Player Matchup

Atlas
Atlas
HarryWeng9
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
Psykcosis
Hun Batz
Level 49
God Stats
12W - 6L
1,713 SR
Queue Stats
98W - 78L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
eTygr
Cliodhna
Level 29
God Stats
4W - 2L
1,743 SR
Queue Stats
32W - 34L
1,497 Elo+
Party 2
Team Averages
Level 39
1,652 SR
1,567 Elo+

VS

Team Averages
Level 51
1,500 SR
1,216 Elo+
Merlin
Merlin
Citruslfa
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,244 Elo+
Party 1
Anhur
Anhur
Zaine
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,232 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juniden
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
10 / 3 / 5
14,482
805
15,621
21,611
29,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Psykcosis
Hun Batz
18
8 / 4 / 4
13,301
739
14,951
17,417
6,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
eTygr
Cliodhna
13
0 / 2 / 9
10,822
601
5,160
5,739
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Citruslfa
Merlin
17
4 / 5 / 4
13,045
725
13,357
13,409
4,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Zaine
Anhur
14
2 / 6 / 4
11,152
620
10,433
15,599
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
juniden
Cu Chulainn
17
3 / 8 / 6
12,835
713
11,320
19,310
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
9
9
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Citruslfa
Merlin
4
5
4
1.2
L
Atlas
10
3
5
4.17
L
Hun Batz
Psykcosis
Hun Batz
8
4
4
2.5
W
Anhur
Zaine
Anhur
2
6
4
0.67
L
Cliodhna
eTygr
Cliodhna
0
2
9
2.25
W
Cu Chulainn
juniden
Cu Chulainn
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
35,110
44,767
Taken
48,318
37,344
Mitigated
27,191
11,134
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Citruslfa
Merlin
13,357
720
0
1,496
13,409
4,976
1,390
4,370
9,039
59,976
0
L
Atlas
15,621
4,044
222
2,874
21,611
29,185
300
6,933
13,814
46,480
0
L
Hun Batz
Psykcosis
Hun Batz
14,951
5,206
0
7,314
17,417
6,303
1,168
7,762
9,213
0
57,970
W
Anhur
Zaine
Anhur
10,433
3,565
0
750
15,599
5,334
807
5,125
10,474
0
33,827
L
Cliodhna
eTygr
Cliodhna
5,160
0
0
724
5,739
1,856
424
1,428
4,198
0
20,574
W
Cu Chulainn
juniden
Cu Chulainn
11,320
1,720
167
3,311
19,310
16,881
571
6,981
12,329
5,915
19,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
37,032
167
Minions Killed
162
6
Camps Cleared
10
825,045
Distance Traveled
912,467
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,045
725
85
5
6
306,666
2
L
Atlas
14,482
805
53
3
1
317,254
3
L
Hun Batz
13,301
739
80
4
4
301,478
4
W
Anhur
11,152
620
51
3
2
293,477
2
L
Cliodhna
10,822
601
34
2
1
206,313
0
W
Cu Chulainn
12,835
713
26
1
2
312,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role