Player Matchup

Fenrir
Fenrir
CUBANHAMM3R
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
CelticPunk
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
z1eyebanit115
Erlang Shen
Level 127
God Stats
0W - 1L
1,679 SR
Queue Stats
114W - 137L
1,469 Elo+
Party 1
Team Averages
Level 44
1,560 SR
1,490 Elo+

VS

Team Averages
Level 85
1,630 SR
1,570 Elo+
Medusa
Medusa
NurseLolipop
Medusa
Level 17
God Stats
1W - 0L
1,681 SR
Queue Stats
14W - 4L
1,621 Elo+
Party 2
Vamana
Vamana
Sir Goon Raz
Vamana
Level 79
God Stats
34W - 18L
1,567 SR
Queue Stats
190W - 196L
1,536 Elo+
Party 2
Vulcan
Vulcan
softbutterbuns
Vulcan
Level 160
God Stats
8W - 5L
1,640 SR
Queue Stats
243W - 252L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 4 / 0
4,296
614
139
3,580
1,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 7 / 0
4,808
687
1,548
10,168
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
z1eyebanit115
Erlang Shen
9
1 / 8 / 1
5,369
767
3,809
9,418
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
8 / 0 / 7
7,249
1,036
4,504
2,608
935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
11
3 / 1 / 14
6,541
934
5,100
5,940
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
8 / 1 / 11
7,270
1,039
8,855
3,331
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
19
19
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
L
0
7
0
0
W
Medusa
8
0
7
11.5
W
Vamana
3
1
14
10
W
8
1
11
13.5
L
Erlang Shen
z1eyebanit115
Erlang Shen
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,496
Damage
18,459
23,166
Taken
11,879
11,617
Mitigated
7,683
1,303
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
139
0
0
0
3,580
1,239
0
2,087
1,326
0
2,368
L
1,548
496
14
472
10,168
6,090
0
3,348
6,438
7,696
0
W
Medusa
4,504
2,415
0
610
2,608
935
686
683
1,925
0
15,718
W
Vamana
5,100
2,199
288
2,477
5,940
5,612
862
565
5,375
0
12,720
W
8,855
2,682
0
1,203
3,331
1,136
929
520
2,811
25,637
0
L
Erlang Shen
z1eyebanit115
Erlang Shen
3,809
1,801
21
796
9,418
4,288
0
3,181
5,858
0
11,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,473
Gold Earned
21,060
37
Minions Killed
86
2
Camps Cleared
4
272,077
Distance Traveled
394,888
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,296
614
4
1
0
81,470
2
L
Ymir
4,808
687
18
3
0
89,155
2
W
Medusa
7,249
1,036
28
4
1
146,327
0
W
Vamana
6,541
934
21
3
1
127,367
2
W
Vulcan
7,270
1,039
37
5
2
121,194
3
L
Erlang Shen
5,369
767
15
2
2
101,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role