Player Matchup

Rama
Rama
AsianUbermensch
Rama
Level 126
God Stats
2W - 2L
1,662 SR
Queue Stats
381W - 392L
1,450 Elo+
Party 1
Ymir
Ymir
Colbeana
Ymir
Level 148
God Stats
5W - 4L
1,595 SR
Queue Stats
529W - 548L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
Daxx_Hades
Yu Huang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,415 Elo+
Solo
Bacchus
Bacchus
I_have_Huge_Asss
Bacchus
Level 37
God Stats
1W - 4L
1,334 SR
Queue Stats
123W - 120L
1,487 Elo+
Solo
Scylla
Scylla
LawlessLion3459
Scylla
Level 129
God Stats
7W - 5L
1,704 SR
Queue Stats
529W - 507L
1,523 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,472 Elo+

VS

Team Averages
Level 126
1,633 SR
1,483 Elo+
King Arthur
King Arthur
ClassicDisciple
King Arthur
Level 102
God Stats
4W - 4L
1,505 SR
Queue Stats
236W - 238L
1,506 Elo+
Solo
Bacchus
Bacchus
F4kY0U11
Bacchus
Level 143
God Stats
4W - 0L
1,813 SR
Queue Stats
130W - 139L
1,493 Elo+
Solo
Zeus
Zeus
Spoder24
Zeus
Level 130
God Stats
4W - 0L
1,903 SR
Queue Stats
165W - 156L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Z0mbie Kingz
Jing Wei
Level 136
God Stats
2W - 6L
1,234 SR
Queue Stats
261W - 271L
1,483 Elo+
Solo
Xbalanque
Xbalanque
pettymango
Xbalanque
Level 117
God Stats
2W - 0L
1,708 SR
Queue Stats
92W - 79L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,263
1,053
4,217
5,262
1,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 3 / 3
5,005
1,001
1,551
8,943
4,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Daxx_Hades
Yu Huang
5
0 / 1 / 2
4,469
894
0
1,478
429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 1
5,531
1,106
1,806
5,928
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 4
5,402
1,080
4,236
3,431
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClassicDisciple
King Arthur
10
0 / 2 / 8
5,949
1,190
2,908
8,369
3,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
F4kY0U11
Bacchus
10
1 / 2 / 6
6,106
1,221
3,614
3,937
4,156
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
4 / 0 / 4
7,176
1,435
5,902
1,497
469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Z0mbie Kingz
Jing Wei
12
4 / 1 / 6
6,812
1,362
3,521
3,134
1,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
pettymango
Xbalanque
10
2 / 1 / 7
6,262
1,252
6,988
3,501
1,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
6
Kills
11
11
Deaths
6
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
King Arthur
ClassicDisciple
King Arthur
0
2
8
2
L
Ymir
0
3
3
0.5
L
Yu Huang
Daxx_Hades
Yu Huang
0
1
2
1
W
Bacchus
F4kY0U11
Bacchus
1
2
6
2
L
3
2
1
1.75
L
1
1
4
3
W
Zeus
4
0
4
6
W
Jing Wei
Z0mbie Kingz
Jing Wei
4
1
6
7
W
Xbalanque
pettymango
Xbalanque
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
22,933
25,042
Taken
20,438
12,493
Mitigated
10,766
6,057
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,217
2,127
91
581
5,262
1,796
0
1,490
3,699
0
7,656
W
King Arthur
ClassicDisciple
King Arthur
2,908
153
780
3,263
8,369
3,829
205
1,807
6,562
0
5,819
L
Ymir
1,551
0
324
2,305
8,943
4,294
0
3,618
5,216
2,958
0
L
Yu Huang
Daxx_Hades
Yu Huang
0
0
0
160
1,478
429
0
419
1,059
0
0
W
Bacchus
F4kY0U11
Bacchus
3,614
264
292
313
3,937
4,156
401
1,912
2,025
4,857
0
L
1,806
104
154
844
5,928
4,907
0
2,348
3,489
3,069
0
L
4,236
407
550
1,048
3,431
1,067
0
1,328
2,063
11,942
0
W
Zeus
5,902
740
336
160
1,497
469
868
725
772
14,894
0
W
Jing Wei
Z0mbie Kingz
Jing Wei
3,521
2,737
1,092
686
3,134
1,102
2,399
1,235
1,899
0
9,894
W
Xbalanque
pettymango
Xbalanque
6,988
3,277
307
942
3,501
1,210
723
1,914
1,587
0
10,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
32,305
31
Minions Killed
49
0
Camps Cleared
0
396,377
Distance Traveled
529,357
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,263
1,053
7
1
0
81,007
0
W
King Arthur
5,949
1,190
5
1
0
125,200
1
L
Ymir
5,005
1,001
8
2
0
73,383
0
L
Yu Huang
4,469
894
0
0
0
28,240
0
W
Bacchus
6,106
1,221
5
1
0
96,910
0
L
Bacchus
5,531
1,106
6
1
0
122,136
0
L
Scylla
5,402
1,080
10
2
0
91,611
0
W
Zeus
7,176
1,435
20
4
0
103,273
0
W
Jing Wei
6,812
1,362
14
3
0
100,508
0
W
Xbalanque
6,262
1,252
5
1
0
103,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role