 / 2
6,058
673
2,775
3,682
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Freya
CyanWidow
Freya
11
2 / 3 / 2
6,243
694
3,720
5,955
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
2 / 0 / 4
5,896
655
1,525
3,184
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 1
5,884
654
5,129
6,377
4,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PinkNalyd
Danzaburou
10
2 / 1 / 2
5,989
665
4,226
4,881
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
5 / 1 / 0
5,750
639
1,870
5,013
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,792
532
1,197
4,160
926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
8
0 / 3 / 3
4,921
547
2,194
4,227
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
YKJG3
Gilgamesh
7
0 / 3 / 1
4,381
487
2,613
6,685
2,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
9
0 / 1 / 1
5,197
577
3,242
9,460
4,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
6
6
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AllTh3Work
Cliodhna
3
1
2
4
L
Pele
5
1
0
5
L
1
1
0
1
W
Freya
CyanWidow
Freya
2
3
2
1
W
Ymir
2
0
4
4
W
0
1
1
0.5
W
Danzaburou
PinkNalyd
Danzaburou
2
1
2
3
L
Freya
0
3
3
0.5
L
Gilgamesh
YKJG3
Gilgamesh
0
3
1
0.17
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
11,116
24,079
Taken
29,545
11,677
Mitigated
9,923
9,801
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AllTh3Work
Cliodhna
2,775
490
0
1,924
3,682
1,030
0
369
3,313
0
28,417
L
Pele
1,870
867
0
783
5,013
1,416
0
1,479
3,534
0
20,482
L
1,197
1,052
0
821
4,160
926
28
676
3,484
0
20,109
W
Freya
CyanWidow
Freya
3,720
1,138
0
2,139
5,955
2,463
0
1,056
4,899
28,463
4,702
W
Ymir
1,525
567
0
1,492
3,184
2,327
387
551
2,633
14,329
0
W
5,129
943
0
2,670
6,377
4,361
84
3,242
3,135
0
34,001
W
Danzaburou
PinkNalyd
Danzaburou
4,226
2,304
0
1,576
4,881
1,496
164
0
4,881
0
34,455
L
Freya
2,194
671
0
1,615
4,227
1,483
0
1,671
2,556
16,971
2,859
L
Gilgamesh
YKJG3
Gilgamesh
2,613
1,003
0
312
6,685
2,004
0
1,018
5,667
0
14,351
L
Cerberus
3,242
249
0
3,989
9,460
4,094
0
0
9,460
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
25,041
301
Minions Killed
204
0
Camps Cleared
0
947,355
Distance Traveled
872,109
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,058
673
74
8
0
233,308
0
L
Pele
5,750
639
42
5
0
207,168
1
L
Rama
4,792
532
50
6
0
158,187
0
W
Freya
6,243
694
63
7
0
164,041
3
W
Ymir
5,896
655
29
3
0
178,238
2
W
Chaac
5,884
654
71
8
0
193,601
1
W
Danzaburou
5,989
665
64
7
0
178,167
6
L
Freya
4,921
547
37
4
0
124,026
2
L
Gilgamesh
4,381
487
19
2
0
199,863
5
L
Cerberus
5,197
577
56
6
0
182,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role