Player Matchup

Hou Yi
Hou Yi
La guenille640
Hou Yi
Level 109
God Stats
34W - 23L
1,603 SR
Queue Stats
380W - 391L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SomeSoviet
Kumbhakarna
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 174L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Valkire
Zhong Kui
Level 123
God Stats
1W - 3L
1,516 SR
Queue Stats
20W - 17L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
pantherlilly
Sun Wukong
Level 145
God Stats
3W - 5L
1,477 SR
Queue Stats
276W - 268L
1,505 Elo+
Solo
Awilix
Awilix
whazha13
Awilix
Level 128
God Stats
17W - 24L
1,536 SR
Queue Stats
285W - 254L
1,543 Elo+
Party 2
Team Averages
Level 116
1,527 SR
1,520 Elo+

VS

Team Averages
Level 93
1,500 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BoostedDingo
Atlas
Level 63
God Stats
8W - 5L
1,591 SR
Queue Stats
67W - 59L
1,521 Elo+
Solo
Poseidon
Poseidon
DummyBunny
Poseidon
Level 124
God Stats
7W - 4L
1,610 SR
Queue Stats
112W - 104L
1,534 Elo+
Solo
Mercury
Mercury
SweatGodSquee
Mercury
Level 106
God Stats
15W - 19L
1,447 SR
Queue Stats
584W - 576L
1,540 Elo+
Party 1
King Arthur
King Arthur
Whatimsippin
King Arthur
Level 82
God Stats
4W - 10L
1,351 SR
Queue Stats
330W - 322L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,839
449
3,855
7,312
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
SomeSoviet
Kumbhakarna
10
0 / 4 / 5
6,203
477
2,625
14,653
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Valkire
Zhong Kui
13
8 / 3 / 1
7,848
604
10,084
11,741
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
pantherlilly
Sun Wukong
12
2 / 1 / 2
6,845
527
6,695
15,484
8,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
whazha13
Awilix
11
4 / 1 / 2
6,601
508
5,213
6,103
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
6,419
494
8,054
5,352
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 6
7,124
548
8,240
10,113
5,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DummyBunny
Poseidon
11
2 / 5 / 1
6,744
519
6,575
6,605
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
12
2 / 5 / 2
7,203
554
5,890
10,472
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Whatimsippin
King Arthur
11
1 / 3 / 1
6,614
509
11,660
11,954
5,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
9
10
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
2
1
6
5
W
Poseidon
DummyBunny
Poseidon
2
5
1
0.5
L
1
1
1
1.5
L
Kumbhakarna
SomeSoviet
Kumbhakarna
0
4
5
0.63
W
Mercury
2
5
2
0.6
L
Zhong Kui
Valkire
Zhong Kui
8
3
1
2.83
W
King Arthur
Whatimsippin
King Arthur
1
3
1
0.5
L
Sun Wukong
pantherlilly
Sun Wukong
2
1
2
3
L
Awilix
whazha13
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
40,419
55,293
Taken
44,496
25,565
Mitigated
19,040
21,011
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,054
5,257
0
1,551
5,352
1,800
738
1,429
3,901
0
45,247
W
8,240
2,697
1,541
2,729
10,113
5,949
0
4,263
5,742
20,235
0
W
Poseidon
DummyBunny
Poseidon
6,575
871
0
673
6,605
2,104
0
3,317
3,128
41,512
0
L
3,855
1,649
0
2,576
7,312
1,967
74
2,854
4,414
0
31,089
L
Kumbhakarna
SomeSoviet
Kumbhakarna
2,625
508
386
4,330
14,653
5,679
0
5,202
9,381
15,871
0
W
Mercury
5,890
2,985
0
208
10,472
3,442
0
2,987
7,333
0
41,270
L
Zhong Kui
Valkire
Zhong Kui
10,084
1,352
230
5,017
11,741
7,705
0
3,890
7,631
48,445
0
W
King Arthur
Whatimsippin
King Arthur
11,660
1,943
0
3,295
11,954
5,745
0
271
11,683
0
40,778
L
Sun Wukong
pantherlilly
Sun Wukong
6,695
642
0
6,719
15,484
8,369
0
1,813
13,613
0
38,194
L
Awilix
whazha13
Awilix
5,213
2,253
0
1,753
6,103
1,845
0
634
5,439
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
34,104
322
Minions Killed
353
0
Camps Cleared
0
1,093,877
Distance Traveled
1,263,153
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,419
494
77
6
0
224,415
3
W
Atlas
7,124
548
21
2
0
252,798
8
W
Poseidon
6,744
519
87
7
0
236,711
3
L
Hou Yi
5,839
449
67
5
0
213,195
2
L
Kumbhakarna
6,203
477
17
1
0
236,071
6
W
Mercury
7,203
554
81
6
0
290,144
3
L
Zhong Kui
7,848
604
99
8
0
219,196
0
W
King Arthur
6,614
509
87
7
0
259,085
2
L
Sun Wukong
6,845
527
82
6
0
257,059
2
L
Awilix
6,601
508
57
4
0
168,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role